
AstraX is a side-scrolling action game about flying ships that can destroy everything in their path.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Portuguese - Brazil*, Hungarian*, Vietnamese*, Greek*, Danish* +91 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fly a plane that can shoot and kill enemies. The game has different planes and enemies, several levels, and bosses.
A mellow little shooter with a great soundtrack. Not overly difficult to complete. Endless mode once you kill the last Boss, which is a nice touch. Well worth the $0.75(AUS) cents (I paid on sale) for 30 minutes of old school fun.
AstraX is a simple indie arcade game about flying ships.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
You fly on a plane and shoot at opponents.
Great game. Barely played and already loving it.
Veri Gud Game, no glitches to be invincible 10/10
dynamic shooter, like in the good old days, though the floor is a bit boring at the end
good game, interesting gameplay
I expected more from the game, the gameplay is very boring, there is no variety!
Got this game from a key, for others in my position, here's a pro gamer tip: play as the second or last ship when you unlock them. Then, hold up. This makes it so you will never fall and die, no matter how much damage you take. Oh yeah, the game's ok. It plays more like a student project than a real game. Definitely do not purchase at the price the developers are asking for to avoid being scammed. It's worth nowhere near that amount.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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