
Endless Coffee is out! Build your ship, survive 21 Days and break the Universe- Astro Prospector is an incremental bullet hell about mining coffee and fighting SpaceCorp. Collect resources, upgrade your ship and become unstoppable. Return AstroCoffee to humanity!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 10 → 10.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Endless Coffee is a massive free update for Astro Prospector, including a new mode with 5 new weapons, 200+ new upgrades, 9 different ships, new enemies and a thousand ways to break the Universe!
Build your own ship, survive 21 Days and destroy the source of SpaceCorp.
Then, go Endless, find powerful synergies and try to get as far as possible!
New survivors-like, ship builder mode.
Survive 21 Days and go Endless. Reach as far as you can!
Master 9 different ships, each one with unique gameplay.
Unlock new skills by levelling up and winning with each ship.
420+ upgrades to discover.
Dozens of hours of playtime, find clever combinations, break the Universe!
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Astro Prospector is an incremental bullet hell about mining cofferoids and fighting the evil SpaceCorp. Collect resources, upgrade your ship and become unstoppable.
Mine cofferoids from SpaceCorp's fields and steal their AstroCoffee seeds.
Explore and upgrade the skill tree to increase your ship power.
Enemy Machines will try to stop you. Dodge their bullets and destroy them. F*ck SpaceCorp!
Addictive incremental progression.
25 Zones with unique enemies and bosses.
Unlock new skills by completing tasks and destroying SpaceCorp Machines.
200+ upgrades to discover.
Short and intense experience (~5.0hr playtime).
Join our server Discord, so you can stay tuned and give us feedback. You can find the link of the sidebar!
This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions.
Player discretion is advised!
Engagement
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jeux moyen, les upgrades coutent cher pour rien, et honnêtement le niveau de difficulté est tellement incrémental, qu'on a jamais de sentiment de surpuissance. D'un niveau à un autre, la difficulté est tellement différente qu'il faut grind plein de fois pour survivre, et c'est pas juste une question de skill, mais vraiment dû au fait qu'on ne fait pas suffisamment de dégâts sans upgrade et que le niveau est infinissable. Alors si on cherche du challenge c'est bien ... Mais moi qui cherchait un jeu rapide et sympa à dopamine facile bah ça rate. Dommage ... Il suffirait que les upgrades soient un peu moins chère, ou que les ennemis ne soient pas des sacs de PV.
与其说是增量游戏,不如说是一个弹幕游戏,即使都升满了也不可能无脑秒boss,有一点操作就行了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Japanese*, Simplified Chinese*, Traditional Chinese*, Russian*, German*, Spanish - Latin America*, Ukrainian*, Turkish*, French**languages with full audio support
Hours played at review time, across 231 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy divertido y adictivo. La duración de la historia principal es perfecta.
Do you like Touhou (for the gameplay)? Do you like incremental games? Boy howdy, do I have the game for you! An absolutely fantastic game, but MAN is it hard. As of the time of writing this, I still haven't gotten the achievement for defeating the last boss without losing any lives, but I'm going to keep trying! Really amazing effort from these devs, I'm looking forward to seeing what they come up with next.
прикольная игра на вечерок. в какой то момент душка пошла, но под конец понимаешь, что буллетхелл это все таки пулевой ад. А так хорошая инкременталка с сюжеткой
Really solid incremental here. Fun gameplay loop, starts off simple and quickly raises in complexity while also offering you solutions to that complexity. Definitely enjoyed myself.
好玩
i love the game easy exsciept the last level was a little diffeclt but i love it
A cute but surprisingly challenging action-shooter thing that is also an incremental game. There's no idling in this one though, you will have to constantly pay attention to make any kind of progress. Excellent boss fights, satisfying (albeit a bit slow) progression, and cool upgrades keep you engaged and wanting to see what's next. I'd play a sequel.
It's a positive review with caveats. The incremental side of things is nice, but it also gradually pushes further into bullet hell territory. I'm not good at bullet hell at the best of times due to health which affects my reaction times and motor control, but what makes it particularly painful is that you don't have direct control over your ship. The ship follows the mouse cursor at a delay which isn't cancelled out even at max speed. And then some of the achievements are for completing the hardest bullet hell levels, without losing a single life. Yea - not getting those.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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