
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In ARC Raiders, gameplay flows between the surface ruled by lethal machines, and the vibrant underground society of Speranza. Craft, repair, and upgrade your gear in the safety of your own workshop, before venturing topside to scavenge the remnants of a devastated but beautiful world. Play solo or in parties up to three, navigating the constant threat of ARC's machines and the unpredictable choices of fellow survivors. In the end, only you decide what kind of Raider you are - and how far you’ll go to prevail.
Explore four distinct maps at launch, with more to be revealed as the underground society evolves and expands its reach. Each destination carries the weight of a world twice-destroyed, and the scars of conflicts both old and new. Sift through the remnants for valuable loot, and piece together the past as it's slowly reclaimed by nature. Evolving map conditions ensure that no two runs are the same, with varying weather, enemies, and mechanics adding unpredictability and danger.
In a society built on boldness and bravado, it is up to you to stake your claim as a Raider. The loot you scavenge can be sold for coin or crafted into all-new gear, allowing you take on increasingly lethal dangers head-on. Through both victories and hardships, you'll gain valuable experience; unlocking varied skills that enable all-new ways of play. In addition, you'll complete quests for Traders with differing motives and agendas; uncovering both the friction and comradery of a community under constant threat of collapse.
Lethal machines known as ARC rule the surface, ranging from unrelenting drone swarms to mechanical giants that obliterate everything in their path. Their origins remain a mystery, but their ever-present danger is felt with every step you take. Each machine comes with distinct strengths and tactics, forcing you to pinpoint their weak spots and constantly think on your feet. And remember: the noise of battle carries. Other Raiders may be listening; eager to claim what you leave behind.
Raiders survive by kitbashing scavenged materials; using long-lost tech and looted ARC parts to craft weapons, gadgets, and gear. Upgrade your workshop stations and learn blueprints to craft even more advanced items, or improvise quick fixes in the field to get yourself out of a bind. As you make a name for yourself, you'll be able to measure your skill against other Raiders by taking on Trials; rising through the leaderboards to earn valuable rewards.
In Speranza, everyone has an agenda, and the Traders are no different. They’ll send you topside on missions in exchange for rewards, slowly revealing more about who they are and what they want for Speranza’s future. Complete quests to earn gear, crafting materials, and XP to level up your Raider and unlock new skill points.
The ARC Raiders skill tree branches into three paths: Survival, Mobility, and Conditioning. Spend your points to shape your playstyle. Loot faster and move quieter with Survival skills. Outmaneuver your opponents and threats with Mobility. And enhance your Strength and Stamina with Conditioning. Choose how you grow and what your Raider brings to the battle.
Whether you’re preparing to take down specific ARC enemies or fend off rival Raiders, there's a choice of weaponry for every fight. Cater to your style with a range of firearms including SMGs, rifles and shotguns, as well as more advanced options such as railguns and energy weapons. Grenades, traps, ziplines and deployables offer the tactical depth needed to outsmart your enemies, while augments allow you to tailor your loadout to your preferred playstyle; unlocking dedicated inventory slots and additional gameplay perks.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 730 reviews with recorded playtime.
Reviews
Themes across 730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Do NOT buy ARC Raiders. The game is filled with cheaters, and it completely ruins the experience. Fair players are constantly punished while cheaters continue to destroy matches and make progression feel pointless. Losing hours of progress and valuable loot because of unfair gameplay is unacceptable. Until the cheating problem is properly addressed, I cannot recommend this game to anyone. Save your money.
Tarkov is way better
Чудесная игра, которая превратилась в полный кусок не играбельного дерьма (в ПВП) из-за абдуллахов с нулевыми профилями стима которые всегда знают где ты и стреляют только в голову, на утубе куча роликов как эти сыны своих матерей играют с читами по 800 часов на акках без бана, каждый день приходят письма о банах типов которых репортишь, иногда даже возвращают шмотки, но какой в этом смысл если я захожу играть а не коллекционировать лут. В КАЖДОЙ КАТКЕ ЕСТЬ ЧИТЕРЫ
I recommend this to anyone who wants an intro to extraction shooters or people who like online shooters in general but for me, the loop of get 3x to get y, now get 3y to get z has grown stale after three expeditions. Add the insanely toxic pvp and there really isn't anything here to keep me playing so I will likely never touch this game again, even though I did have fun playing it. The pace of updates has crawled to a halt and Embark doesn't seem interested in adding actual game modes or something more interesting than "you can do what you've been doing this whole time but on a new map and there is one new enemy". I wish they would add some PVE challenges, modes or events as they have a perfect base to expand the game to more than it currently is. But as I said the developers seem pretty disinterested in doing something creative with what they have.
Game absolutely sucks now, complete waste of time. No one plays the actual game anymore, strictly PVP only players left. Riddled with cheaters.
Game is full of rage hackers and I havent seen one thing done about it. No anti cheat updates, nothing. They used to give kits back after banning hackers and the last 6 times all I have gotten was a message saying an action has taken place??? If an action was taken place then give me the ♥♥♥♥♥♥♥ kit back.
This game used to be good but the devs have completely gone on vacation. It is like they have left 1 intern in charge. They have no care to listen to any player feedback and their singular focus is making random skins and trying to push their other game the finals.
I can't believe this game has the audacity to use the "Online Co-op" tag when it is really just online PVP with the "option" to not shoot back. The matchmaking may put you in lobbies according to your play-style, so if you don't attack others your games will get more and more peacefull. BUT one PvP player on a server is enough to ruin your experience, because should you decide to shoot back your ranking for the next matchmakling will swing a little bit towards PvP. This means you will encounter more PvP etc etc. So if you decide to just let others shoot you (so it does not affect your PvE ranking) you are basically free loot for them...Yay! Great game design! tl;dr: If you are looking for a co-op game where you can go looting and shooting with your friends without having to fight other players then don't bother with this one.
I really loved the game when it came out. You can see by my playtime that I did not just try it out - I completed much of the content which was offered in season one, including raising to Hotshot (almost top) rank. It was fun because lobbies were full of people and we were cooperating for the most part of the experience. Yes, there were rats and campers, but that's just the way some people are. HOWEVER, after season one ended the game just died. Now you get only ghost lobbies with barely any people inside and you cannot hear any comms whatsoever. Excluding one new map which realistically is just a mashup of older maps, all new content is just one skin after the other, and those add zero gaming experience. tl;dr: Game used to be fire, now it's just boring and not worth my time.
Игре нужен ПВЕ режим, людей задолбало встречать в каждой игре ПВП игроков, которые только мешают, от классной игры. В игре буквально нет ни одной механики, которая бы поощряла ПВП, кроме лута. Ну да, поздравляю получи ферро 1 уровня и 40 тяжелых пуль с меня, который просто побежал выполнить квестик.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Forest | $254.8M | 678.6K | 96% | $19.99 |
| Battlefield™ 2042 | $256.9M | 325.3K | 47% | $59.99 |
| Stardew Valley | $258.9M | 881.6K | 99% | $14.99 |
| Project Zomboid | $239.1M | 461K | 94% | $19.99 |
| Ready or Not | $238.1M | 339K | 78% | $49.99 |
| Arma 3 | $237.7M | 294.2K | 90% | $29.99 |