
Ariana must restore the Codices and unravel the Library's hidden truths...
Modeled estimate, not a reported figure. How we estimate →
About
The Librarian Ariana's mission is to repair the Seven Hero Codices, which have been altered. Due to the terrible damages, magic has vanished from the world.
By utilizing special Librarian magic that allows her to enter Codices, Ariana seeks to mend the books to bring back magic. Can Ariana safely repair each tome and unravel the mysteries hidden within the Library?
Venture into the Seven Hero Codices as Ariana, defeating enemies to earn new magic spells and abilities that grant access to previously unreachable areas. Restore Repair Points by taking on platforming and combat challenges that put your abilities to the test. Clear Repair Points as quickly as possible for permanent HP boosts and more!

With 30+ unlockable magic spells and abilities, mix and match them across six slots as you embark on your journey to repair the altered Codices. Experiment with different combinations to discover what best suits your playstyle.

Face formidable bosses, each with a devastating arsenal that will test your combat and platforming skills. Dodge spells, time your attacks, and stay on top of your health to prevail.

Mitigate challenges by unlocking, crafting, and equipping Magic Items to boost stats and gain buffs such as elemental boosts, increased critical hits, reduced knockback, and more!

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Decent game clearly inspired by modern 2d soulslikes, but thankfully without being one, the rpg mechanics are more on the light side. The combat is thanks to the skill/magic system very satisfying (especially thanks to the elemental burst explosions). And there is quite some variety and different combinations that are possible. When exploring the maps some platforming is mixed in, but nothing too challenging. The presentation is where the game falls off though and is very barebones. While the artwork and the character designs are really good, there is also its ambient soundtrack that is very monotone and never truly stands out. A lot of the "emotional" moments in the story fall a bit flat thanks to the music never fitting the scenes. And said scenes are mostly presented in visual novel style (but basically without any event cg) or via the very simple chibi-models. Some either pre-rendered or anime cutscenes (or try something experimental and less expensive like still picture book style) could have elevated my impression of this game by a lot. It is still a game that i can recommend. Not like this game is overly expensive when bought on a discount.
開発側がコヨーテタイムの存在が知らないみたいにプラットフォームの操作感が終わってる、まだ崖際でもないのに勝手に落下するケースもぼちぼち
かゆいところに手が届かないゲーム 世界感、美術感は良いと思われますが、探索、戦闘が残念。 事あるごとにストーリー演出が入るので探索のテンポが悪くめんどくさいと思ってしまいました。 それだけなら低評価とまではいきませんが、肝心の戦闘が良くないです。 強敵相手には空中コンボで優位に立つように言っておきながら空中攻撃をステップでキャンセルできないので上がったらそのまま相手にも叩かれるので爽快感もないのが悪く、楽しくなかったです。 空中軌道に難があるのにも関わらずボス戦では空中攻撃を多用させてくることも多いのでそれも面倒でした。 このゲームの核の部分のイベントも、すぐに再挑戦できない、一度マップを切り替えて戻ってくる必要があるのが面倒です。これはさすがにテストプレイの時点で面倒なことくらいわかってほしかったですね。 声優陣が豪華でそこに予算を使ってコンテンツを面倒臭さでかさ増ししているかのように思えるゲームでした。 メトロイドヴァニア系でもストーリー重視の作品が好きな方には良いと思います。 探索、戦闘が好きな方にはおすすめできません。
