
ARC Raiders is a multiplayer extraction adventure, set in a lethal future earth, ravaged by a mysterious mechanized threat known as ARC.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best RU #56, worst CA #100 · 3 markets collected
About
In ARC Raiders, gameplay flows between the surface ruled by lethal machines, and the vibrant underground society of Speranza. Craft, repair, and upgrade your gear in the safety of your own workshop, before venturing topside to scavenge the remnants of a devastated but beautiful world. Play solo or in parties up to three, navigating the constant threat of ARC's machines and the unpredictable choices of fellow survivors. In the end, only you decide what kind of Raider you are - and how far you’ll go to prevail.
Explore four distinct maps at launch, with more to be revealed as the underground society evolves and expands its reach. Each destination carries the weight of a world twice-destroyed, and the scars of conflicts both old and new. Sift through the remnants for valuable loot, and piece together the past as it's slowly reclaimed by nature. Evolving map conditions ensure that no two runs are the same, with varying weather, enemies, and mechanics adding unpredictability and danger.
In a society built on boldness and bravado, it is up to you to stake your claim as a Raider. The loot you scavenge can be sold for coin or crafted into all-new gear, allowing you take on increasingly lethal dangers head-on. Through both victories and hardships, you'll gain valuable experience; unlocking varied skills that enable all-new ways of play. In addition, you'll complete quests for Traders with differing motives and agendas; uncovering both the friction and comradery of a community under constant threat of collapse.
Lethal machines known as ARC rule the surface, ranging from unrelenting drone swarms to mechanical giants that obliterate everything in their path. Their origins remain a mystery, but their ever-present danger is felt with every step you take. Each machine comes with distinct strengths and tactics, forcing you to pinpoint their weak spots and constantly think on your feet. And remember: the noise of battle carries. Other Raiders may be listening; eager to claim what you leave behind.
Raiders survive by kitbashing scavenged materials; using long-lost tech and looted ARC parts to craft weapons, gadgets, and gear. Upgrade your workshop stations and learn blueprints to craft even more advanced items, or improvise quick fixes in the field to get yourself out of a bind. As you make a name for yourself, you'll be able to measure your skill against other Raiders by taking on Trials; rising through the leaderboards to earn valuable rewards.
In Speranza, everyone has an agenda, and the Traders are no different. They’ll send you topside on missions in exchange for rewards, slowly revealing more about who they are and what they want for Speranza’s future. Complete quests to earn gear, crafting materials, and XP to level up your Raider and unlock new skill points.
The ARC Raiders skill tree branches into three paths: Survival, Mobility, and Conditioning. Spend your points to shape your playstyle. Loot faster and move quieter with Survival skills. Outmaneuver your opponents and threats with Mobility. And enhance your Strength and Stamina with Conditioning. Choose how you grow and what your Raider brings to the battle.
Whether you’re preparing to take down specific ARC enemies or fend off rival Raiders, there's a choice of weaponry for every fight. Cater to your style with a range of firearms including SMGs, rifles and shotguns, as well as more advanced options such as railguns and energy weapons. Grenades, traps, ziplines and deployables offer the tactical depth needed to outsmart your enemies, while augments allow you to tailor your loadout to your preferred playstyle; unlocking dedicated inventory slots and additional gameplay perks.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 416.7Kreviews | 82% | — | $253.2M |
| $39.99 | 66.8Kratings | 82% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3562 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Игра кусок ♥♥♥♥♥♥♥ говна, за 3500 ты покупаешь кусок залупы и еще вдобавок разработчики тебе срут в рот, я говноед.
full of cheaters and gay solo teamers
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $39.99 |
| 21.8Kratings |
| 68% |
| — |
| not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogadores usando de glitch para duplicar itens em jogo (atrapalhando toda a experiência de loot), matchmaking de servidores e filtros é uma porcaria... simplesmente colocam solo vs squad. Jogadores utilizando hack em todos as rodadas descaradamente. É um jogo bom, mas infelizmente, por jogadores que abusam de glitch/hack e a ausência de posicionamento da empresa a respeito disso, está em decadência.
This game blows. If you have the money, may as well burn it. The concept is brilliant, its ruined by people griefing you every step of the way. The learning curve would be achievable but sadly ruined by others.
