
Challenge yourself while being chased by fear! A horror puzzle action adventure! ■A completely new version of the legendary horror game "Ao Oni"!
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Challenge yourself while being chased by fear! A horror puzzle action adventure!
■A completely new version of the legendary horror game "Ao Oni"!
[What is the new "blue tragedy" unfolding at the abandoned hot spring?]
The once-popular hot spring inn known for its "beauty-enhancing hot spring" is now a ruin.
There was a rumor that it was haunted.
Hiroshi, Takeshi, Mika, and Takuro visit the abandoned hot spring inn to record “Mika Channel” and encounter a “suspicious man” and “Ai” there...
What is the Blueberry Hot Spring found in the abandoned inn, and what awaits them in its deepest depths...?
Can Hiroshi and the others escape safely?
■Many new systems have been added!
There are many new elements such as conversations with characters, cooperative play with friends, and a chat function.
In addition, many new species of blue demons appear! There is even a monster in the form of a humanoid dog...?
■The fastest game ever! 16x speed mode” has been added!
In “High Speed Mode” you can freely choose between 2x and 16x speed!
Can you escape from the "Ao Oni" chasing you at high speed?
■Online ranking function added!
Participate in online ranking by your score when you clear the game!
Play quickly and without mistakes, and aim for a high score!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Italian, German, Spanish - Spain, Indonesian, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
买了不敢玩 支持一下我小时候挺喜欢看的ip
Well well, it seems like our favorite blue demon's back and in a supposedly new and improved way. Ao Oni: The Horror Of Blueberry Onsen arrives in the form of a new long awaited 2D game. But is it worth being a dollar more than the previous entry in the series? Well, when taken with a grain of salt, yes. Nearly every aspect from the previous entry's been improved upon - gone are the boring and stupidly hard puzzles, gone are the unfair Oni spawns found all throughout the previous entries. New and interesting mechanics are found in the onsen, but still simple enough to enjoy without much nuisance. The character portrait artstyles have been heavily improved. Multiple endings have been added and are engaging to look for, something not seen in the game series since Ao Oni 5.2 from 2009 (No, we don't talk about Absolute Fear). Getting all achievements is frustrating but rewarding, and figuring out what to do when going for different endings is also interesting. Actual world-building for the Ao Oni world is introduced for the first time since forever, and in simplistic yet interesting concepts. With that being said, Ao Oni: The Horror of Blueberry Onsen isn't without its flaws. For example, it's promised that many new species of Oni appear - but not in a way that's necessarily good or really innovative. Most of the ones that appear aren't anything more than set pieces for cutscenes or only appear for a few brief seconds. And a lot of the time, the damn encounters overlap. Looking to get an S rank this run? Better hope that the main Oni doesn't show up if the dog finds Hiroshi. Or even more irritating, you'd better hope that he's not forced to enter a room with the dog while the main Oni's chasing. I'D better hope that this is patched later on, because it's killed many runs for me while I was getting all the achievements. So as I've said before, The Horror of Blueberry Onsen is a good Ao Oni game and I do recommend it, but don't go into it expecting it to be a near-perfect experience. 7/10
씨발
好玩
diddy game 🗿
저를 머리끝까지 화가나게 만드셨네요
h'y'gu'y'ghyguyg
立绘进步的很可以 青鬼刷新的跟1代一毛一样会在门口刷然后突脸 我玩到中期没保存唯一留下来的就是那个步数10000步成就 不说了继续刷步数
2部屋に1回は青鬼が出現する上に、入ろうとしたドアからいきなり出てくるのをどう避けろというのか。ストーリーや謎解きを楽しもうにもイライラポイントが多すぎた。
Aooni The Horror of Blueberry Onsen successfully revives the unsettling atmosphere that made the Ao Oni series such a memorable part of indie horror gaming history. Developed and published by Game Studio Inc., the game takes players into an abandoned hot spring resort filled with disturbing mysteries, hidden passages, strange puzzles, and the terrifying blue creatures that have become iconic within the franchise. Rather than attempting to modernize itself into a cinematic horror experience, the game fully embraces its classic RPG Maker-inspired roots, relying on tension, unpredictability, and eerie simplicity to create fear. The result is a nostalgic but surprisingly effective horror adventure that understands exactly why the original Ao Oni games became so influential years ago. The setting plays a major role in establishing the game’s atmosphere. The abandoned blueberry-themed onsen feels isolated and deeply uncomfortable from the moment exploration begins. Dark corridors, empty guest rooms, broken decorations, and unsettling environmental details constantly create the impression that something dangerous is nearby. The minimalist visual style may appear simple compared to modern horror games, but it works remarkably well because it leaves much of the fear to imagination. Instead of overwhelming players with graphical realism, the game uses silence, sudden sounds, and environmental tension to keep players uneasy while exploring the resort. Gameplay revolves