
This is an immersive cinematic storytelling experience based on Scottish folklore. Become a part of the lighthouse keeper's story, and take a journey with him on the Scottish Isles. This is an exploratory application.
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Languages: English**languages with full audio support
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[h1]Experienced on the Meta Quest 2[/h1] This is an approximately 24 minute, purely 360 VR animated cinematic experience that is narrated. There are no interactions, outside of starting the experience and having your avatar hands present. This experience is reminiscent of Google Spotlight Stories or Baobab Studios or Penrose Studios if you can remember those great VR animated shorts in the heyday of Steam VR / PCVR. The developer did a great job with the artwork for the different scenes. Some of the animations, especially of the birds and sea life are great. However, some animations, especially from the characters, are rough. However, the voiced narration is very well done. The music is wonderful. All in all, for a free experience, this is as top-notch as it gets outside a major studio with lots of people being involved. For a project with only a few people involved, this is amazing work. I enjoyed the 360 cinematic experience. The story is slow-paced and there are scenes that just linger. However, I think that was the artistic intention. I enjoyed it. If you enjoyed Google Spotlight Stories, Baobab Studio, or Penrose Studio shorts, then I highly recommend just downloading & experiencing this for yourself. It's a introspective story that has Scottish folklore at its roots. Be enchanted by the sea and all its mystery as the lighthouse keeper deals with loneliness. [b]Rate 8/10.[/b] [quote]If you enjoyed my review, please consider joining my Steam Curator Group. You can join here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 27 reviews with recorded playtime.
Not recommended for Valve Index users. I am sure it will probably be beautiful, but I do not get passed the initial screen using the Index. Controllers do not work, so I can not start the movie.
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Is there a way to start Aonar using HP Reverb G2 controllers?
Bu, İskoç folkloruna dayanan sürükleyici bir sinematik hikaye anlatımı deneyimidir. Deniz feneri bekçisinin hikayesinin bir parçası olun ve onunla İskoç Adaları'nda bir yolculuğa çıkın. Bu bir keşif uygulamasıdır.
Sinematikler üzerine kurulu güzel bir oyun yani ben nedense acayip beğendim.
Aonar is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, Aonar is a software application that displays a short VR animated movie. Basically you could save yourself downloading anything and just watch this kind of thing on Youtube VR, but apparently the animators got really confused and thought they were making a video game. Presumably someone told them to shut up when they kept asking what the game loop was going to be and how to track gamer progression. Anyway this movie is about Scotland, but most importantly it's not a game. Nobody went and watched [i]Morbius[/i] at the cinema and walked out and said, “Wow, what a great video game I just played!” They also never said, “Wow, what a great movie that was!” But that’s besides the point. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers.
Não tem suporte para os controles do Pico 4, ou seja uma desonra para a gloriosa China.
20 dakikalık bir hikayeye tanıklık edeceğimiz çok fazla etkileşime girmediğimiz için. Kısa bir film de diyebiliriz.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.