
Build, manage, and expand your very own armory, catering to cowboys, bounty hunters, and outlaws in search of the finest gear.
Modeled estimate, not a reported figure. How we estimate →
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About
In Armory Simulator, immerse yourself in the captivating and unforgiving world of the Wild West, where every bullet counts, and every customer has a story to tell. Your mission? Build, manage, and expand your own armory, catering to the needs of cowboys, bounty hunters, and outlaws seeking the finest equipment.
Design your armory the way you want. Change the colors of your walls, floors, and even the exterior to create the shop of your dreams.
Grow your business through a unique skill system. Unlock new items to sell, improve your efficiency, and become the ultimate gunsmith of the frontier.
In the Wild West, not everything is legal… Buy rare and forbidden weapons from the underground market.
Serve your customers, manage sales, and collect your hard-earned cash. Every dollar brings you closer to building the most powerful armory in the West.
Buy furniture and decorations to expand and upgrade your shop. A better-looking store attracts more customers — and bigger profits.
Your choices matter. Earn or lose reputation based on your actions. A good reputation attracts wealthy clients… but a bad one might open some other profitable doors.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
I get lots of game lock ups when i go to skip to the next day. The Market value of items change to absurd values. For instance you buy guns to sell and it cost you 250 dollars and the next day market value is -3 dollars. The npc's get stuck all the time and will hold up your line then you get negative reviews for the shop and your rep goes down.
Constant progress reset, Money disappeared, Second shop was obtained then lost the next day
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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