
A card-strategy roguelike inspired by a variety of poker games. You play as a highly skilled card shark in the Tavern at the End of the World, combining all kinds of demon chips to rewrite the rules of play, compete with players from across the globe, and ultimately rise to the top.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 31 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
This is a game that will completely overturn your expectations.
Built on the classic poker objective of “getting rid of all your cards,” Apokerlypse blends in deep deckbuilding roguelike mechanics, making every run a chance to unleash outrageous chain reactions that will leave you stunned.
Even if you know absolutely nothing about poker, you can jump in almost instantly with zero barriers to entry.
And in Apokerlypse, playing fair and playing safe is rarely the smart move… because here, there is—

Every card player here is a true master of trickery, armed with a wild range of skills:
Dragonfire Bomb — unleash an endless barrage of bombs
Bro on Bro — forcibly stack together a full run of “10”s
Blade Storm — discard cards in a mad frenzy
Emberblade Katana — make your hand burn even hotter
And many more…

Every battle pits you against card builds created by real players in asynchronous multiplayer.
They come armed with unique skills, chip combinations, and personalized decks of their own. Find their weaknesses, and do whatever it takes to defeat them!

Each hero comes with their own exclusive skill pool and chip pool, letting you create countless wildly different playstyles:
Rogue — capable of chaining attacks endlessly
Spider Priestess — excels at weaving cards into a deadly web
Gladiator — overwhelms enemies with relentless bomb throws
Alchemist — commands the power of fire
Queen — fights alongside dragons
More heroes are currently in development…

Every run lets you craft a completely different build through an incredibly rich set of deckbuilding tools:
400 chips that reshape core mechanics and completely break the conventional rules of card play
70 unique skills, plus 70+ skill modifiers, giving you endless tactical possibilities
13 card enchantments that infuse single cards with magical power and turn them into absurdly powerful game-changers
Classic DBG deckbuilding actions like buying, removing, and transforming cards
And even more surprises waiting to be discovered...

The game currently supports 2–3 player online versus, with a 4-player mode now in development!
Online mode is a completely separate experience from single-player, offering a brand-new way to play.
With the playful and chaotic Fate Cards and the unpredictable Party Feast, every match is filled with surprises and twice the fun.
Online versus strategy roguelikes are a rare find — so grab your friends and jump into battle!

For those who prefer solo play, no worries at all—Apokerlypse offers a fantastic single-player experience that absolutely holds its own!
You can climb the higher ladder ranks. As your score increases, the enemies you face will gradually become utterly ridiculous in difficulty...
But don't sweat it, you'll be growing stronger right along with them! In the end, you'll become a legendary card player in the tavern, and the whole world will see your name!
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
吐槽:一个卡牌游戏,开最高画质居然会掉帧,优化太烂,默认画质简直是马赛克。玩法挺新颖·。
小丑牌我买过又退款了,因为起手只有8张牌,能换5张牌,总共13张牌,这有个屁的策略,纯纯看脸。 是的,上面说的是小丑牌不是恶魔牌,相反,恶魔牌以更多的手牌给出了更多的玩法,将我们习惯的"跑得快"(湖南)、"掼蛋"(江苏)等多种玩法作为基础,融合了各种能力以及状态(虚无、冻结、石化、百变),对于新手玩家和休闲玩家来说,有了更多的玩法,由于初始卡牌、筹码、徽章又存在随机性,每一把都需要考虑组合的适应性,从而具备耐玩性。(对于高手们而言,大佬们想怎么玩就怎么玩) (注: 这个游戏对电脑游戏的配置还没啥要求,简直是我等福音) 综上所述,恶魔牌至少值得一个好评,且比起小丑牌更适合国人玩家。 一人一副牌,不知道你们为啥这么设计,无论是斗地主、掼蛋、跑得快,甚至三国杀,都是共用一套牌,其中设置了初始手牌和公共卡牌持,从而实现了资源抢占的玩法,不至于炸弹满天飞。。。。。其他牌型完全没有游玩体验,这一切都是一人一副牌导致的恶果,所以,你们为什么不和主流接轨????????? 如果共用一套牌,如果设置了抽卡的回合(反正你们都已经有回合的概念了),公共卡牌池都能多出抢占的玩法,先抢公共卡更容易出炸弹,不抢公共卡需要出完牌的负担更小。 你们还有技能、能力的设定,也不至于和传统牌类完全一样没创新。。。。
没玩联机模式,不好评价职业平衡性 不过每个职业能做出差异性而且有不同玩法,加上单机想胡还是很容易的,[strike] 虽然有的职业更容易胡 [/strike]。 [b] 中规中矩的不错。 [/b]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, German, Russian, Japanese, Traditional Chinese, Vietnamese, Portuguese - Brazil
Hours played at review time, across 76 reviews with recorded playtime.
肉鸽卡牌,爽
蛮有创意的但是,完全没什么深度和打牌交互的快乐呀!和别人一直各打各的好无聊啊
nice
类小丑牌
拉完了平衡一点不会做,炼金和狂战士冻了好几个回合炸了好几个回合龙母和盗贼两个回合就出完了
玩进去了就很爽,自己组建流派
之前玩这个巨解压 轰隆隆炸 超级顺溜 爽的我嗷嗷叫!现在游戏感觉出现不平衡了 我牌组还没成型 被人一顿冻 一张牌都打不出 对面已经遛完了 我真难受 我真难受 我已经不想点开游戏了。那咋办。 但看在董事长的份上 给个推荐把。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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