
Asterika is a challenging bullet hell rhythm game! Forget falling notes. Move to the beat instead! Weave through bullet patterns, and master the chaos on the grid!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best KR #72, worst JP #74 · 2 markets collected
About
Get ready for a demanding challenge! With no lanes or notes, find your own path on a 6x6 grid. Each beat brings a new threat, and every measure of music is a test of your mastery! You need to move on the beat, react, and dodge!
From geometric traps to complex bullet patterns, learn every track to turn chaos into a perfect combo. See where you stand among the global player base in the Rank mode. Fight for your place in the Top 1% of Engineers.
Take a breath between beats with an illustrated story mode. Each chapter unfolds through page-by-page prose, following Klare, a Soul Rose Engineer caught between Iris, a Phantom Hunter, and Vignette, a mysterious thief.
Enjoy a curated selection of piano and electronic tracks from talented artists with varying difficulties. Whether you’re here for the hardcore bullet hell inspired challenge or just to vibe, adjustable difficulties and modes let you find your zone. But go further and use the built-in beatmap editor to create your custom stages and share!
The stage is set. Wishlist Asterika today!
Content Creators: You are fully permitted to stream and monetize content from playing "Asterika: Phantom Rose Refrain". To reduce likelihood of potential Content ID issues, it's recommended to enable "Streamer Mode" in the settings menu before going live or recording your videos.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好的Crypt(节奏地牢)代餐,一上手感觉想回老家了一样(
makaroll快更新中文吧,拜托了
嚎玩欸,谱面都很不错。本质是一个打节奏的游戏,然后躲障碍物。画风也很米,喜欢捏。什么时候上线中译。速速速——————
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Japanese, Korean
Hours played at review time, across 132 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's a great game!! i played the demo a TON during steam next fest so i'm very glad it's finally out. all of the music is super catchy, the actual gameplay is really unique and fun, and the difficulty is super high while still having plenty of accessibility options. there's a lot that you can mess with in the customization menus as well, which is great! it's good on keyboard and controller alike, so you can use whatever you wish :D i think the only thing that could be improved upon is the writing style of the story. the concept of the story is fun, but it's written in about a million short paragraphs on mostly black backgrounds, so it can get a bit grating to read through. i think the gameplay is more than enough to make up for it, though! the story is really just a bonus in my opinion. also, the art is lovely and you can use the images you see in the story as a menu background in-game! i can't wait to hurt my hands more and finally get an S+ rank (and also make some custom maps). definitely recommend!
Reminds me a lot of Crypt of the Necrodancer, which is my favorite game of all time. really solid gameplay that makes me always want to try just one more time. plot is pretty awesome too.
as a beta tester and avid rhythm game enjoyer, this gets a 10/10 also soon see you chat on the soundtrack! pyro shall come to your keyboard and break it >:3
I have 11 hours in the demos for this, so might as well leave a review now. The rhythm game aspect is fun. The concept is enjoyable, the controls are simple, and the sound design and visuals are great. Plus I don't have to obliterate my hands doing harder charts! The scoring system, both solo and ranked, is also unique and gives the game a nice flair. I haven't gotten through much the story yet, but it seems interesting enough for now. The localization could use some work, but it's nothing unintelligible. Overall, thumbs up. There's also a demo to try out if you're unsure.
[h1]イラストに惹かれた?なら、まずはプレイしてみて![/h1] スマホからずっとこのシリーズをプレイし、気づけばこの人のイラストでしか得られない栄養素があったのさ…。 さて、前作から引き続き続いているファントムローズシリーズの最新作。 前作らとは違い、カードゲームでは無く今回は音ゲーという形で登場した。 このゲームはリズムゲーで、最終的に全面のタイルを塗ることを3回繰り返すことでクリアとなる…が、今作は非常に難しい音ゲーであると言える。(どちらかというと避ゲーに近い。) また、この音ゲーは他の音ゲーと違い、譜面の択が多く自分の好きなプレイングで個性が出ると思う。 とにかくタイルを塗り拡げたり、全て避けるよう頑張ってみたり、フィーバー中裏拍でスペースなんかを押してスコアを極限まで伸ばしてみたり、アレンジの仕方もかなり幅広く、プレイヤースキルが一括りにリズムゲームで終わり。といかないのがこのゲームの魅力。 現状リリースされたばかりで多少ゲーム中のラグは気になるところだが、もし興味が少しでもあれば、体験版から触ってみて、是非購入してみてほしい! 音楽自体も気に入ったら、過去作の音楽も調べてみる事をおすすめする!
The fever mechanics suck ♥♥♥♥, long notes with scuffed timing do not belong a rhythm bullet hell shame because everything else in the game is fire
Absolute gem of a rhythm game with lovely art and unique gameplay. Looking forward to see more new songs in the future.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
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