
A hardcore medieval fantasy idle RPG, almost entirely in text. Build characters with races, jobs, and epithets. Over 1,000 items to loot. A story 93% of players rated "great." Combat and exploration are fully auto—just check your results. Now in Chapter 5, unfolding across five major updates.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Auto Repeat itself is available for free (base limit: 30 runs).
Optional purchases are not required and can further increase the Auto Repeat limit or improve expedition efficiency.
No ads are displayed in the Steam version.
Text size can be adjusted from 0.8x to 2.0x, and the window can be freely resized.
Experience a deep story of adventure with characters YOU create! Select from myriad jobs, races, and skills to build your perfect party!
A hack & slash idle RPG in a captivating fantasy world! Build a party of unique characters and conquer dungeons! Progress even when you can’t play! Start a quest and return later to reap the rewards and make the most of your time!
With classic, text-based gameplay, complete dungeons and unlock the next page of your epic adventure in Artesnaut!

- Unique “Epithet” system gives characters their own unique personalities!
One of Artesnaut’s most standout features is its flexible character creation. Create a character by choosing a job and race, then create their epithet by selecting various adjectives (Blazing, Righteous, Fearless, etc.) and nouns (Contender, Alchemist, Executioner, etc.) to gain stat bonuses! Make a brutal attacker, hearty guardian, savvy treasure hunter, or whatever you want, then pit your perfect party against perilous dungeons!

- Diverse, intertwined narrative that captivated 93% of Japanese players!
New pages of Artesnaut’s story unfold as you progress through dungeons, then read those stories to unlock new dungeons
Main Story chapters chronicle the protagonists’ adventures, and interwoven Side Story chapters provide intriguing new perspectives to enrich the world. We hope you find yourself deeply immersed in Artesnaut’s authentic medieval fantasy world!

- A text-based, idle RPG! Dungeoneer during your downtime!
Exploration and battles occur automatically, and characters return after a set time. Watch events unfold in real-time, or see how your party fared afterward. Did your brave adventurers return with rare loot, or did the dungeon’s perils get the better of them?
Forge equipment, earn experience, and learn uncanny skills to grow your favorite characters as they venture into ever-deeper dungeons, teeming with evermore perilous foes! Engrossing character progression that is easy to enjoy!
Randomly generated loot means you can keep questing for the perfect gear! Strengthen and combine equipment to create items as legendary as your adventures.

- Deep lore in every dungeon and piece of loot breathes life into the world of Artesnaut!
Approximately 1000 pieces of equipment, each with their own story to tell! What is it? Why was it made? The answers to these questions take you deeper into the world of Artesnaut! Each dungeon is packed with lore as well, tying together the intricate narrative. Delving into dungeons may reveal short passages related to their origins. What you learn may give clues to help you on your adventure, or offer more context to characters’ stories.
We present to you a vast, detailed world, rife with text to discover and enjoy!

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Thanks to our amazing community, Artesnaut has celebrated its 7th anniversary and continues to grow with regular updates—new dungeons, equipment, jobs, and story chapters!
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◇◆ Streaming & Video Policy ◆◇
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R.N.Studio welcomes streaming and video content of Artesnaut.
Both individuals and organizations are free to create and monetize content.
Please refrain from any use that would significantly harm the game's image.
We would appreciate it if you could include a link to the Steam store page in your description.
Genres
Stats
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Looks like a good game... Sadly unable to play it on linux (mint). None of the proton compatibility versions made any difference.
测试版玩了很久,正式版总算是等到了。 不过,一些测试版的老问题依然没有很好的修复,比如切换服务器会导致游戏进不去(有解决方案),初期窗口像手游一样,让人很容易怀疑是不是手游劣质移植(实际上可以调整大小以及设置多窗口,但是这些设置全都要自己找),以及引导不足,文字量过多吓跑新人,很多重要功能都需要推进主线进度解锁等等各种缺点。但是实际上推图就完事了,留存下来的话会感觉到游戏本身的内容非常耐玩好玩。养成角色,定制角色,然后刷装推图的体验太爽了!队伍成型之后基本就是离线挂机收菜爽游了。
やってる感がない
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 88 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏性约等于无的挂机游戏,界面操作逻辑还是手游而且繁琐的一批,一堆道具要花钱,一个单机游戏搞这么恶心。甚至上了steam他连成就系统都不愿意搞一搞。
垃圾游戏 不推荐
Game closes it self after chosing server and wont reopen again after. reinstalling does nothing.
=-=不懂差评的,差点在那里
Enjoying it for what it is. Idle game that I synced to my phone to play at work. Gave a bunch of free items when I installed on steam. There is a cash shop, but its pay to speed up in a single player idle game. So its not needed at all for enjoyment.
ソシャゲ どうもスマホ版は結構前からサービス開始していたらしい ソシャゲなので課金要素はあるものの、周回効率を上げるアイテムが返るのみであり 出現率一桁%の巨乳水着ねーちゃんを引けないと周回無理みたいなことはない が、やれることがパーティのメンツと装備とスキル決めて行き先決めて何分~何十分後に結果を見るだけなので、 ベッドの上で探索を仕込んで出先で結果を確認できるスマホ版ならともかく PCでこれやるか、と言われるとあんまり強くは肯定できない もっともSteamならこいつを裏で回している間にやっていくメインゲームはそれこそ積むほど売られているので、 ゲームフォルダの傍らにこいつが存在する分には何の問題もない とりあえずインストールしておけばいいでしょう
Listen. This is apparently a 7-years old mobile game, now with a steam client. I don't know how good or how deep it is. The only thing I know is that there are tons of "convenience" purchases in the ingame shop, both permanent upgrades and subscription/consumable upgrades. These are very significant. We're talking about what... 4x loot, 6x experience gain (or even more ?), and vastly reduced expedition time. Two options, then: either the devs assume the paying customers can handle 700 APM, or the experience as a free player is utterly miserable.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.