Ariana is a character brimming with personality while carrying the heavy burden of being the only one who can repair the Seven Hero Codices. While the story is a little too predictable sometimes, the NPC interactions can lead to some really fun - and 4th-wall breaking - moments. The gameplay mechanics are really interesting, as you can equip which magic spells you want to use while restoring a specific Codex. You can also choose which spells you want to level up using drops you get from both treasure chests and monsters. The music is good, albeit a little too repetitive sometimes. On another note, the art of this game is absolutely GORGEOUS, a true feast for the eyes. The vibrant colors really bring Ariana's world to life, making every new area a joy to explore. Overall, Ariana and the Elder Codex is a really fun and worthwhile game to play!
总结大概就是除了立绘建模一无是处吧。 玩法应该算横版rpg之类的奇怪分类,可以刷级,纯靠数值,可以无限回血,但是没有任何受击无敌,所以你会看到,辛辛苦苦打半天boss,被它招出来的小怪一个法术打掉大半管血然后你在空中硬直的时候被它一巴掌呼死。顺带这个叼boss还必须打头,没有任何提示。 本来就没什么亮点的玩法,加上构式一样的剧情,什么姐姐妹妹相依为命躲避战乱,姐姐省吃俭用给妹妹吃好的,妹妹非得去采花然后被毒死惹,然后蹦出来一个女神说一命换一命吧,哦,那就换吧(顺带一提毒是女神用来惩罚其他人的)。 什么啥鸟丑陋山神跟贪婪的年轻人对峙,巫女一眼相信年轻人,山神说了一大堆就是不说自己才是山神,巫女拿石头回去被抢走惹,然后喊”不要这样哇““这样是不对的”
那个逼5000刷怪的成就太难刷了,我全收集了也才大概接近3000的击杀,也就是你还要硬刷2000多,有推荐刷的地方吗,怪物种类太少,全是换皮,价格减一半才算合理吧
[h1]书页深处的魔法旅程[/h1] 本作给人的第一印象还是相当不错的,游戏不是那种一上来就把玩家丢进大量复杂内容里的作品,而是用图书馆、魔法书、司书官和被篡改的故事,搭出一个偏童话感的舞台。阿莉艾娜进入七本书中修复异常,让失去的魔法重新回到世界,这个设定并不复杂,却足够有画面感,也很适合它偏明亮、可爱的美术气质。 真正进入游戏后,会发现它与其说是标准类银河恶魔城,不如说更接近横版动作 RPG。地图里确实有能力解锁、回头探索、隐藏路线这些元素,但探索深度并不算强,大多数流程还是顺着关卡往前推进。好处是游玩压力很低,不容易迷路;问题也很明显,少了许多“刺激感”流程相对平淡,如果是奔着硬核地图设计来的,可能会觉得还差许多。 战斗是本作最容易让人玩下去的部分,魔法没有传统 MP 限制,而是靠冷却循环,玩家可以在多个技能之间快速切换,配合属性克制打出爆发伤害。屏幕上特效、数字和魔法轨迹一起炸开时,确实有一种轻快的爽感。动作衔接也比较顺畅,跳跃、闪避、近战和施法之间没有太强的拖沓感,后期拿到二段跳、空中冲刺后,移动体验会明显舒服不少。不过它的难度整体偏低,敌人种类也有限,很多战斗打到后面会变成换属性、丢技能、清场的循环,爽是爽,但记忆点不算多。 美术表现上则相当的不错,角色立绘精致,阿莉艾娜的造型和动作细节都很抓人,场景也有绘本式的柔和感。翻页般的场景切换很贴合“书中世界”的主题,让游戏在视觉表达上有了自己的气质。音乐和配音能托住氛围,但旋律本身不算特别难忘,更多是合格地服务于场景。 剧情方面,本作更像一组轻量童话拼成的冒险集,有情绪,也有可爱的角色互动,但主线推进比较直白,部分对话略长,真正能推动人物和主题的内容又不够密,总体能玩,但PC端设置、适配和部分细节仍显粗糙。 综合来看,这是一款有漂亮外壳和流畅手感的轻量动作游戏,适合想放松、想看可爱人设、想体验魔法连招的玩家;若期待高强度挑战、复杂叙事或深度探索,最好降低预期,等折扣入手会更合适。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
Cute, pretty with a good gameplay
A magic casting platformer. Charming artstyle, nice music. Movement is fluid and combat is responsive. Story is fun to follow. Spell effects look great.
本作作为一款类银河恶魔城游戏,玩起来并没有热门的类银河恶魔城游戏那么惊艳,更偏向无脑放技能,整体的剧情也不错,玩起来的最好的感受就是舒服。画面漂亮,角色可爱,背景是童话故事,让人体验到了反派与女主的魅力。 故事背景,一座古老的大图书馆,藏着全世界的密码,就是魔法的发源地。有人把魔法带给人类,留下了四本元素之书,后来又用一根魔法笔写了三本现象之书,人们称作为“七英杰之书”,书里不光讲着各位英雄们的故事,还撑着现实世界的魔法运转。可是某一天,有人篡改了七英杰之书,现实中的魔法全消失了,于是主角“阿莉艾娜 ”,进入到书本里把扭曲的英雄故事回归正轨。在故事书里能遇到各种英雄事迹和精灵。修书的过程也慢慢挖出图书馆的秘密,找回魔法,顺带完成父母的心愿。游戏的剧情挺不错的,对于英雄主义我的而言是不错的故事,前期看着对话虽然也无聊,但结局让人很舒服,没有狗血剧情。 在游玩体验当中,最直观的是像肉鸽游戏一样无限放技能让人感觉到很舒适(可能是我开了简单模式的原因,基本上没什么难度与压力),背景画面就像童话故事书那样,让人觉得进入到了童话世界一般,加上角色建模可爱,我比较喜欢的是猫女“迪亚娜”,可惜只能操控女主。在魔法技能上,需要不断的通关“七英杰之书”,才能进一步提升魔法,让我觉得很棒的点在于没有蓝条设定,打怪群的时候特别爽,无限释放技能就像开了挂似的,boss对于开了简单难度的我而言没压力,欸嘿。 每一本书都i有有难度提示,四元素之书是最简单的,也很容易通关,到了三本现象书就有一定的解密难度了,不咋适合我。成长系统也很简单,升级魔法,收集各种道具,材料等。游戏的动作连贯性与技能释放也流畅,并没有感觉到怪异的地方。 再游戏当中我遇到了个bug,不管点什么都没有反应,只能退出游戏。游戏也有点小贵了,本作便宜一点的话就很不错了。 总结本作是一款轻度类银河恶魔城游戏,美术画风好看与可爱,体现在了背景画面与角色上,加上战斗爽的横版动作,让人比较轻松,这样玩到中期容易就乏腻,但也是不得不品尝的一环。剧情上也很温馨自愈,画面的BGM也没那么强劲,对于这款游戏来讲是个不错的体验。本作比较推荐上手简单,不容易动脑筋追求难度的玩家游玩。 [b]推荐分数:8.5/10 [/b] [code]欢迎关注[url=https://store.steampowered.com/curator/45467420/]琴音社[/url] 让我们听见游戏的每一个音符♪~[/code]
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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