around solving puzzles, searching for clues, collecting important items, and escaping from the monstrous Ao Oni creatures whenever they appear. Exploration is intentionally tense because players never fully know when a chase sequence might suddenly begin. One second may involve calmly investigating a room, while the next becomes a frantic sprint through narrow hallways trying to avoid capture by grotesque blue monsters. These sudden transitions remain one of the game’s strongest features because they generate genuine panic and force quick decision-making under pressure. Even players familiar with the series may still find themselves startled by how abruptly danger emerges. The puzzle design is simple but effective. Most challenges focus on observation, environmental clues, hidden objects, or unlocking pathways deeper into the resort. While the puzzles rarely become extremely difficult, they fit the pacing well and prevent the game from turning into nonstop chase sequences. There is a satisfying balance between quiet exploration and moments of terror, allowing tension to build naturally before another encounter interrupts the calm. The shorter overall runtime also works in the game’s favor because it keeps the experience focused without overstaying its welcome. One of the more interesting aspects of Blueberry Onsen is the variety of enemy encounters throughout the adventure. The Ao Oni creatures appear in different forms, with some designs leaning heavily into disturbing horror while others feel bizarre in an almost surreal way. This strange mixture of fear and absurdity has always been part of the series identity, and the game embraces it fully. Some encounters are genuinely unsettling due to the unpredictable movement and distorted appearance of the monsters, while others almost feel intentionally strange enough to become memorable for entirely different reasons. The audio design deserves significant praise because it contributes heavily to the horror experience. The game uses silence effectively during exploration, allowing small noises and environmental sounds to create constant unease. During chase scenes, the sudden musical shifts immediately raise tension and create panic. Even though the presentation remains relatively simple overall, the sound design helps make encounters feel stressful and urgent. Combined with the claustrophobic environments, these moments capture the classic indie horror atmosphere that many older RPG Maker fans will immediately recognize. Replay value is another area where the game attempts to expand beyond a single playthrough. Multiple endings, rankings, hidden secrets, and optional objectives encourage players to revisit the resort and experiment with different choices. Speedrun-focused features and online leaderboards also provide extra motivation for players interested in mastering the game’s routes and improving efficiency. While the main story itself is fairly compact, these additional features help extend the experience for dedicated fans. Despite its strengths, the game does have several flaws that may frustrate some players. The random nature of certain chase sequences can occasionally feel unfair, especially when monsters appear in tight hallways or near doorways with little time to react. Some moments rely heavily on trial and error, leading to repeated failures that can reduce tension and replace fear with irritation. The save-and-retry structure becomes especially noticeable during difficult sections, and players unfamiliar with older-style horror game design may find these mechanics outdated. The narrative itself is also fairly lightweight. Although the abandoned onsen setting is intriguing, the story remains relatively straightforward throughout the experience. Characters are functional but not deeply developed, and the focus stays almost entirely on atmosphere and survival rather than emotional storytelling. Players expecting complex lore or psychological depth may leave disappointed. However, fans of classic indie horror games will likely appreciate the simplicity because it allows the tension and exploration to remain the primary focus. What makes Aooni The Horror of Blueberry Onsen effective is its confidence in preserving the identity of the original franchise. It does not try to reinvent survival horror or imitate modern cinematic trends. Instead, it delivers a focused horror experience built around suspense, exploration, sudden monster encounters, and nostalgic RPG Maker-style design. The game understands that uncertainty and atmosphere can still be powerful tools even without advanced visuals or large production values. For longtime fans of Ao Oni, the game feels like a proper continuation that respects the legacy of the series while adding enough new content and ideas to remain interesting. New players may encounter some frustrations due to the old-school design philosophy, but those willing to embrace its style will discover a memorable indie horror experience filled with tension, strange creature designs, and effective chase sequences. It may not be revolutionary, but it succeeds at delivering exactly the kind of unsettling adventure the franchise is known for. Rating: 8/10
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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