De momento el juego es muy divertido contra ARCs y jugadores, el problema es la cantidad de premades en partidas en solos, llega a ser injugable encontrarse duos por discord, diría que hasta imposible de jugar, lo minimo que hagas te matarán y no hay counterplay para ello
Лучшая из лучших! Игра как для PvP, так и для PvE. ВАЖНО: это надо сказать в первую очередь, так как от этого сильно отличается сама игра. Если вы, как и я, не любите PvP, просто никогда не открывайте огонь по игрокам даже в ответ и аккуратно используйте мины и гранаты, чтобы не навредить игрокам, и тогда скоро игра будет закидывать вас на сервера с такими же игроками, где непринято стрелять по людям и где активно помогать друг другу. Если вы запороли карму и убивали игроков, это всегда можно исправить, и через время вы попадете полностью в дружелюбную лобби. Да, это не гарантирует полное отсутствие враждебных игроков, любителей пострелять, крыс и просто душевно больных людей. Особенно в режиме карт «Ночь». Я разделяю на три лобби. Доброжелательное, агрессивное и умеренное. Карма, кстати, не распространяется на режим в группе, например, вы доброжелательный, но вот зашли с друзьями в игру и хотите пошалить. Теперь вроде как именно на вашу карму это не влияет. Часто есть игроки, которые специально обеляют карму, чтобы потом устроить геноцид в доброжелательной лобби, но таких «странных людей» немного, что радует. Об игре: 1. Игра сессионная, и одна игра может длиться максимум 40 минут, но, скорей всего, меньше. 2. Разница между новичком и максимально прокаченным игроком большая, но не критичная. Даже на начальном уровне можно взять достаточно хорошие стволы, и тем более если его улучшить, можно давать отпор противникам. Важен больше опыт в игре. 3. Периодично игра сбрасывает все сервера, и все начинают с начала, если вы до этого выполнили квест про экспедицию, то у вас в этом начале будут бонусы. 4. Донаты влияют только на касметку, и даже донатную валюту можно заработать в игре. Конечно, никто не отменял сайты, на которых вам игроки продадут, что вам нужно, но сам таким не пользуюсь. По сути, все равны. 5. Разработчики прислушиваются к игрокам и оперативно борются с читерами, исправляют баги и улучшают. Обещают выпускать большие обновления раз в полгода и поддержка игры 10 лет. Плюсы: 1. Графика и оптимизация. Она шикарна. Взрывы, разрушение арка, виды вдали и просто продуманные мелочи. 2. Музыка и звуки — это оргазм для ушей. 3. Заходя на одну и ту же карту, она будет немного отличатся, шкафчики стоять по-другому, лежать лут, и это добавляет немного новизны. 4. Арки (компьютерные враги) действуют живо. Могут отступать, прятаться и выжидать удобного момента для атаки (всё зависит от вида арка). 5. Что-то редкое может появится почти в любом месте, зависит только от процента вероятности. Медицину лучше искать, конечно, в соответствующих помещениях и т. д., но вероятность есть, что даже в мусорки можно найти что-то очень ценное. Матерые игроки, конечно, проверяют только те места, в которых процент выпадения им нужных вещей велик, но, как показывает практика, на эти места почти не успевают, так как спидранеры прибегают и их облутывают. Актуально на дружелюбных серверах. Минусы: 1. Игра навязывает регулярно купить что-то. Новую внешность, рюкзак и т. д. 2. Идя по улице в реальном мире, взгляд останавливается на мусорном контейнере, с мыслю: а нет ли там какой-нибудь реки вещи? 3. В начале просто пропадаешь из мира. Вот еще одну карту, вот еще минутку, и уже глубокая ночь. 4. Иногда в дружелюбную пати попадают враждебные игроки, стреляют в спину и т. д., но, с другой стороны, начинаешь ценить доброту и здороваться при встрече с игроками. 5. В игре не так много конеента, и если вы прям играете каждый день и помногу, то скорей всего вы уже в PvP. Честно сказать, минусов немного, и они меркнут в общей остановки, и игра активно дорабатывается. Вывод: Вы сами решите, какая будет для вас игра и ее стиль. Постоянная война, поиск лута, охота на больших железных гигантов. Игра активно дорабатывается. В целом на рынки что-то похожее есть, но в этой игре совмещено всё, на мой взгляд, просто идеально. Не люблю много задротить, а развеется на пару часиков и зайти в интересный мир и отправиться в приключение — ARC Raiders это круто. P.S. Попробовал игру до покупки на сервисе удаленного стриминга, где можно воспользоваться чужой лицензией. Покупал за 2500 р. Это цена оправдана.
Arc Raiders in general is very similar to helldivers in the sense of it being an extraction shooter that you can play with your friends or random people. differences between the two is that Arc is more 'hunter gatherer' (which is the best way to describe this game) and cooperation is completely optional as opposed to working together on a set goal in Helldivers. The map is very limiting i would say in both games but since there is, by all technicality, no objective in Arc, there is much more freedom to do what ever the ♥♥♥♥ ya want. I've heard that early on in the games life there would be people who would kill you quite often but as far as my game play went (which mind was only 4 hours) i was only killed by another player once, and it too was a player starting out as well. in fact I've recently encountered a player who was standing outside of a cargo elevator (which is the way to extract) surrounded by fairly decent loot and explained that there are sometimes players who would leave loot out side the extraction zones. I ended up taking three tier 3 guns and a key to an entirely different area. i haven't looked through the lore portions of the game but i assume that there is some pretty extensive or not lore in the game. if not i would like for there to be some like collectable pieces of lore that are just randomly placed across different POIs.
ARC Raiders is honestly a really fun game. The gunplay feels great, the extraction gameplay is intense, and every match feels different depending on what you run into. I really like the looting, crafting, and progression systems, and playing with friends makes it even better. There are definitely some things that could use improvement, but overall I’ve been having a great time with it and I’m looking forward to seeing how the game develops. Definitely worth trying if you like extraction shooters.
Dont
Wayy too many cheaters !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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