
Arlo has spent her life thinking she had left the worst behind. Now the past has come knocking. She must defeat her demons, metaphorically and literally, to have a chance to rescue her grandmother from eternal torture and hopefully find peace.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Some gifts are meant to be buried.
Arlo Part I: The Past is a first-person supernatural psychological horror game that plunges you into one terrifying day inside the mind and home of Arlo, a young woman with a gift she never asked for.
THE STORY
Arlo has spent years running from her ability to communicate with the dead. But when the supernatural begins bleeding into her waking life, via dreams, voices, and memories, she can no longer ignore what she left behind. The past has come knocking.
And something ancient is on the other side of the door.
THE THREAT
Bifrons. A fallen angel turned demon. Ancient. Wise. Patient. A collector of souls, including someone Arlo loves. To save her grandmother from eternal torment, Arlo must confront the darkness she has always feared.
But Bifrons does not work alone.
Every demon in Arlo Part I is created from real demonological lore, ancient texts, grimoires, and occult tradition. Nothing here was invented for convenience. These entities have names, histories, and purposes that predate this game by centuries. If you know where to look, the horror runs deeper than the screen.
This is only the beginning.
GAMEPLAY
NO HAND HOLDING, objectives are never displayed. A detective mindset is required.
Proximity-based interactions, everything in Arlo's world must be discovered up close. Walk up, press E, and uncover the truth.
Environmental storytelling, interact with photographs, objects, and characters scattered throughout to piece together Arlo's hidden past.
Two handcrafted puzzles, one to ease you in, and one to test you.
Drive down the street and explore beyond the walls of Arlo's home.
Earn your way, unlock special interactions by completing unique challenges within the world.
Best experienced with a headset.
ABOUT THE DEVELOPER
Hello my name Freddie, I am a former Physicist and RF Engineer, first time game developer. Every detail in Arlo's world I researched and crafted with the same persistence and detail used in my former career. Along with my passion and obsession for the horror genre.
Reviews
An ominous, mysterious tone to this story about a family with a dark history. I was instantly intrigued by the retro style, makes me nostalgic for an earlier era of indie horror games. Gameplay is simple and easy to grasp, the puzzles are intended to make you think and explore/ interact with the environment. All in all, a fun little horror experience for a modest price point. This is the debut project from this aspiring solo dev, so I'll be looking forward to his future installments.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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