
Discover the magic and lore of the Alps in this acclaimed Action Adventure. Forge relationships with locals to help you solve puzzles, battle monsters and uncover secrets of the legendary Dungeons of Hinterberg!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Welcome to Hinterberg, a new tourist hotspot in the idyllic Austrian Alps! As Luisa, you escape from the treadmill of corporate life to go on a dungeon exploring vacation. However, you soon discover that not everything is as it seems. Will you restore peace to this once-serene alpine paradise, or be sent straight back to your humdrum life back home?

Every inch of Hinterberg has been crafted with a captivating art style you’ll want to savour. Whether you’re snowboarding down a glacier, climbing mountains, or taking in the lakeside scenery, there’s so much available to explore!

Hinterberg’s dungeons are packed full of playful puzzles designed to surprise and challenge you. Get your thinking cap on and use every spell at your disposal to tackle each dungeon’s unique puzzling twist!

Monsters lurk around every corner in Hinterberg, and your sword and magic skills are essential for keeping them at bay. Harness the wind, conjure a hoverboard out of thin air, or freeze your enemies in a jelly block!

Explore the world or conquer dungeons by day, then spend your evenings forging friendships with the locals and other adventurers in town. Some will help you get stronger, while others are here strictly for the excitement and the selfies!

Stop by Olivia’s Store in town and browse through a collection of stylish outfits! Once you’re decked out in your finest, simply fire up Photo Mode where you can apply filters, poses and overlays to capture a lasting memory of your very own Luisa.

