
A short 2D point-and-click room escape game in the spirit of flash games of the early internet. Explore a surreal, dreamlike room, using objects and clues to interact with the environment and escape.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Astral Lodge is a short but sweet 2D point-and-click room escape game in the spirit of early 2000s Flash games. Explore a surreal, dreamlike environment rendered entirely with hand-drawn assets and painted backgrounds.
Set across seven fixed camera views of a single strange room, Astral Lodge invites players to solve 3–4 environmental puzzles using object interactions and visual clues. Your skeletal cursor glows green over interactive elements, and a visible inventory at the bottom of the screen allows you to use items you collect directly in the scene.
There are no save states, menus, or customization options—just a linear, ambient, and slightly eerie point-and-click experience. Perfect for fans of obscure web-based games from the early internet, Astral Lodge delivers a singular mood in under 30 minutes.
The game runs in a fixed 1280x960 resolution and can be exited at any time by closing the window.
Story, art, music/sfx and game design by James Ryan Wallker.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short, but awesome game. Hope there is a sequel.
I thought the art was so unique and both colorful and cryptic! A kind of perfect blend of both ends of the spectrum. I actually struggled a bit on one of the puzzles which made it so rewarding to finally figure it out. I can't even believe this was all hand crafted, what a fresh breath of life into an art form so many had forgotten!
Short and interesting
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well THAT was tiny. Well made though, interesting to see what a full-length point and click from this dev would look like
Cute little game. The art style was lovely too. Hope to see more from the dev in the future :)
I enjoyed this game, and its art style. It was not difficult, and made for a great sit down and chill game. Took me about 15 min to complete.
убивалка времени,выглядит как какая-то наркомания(хотя бы только из-за этого я советую её)
Un’avventura bellissima da 10 minuti
Super short, but it has a unique art style, fun music, and the puzzles feel good to solve!
Beautiful art-- my only complaint is that rooms reset as soon as you leave them, which could be confusing if the game was longer.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $59.3K | 13 | 8% | $199.99 | |
| $20.3K | 108 | 96% | $9.99 | |
| $9.9K | 395 | 93% | $1.99 | |
| $9.1K | 117 | 85% | $4.99 | |
| $8.6K | 67 | 85% | $4.99 |