
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC.
Modeled estimate, not a reported figure. How we estimate →
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About
In ARC Raiders, gameplay flows between the surface ruled by lethal machines, and the vibrant underground society of Speranza. Craft, repair, and upgrade your gear in the safety of your own workshop, before venturing topside to scavenge the remnants of a devastated but beautiful world. Play solo or in parties up to three, navigating the constant threat of ARC's machines and the unpredictable choices of fellow survivors. In the end, only you decide what kind of Raider you are - and how far you’ll go to prevail.
Explore four distinct maps at launch, with more to be revealed as the underground society evolves and expands its reach. Each destination carries the weight of a world twice-destroyed, and the scars of conflicts both old and new. Sift through the remnants for valuable loot, and piece together the past as it's slowly reclaimed by nature. Evolving map conditions ensure that no two runs are the same, with varying weather, enemies, and mechanics adding unpredictability and danger.
In a society built on boldness and bravado, it is up to you to stake your claim as a Raider. The loot you scavenge can be sold for coin or crafted into all-new gear, allowing you take on increasingly lethal dangers head-on. Through both victories and hardships, you'll gain valuable experience; unlocking varied skills that enable all-new ways of play. In addition, you'll complete quests for Traders with differing motives and agendas; uncovering both the friction and comradery of a community under constant threat of collapse.
Lethal machines known as ARC rule the surface, ranging from unrelenting drone swarms to mechanical giants that obliterate everything in their path. Their origins remain a mystery, but their ever-present danger is felt with every step you take. Each machine comes with distinct strengths and tactics, forcing you to pinpoint their weak spots and constantly think on your feet. And remember: the noise of battle carries. Other Raiders may be listening; eager to claim what you leave behind.
Raiders survive by kitbashing scavenged materials; using long-lost tech and looted ARC parts to craft weapons, gadgets, and gear. Upgrade your workshop stations and learn blueprints to craft even more advanced items, or improvise quick fixes in the field to get yourself out of a bind. As you make a name for yourself, you'll be able to measure your skill against other Raiders by taking on Trials; rising through the leaderboards to earn valuable rewards.
In Speranza, everyone has an agenda, and the Traders are no different. They’ll send you topside on missions in exchange for rewards, slowly revealing more about who they are and what they want for Speranza’s future. Complete quests to earn gear, crafting materials, and XP to level up your Raider and unlock new skill points.
The ARC Raiders skill tree branches into three paths: Survival, Mobility, and Conditioning. Spend your points to shape your playstyle. Loot faster and move quieter with Survival skills. Outmaneuver your opponents and threats with Mobility. And enhance your Strength and Stamina with Conditioning. Choose how you grow and what your Raider brings to the battle.
Whether you’re preparing to take down specific ARC enemies or fend off rival Raiders, there's a choice of weaponry for every fight. Cater to your style with a range of firearms including SMGs, rifles and shotguns, as well as more advanced options such as railguns and energy weapons. Grenades, traps, ziplines and deployables offer the tactical depth needed to outsmart your enemies, while augments allow you to tailor your loadout to your preferred playstyle; unlocking dedicated inventory slots and additional gameplay perks.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 770 reviews with recorded playtime.
Reviews
Themes across 770 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Смысла играть в эту игру без читов нет. Тебя все равно убьют чяитеры.
Игра очень крутая , но 80 процентов лоби в пвп играют с чаитми ,очень слабый анти чит в игре , куча вх и аима!!! из за такой не честной игры ,пропадает интерес к игре ...
Metaforge/marketplace sitesinden alışveriş yaptım, baskasının bug yaptığı itemleri takas ile aldığım için haksız yere BAN yedim. Ekran görüntülerini göndersigim halde bugu ben yapmışım gibi yapay zeka beni banladı. Embark'ın hiç bir oyununu almayın.
they should finally make an pve only server pve content 5 star pvpve 1star
the game was fun when first released, but its just been dumb ed down to the point its pointless playing. the rampant changes and re-balancing and been forced into Pvp lobbies. i give the game 6 months max before its free to play ed into oblivion
Bad balance.
dont buy this game
absolute disaster ♥♥♥♥ game, forgotten by devs. if you missed the first three months you basically missed the short prime time that this game had. absolute garbage state right now I STRONGLY RECOMMEND SAVING YOUR MONEY. Now, que up solos you face : A.) face cheaters WHO GET A SLAP ON THE WRIST once caught therefore causing more people to try to cheat because they see there is no real consequence. B.) The absolute lowest of the low lifes who team up in solos and run the lobby against solos, or anyone who is not on their PvE agenda. C.) the current state of the Arc - comparing it to the old launch days, scale of arc was WAY LESS overwhelming. Rockeeter for example shot a rocket or two at a time, not ♥♥♥♥♥♥♥ 6. We didn't have fireflys which now make heavy guns basically a mandatory. You'd see 2-3 drones at most flying in an area, now its 5-8 for example. There is no positives really. You'll get a shot of dopamine every now and then going through a fight which was always a thing and its nice, but at the end of the day its heavily outscaled by how terrible this game has aged mainly due to lack of enforcement or perhaps suiting everyones needs. Why is PVE only lobby not a thing yet? Don't think we'd deal with so many teamers in solos. Disaster, Embark will be known for the biggest downfall of a game EVER.
I would not recommend this game as their are too many cheaters or tryhards in this game. It is very unfair towards new players or anyone just starting out. Ive ran into some cheaters but mostly people who already have purple/golden weapons. The bots have become incredibly annoying as they can easily spot as well as interupt a pvp fight at the wrong moments. This game was good but at the moment is currently very bad. The only people who will say this game is good is the players who already have upgraded weapons going around pvping lower levels or the duplicating cheating players.
Don't get me wrong, the game is great. My experience that is my criticism is me coming in with nothing of value to loot, everybody has maxed out guns and kills me. I bring in my best guns, maxed out everything, I kill the whole lobby and all I get is free kits from other players. The game at first was fun but now its just gotten stale. I'm sure with the right updates it's gonna come back and it'll get good again, but at its current state I can't recommend it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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