Play through the game from the very beginning while keeping your last playthrough’s inventory, stats, and the majority of your relationship perks. Whether you choose to maintain old friendships or reset their progress, how you turn back the clock is up to you.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.89−70% | 2.4Kreviews | 93% | — | $357.8K |
| $22.99 | 3.8Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 170 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Take a Persona game, swap the high school angst for millennial corporate burnout, move it to the Alps, and compress it so it doesn't take 100 hours to beat. Then throw in some Zelda puzzles, a little Super Mario Galaxy, and a late-game bullet hell where twenty enemies snipe you while you try to dodge poison circles. Hinterberg is basically several genres wearing an extremely stylish Austrian trench coat. Not all of them fit perfectly, but the whole thing has undeniable charm. The dungeons hard carry the game, each one finding new ways to use your abilities. The social aspect is a bit weaker. The town and its people are charming, but the storylines stay so surface level that I spent my ingame evenings wishing I was back in a dungeon. Combat is the biggest letdown. Regular encounters grow repetitive, and spotting one of those painfully obvious combat arenas ahead starts to feel like your fun is being put on hold. Shout out to the boss fights, though! These have actual mechanics and offer a welcome break. Since this is a game about taking a vacation, treat it like one. Binge it, and I can see it getting a little stale. But pace it like an actual vacation (a dungeon or two a day), and it holds up well.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
| $22.99 |
| 618ratings |
| 94% |
| — |
| not modelled |
| $22.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 170 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic game! An interesting storyline that builds well and keeps you entertained. Just difficult enough to stay engaging but easy enough to be a nice break from other games I’m playing that are driving me crazy. I especially love the design style! The game play controls are super intuitive on the Steam Deck. Sink about 30 hours into it at a moderate pace to complete the base story line. There is a bunch more to explore and collect if I decide to as well.
[h1]"Отпуск со смыслом"[/h1] [i]Неоднозначная для меня игра. Вроде и проводил в ней время без скуки, но при этом не ощущал чего-то нового и затягивающего. В очередной раз дело в накопленном опыте, без ноши которого, в этой игре спокойно можно обнаружить интересные подземелья и жизненные посылы.[/i][hr][/hr] 😢 Вы офисный планктон и уже устали от всей этой рутины. Решение принято и вы едите отдохнуть в городок Хинтерберг. Горы, отели, свежий воздух, подземелья и магия. Лишь два последних пункта выбиваются из нашей реальности, но благодаря им эта игра имеет право на существование. Обустроившись в маленькой комнатушке и познакомившись с гидом, вам проводят быстрый инструктаж и отправляют в подземелье для новичков. Взяв с собой верный меч (хотя никто не запрещает брать огнестрел (кое-кто в игре ходит с ним)) вы начинаете своё триумфальное продвижение вглубь, но случается нечто незапланированное. А дальше день за днём, данж за данжем, вы прославляете своё имя и ищите смысл своей жизни. 🤔 Всё бы ничего, но как по мне каждую сторону этой игры недотянули до нужного состояния. Возьмём в пример боёвку: слабый удар, сильный удар, два вида магической атаки и несколько спец приёмов. Вроде не однокнопочно, но как-то вообще не весело. Думаю дело обстоит в довольно однотипных боях, которые хочется пройти как можно быстрее. Лишь боссы вызывают какой-никакой интерес, но их слишком уж мало. Я вообще ожидал в конце каждого данжа мини-босса или полноценную вражину. https://steamcommunity.com/sharedfiles/filedetails/?id=3740190448 😒 Сами подземелья варьируются от совсем скучных и непримечательных, до весьма необычных и запоминающихся. Т.е. вы будете зачищать узкие серые штольни, в которых из механик потребуется лишь подвигать ящики в нужную точку. Но в то же время придётся бродить по красивым разрушенным замкам с кучей загадок. Кстати о них, о загадках. Они будут в каждом подземелье, но абсолютно все покажутся очень легкими. Вот не знаю как разработчики так умудрились сделать, но с первого же взгляда становиться понятно что от тебя хотят и как это реализовать. Не было ни единого места, в котором я бы остановился и хоть немного задумался как мне решить поставленную задачу. Как по мне это минус игры, с другой стороны подобный подход открывает доступ к игре юным дарованиям. В нескольких подземельях будет меняться положение камеры, что немного изменит восприятие происходящего. https://steamcommunity.com/sharedfiles/filedetails/?id=3736987918 😴 Вообще, игра позиционирует себя как релаксовая. Никто не заставляет вас каждый игровой день проводить в пещерах и казематах. Вы можете собирать мусор за другими приезжими, общаться с жителями городка или провести несколько часов, любуясь видами и не делая ровным счётом ничего. Всё это увеличит ваш капитал (мусор можно продавать) и повысит социальные характеристики. А они в свою очередь откроют доступ к новым знакомствам и усилят вас в боях. Подобный игровой процесс на любителя, но к нему не принуждают. [quote=Луиза Дорфер]Будто та часть меня, что вечно собой недовольна, на миг замолчала. И я могу быть свободной. Только я, где-то посреди гор, наблюдаю, как проходит день. Мне никуда не нужно, никто ничего от меня не хочет. Ничего важного не происходит.[/quote] 😐 Эта игра с сюжетом. Помимо поиска себя в этом мире, нас будут закидывать информацией про экологию, инфлюенсеров, продажную власть и разрушение былых устоев в угоду новому поколению. И всё это будет крайне однобоко. В диалогах будут по несколько вариантов ответов, но все они ведут к одному и тому же итогу, без возможности действительно выразить своё мнение. Ну вот не хочу я идти на поводу у одного из НПС, так дайте мне возможность возразить ему. А ситуация с новоиспеченной подругой, которая не согласна с мнением героини вообще поражает своей глупостью. Если вы не готовы давать игрокам хоть какой-то выбор, то не делайте вообще список ответов. https://steamcommunity.com/sharedfiles/filedetails/?id=3744091387 🙂 Тут по своему всё красиво и приятно. Не каждый оценит рисовку с резкими углами и яркими цветами, но всё же некоторые виды хотелось запечатлеть в виде скриншота. Благо тут есть фоторежим, который открывается после проведенного вечера (никакой пошлости) с одним из персонажей. Можно и фильтры наложить, и позы поменять, да и камерой покрутить дадут, хоть и в очень небольшом диапазоне. В целом же игру можно советовать, но только с учётом хорошей скидки или при понижении базовой цены. [b]Итог:[/b] [u]играбельно, но не залипательно[/u] 👍[hr][/hr] Курирую в "Steam" - [url=store.steampowered.com/curator/44823445/]тут[/url].
This game is absorbing, there's always just one more thing you need to do before you quit for the day, it's addictive. That being said, some of the dungeons are locked to isometric view, and it's probably the worst isometric camera I've ever had to deal with. Like, it gives me motion sickness as a STATIC camera, it's awful. That camera alone brings it down from a 9/10 to a 7/10 for me.
The hidden gem of all hidden gems! I was so shocked that none of my friends had even heard of this. I picked this up in a charity bundle and kept it aside with a bunch of others to play as part of Backlog Roulette on my streams. As far as I'm concerned, I made a huge mistake waiting to play this game because it's terrific. Take the dungeon and puzzle design of Zelda, the social aspects of Persona, and some simple but engaging combat and mix it all together with some cozy atmosphere, and you have the recipe for a solid video game.
10/10 — Went to Hinterberg for the dungeons, stayed for the vibes. Came for the puzzles, stayed because apparently I now need to 100% every single thing this game has to offer. The dungeons are genuinely fun, the puzzles are clever without making me question my life choices, and the whole game has this ridiculously cozy atmosphere. Exploring, solving puzzles, beating monsters, hanging out in town, upgrading gear... somehow it all just works. Also, shoutout to whoever decided that a game about dungeon crawling should be this relaxing. I should have been saving the world. Instead I was wandering around admiring the scenery like I was on holiday. Just finished 100% achievements and I'm now experiencing the traditional post-game condition known as: "Well... what am I supposed to play now?" Highly recommend if you like adventure games, puzzles, exploration, or simply being given a beautiful little world and an unreasonable number of reasons to poke around in it. Excellent game. No regrets.
One of those games I just wanted to keep playing until I completely ran out of things to do. I wanted an excuse to keep going even after that. Feels like being on vacation and the Persona-style time format keeps you wanting to play just one more day. Hoping a sequel is in the cards!
Feels inspired by the Zelda series, but the modern magical setting and rigidly defined segments of gameplay still makes it feel like its own. Absolutely wonderful game and I hope we get a sequel.
Grossly underrated and under appreciated. This game is special. It's not perfect. The camera is wonky, combat has some clunk, and it's on the easy side, but the entire atmosphere and design are just wonderful.
Chill, magical game, incredible ost, the vibe is perfect, gameplay is ok, combat is easy but ok maybe on the borring side. Sometime camera/spell aiming kinda off but not that irritating. Dungeon/level design is good and diverse, puzzle are simple but good too. Writing/story and characters are the best part of the game. Overall a pretty good experience, impressive from such a small team.
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Active players
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