
In a Massively Multiplayer World where you can fight, craft, explore and live, Arcfall offers a game style that captures old school RPG games with modern quality. Emerge yourself in a world where you can craft your own weapons and armor. Own your own house and fill it with furniture that enhances your character.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
not worth your time horrible combat system dead game
Вот интересно, создатели игры рассчитывают на то, что их игра будет существовать, когда сервера отключат?
Arcfall is designed for a very specific niche of MMORPG player -- the one who loves doing repetitive tasks over and over for the purpose of leveling up various skills and abilities. It's very RuneScape-in-3D-like, except minus all of the nearly 2 decades of content, balancing, etc. The music also appears to be free / public domain for the most part, which isn't necessarily bad but it does mean you've probably heard many of the songs in this game somewhere already. Leveling for the first 8-10 levels is fairly quick, then the grind goes into overdrive. The maps are fairly interesting to explore. Combat is about as middle-of-the-road and bog standard as you can get for an MMORPG. There's a lot of flexibility in what skills you decide to learn with some skills having minimum level and other prerequisites. There's a lot of potential here, but it appears that most of it hjas been squandered. There's still a small passionate playerbase, but it is very small. It's not uncommon to spend over an hour in game without seeing another player around. I'm giving this a very hesitant, very limp thumbs up. It's really a borderline / neutral but it does offer enough for a specific niche to be worthy of a recommend to that crowd.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice looking game with a lot of potential if the performance issues, bugs and sound gets fixed. In the Item Mall on Founder Bags and sacks it says that items may get lost during gameplay, if i have i chance to lose the items during gameplay im very hesitant buying those. In the steam news it says that you're in the process of porting the game to Unreal and that the current characters will be wiped when that happens, is this client still the old client and when will the switch happened?
Games dead... login servers no longer available.... sucked anyway.
oyun gerçekten beğendim . brakma sebebim oyunda kimsenin olmamamsı
nie da sie zalogowac we usuncie ta gre ze steama nie polecam naura
This game has a swimming animation. New World does not. Checkmate, Amazon! 10 out of 10 would fist fight chickens with no combat animations again.
I collected 20 sticks for Sam and he was really happy. You can also jump while swimming. I then swam into the ocean where there is no end. My character was smiling the whole time. 10/10 would keep swimming.
servers have been offline for what feels like years
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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