
Anvil Saga is a management sim with RPG elements where you take control of a blacksmith shop amidst the Hundred Years' War. Each decision you make impacts the story and gameplay.
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About
Turn a ramshackle blacksmith shop into a successful enterprise in a challenging and endlessly varied world! Deal with local bandits, merchants, priests, as well as French and English soldiers. Manage workers with various quirks, improve facilities and tools to create better merchandise, decorate your smithy to attract high-paying customers and most importantly – try not to get yourself beheaded!
Construct new rooms and underground facilities in order to expand your smithy and take on the more challenging orders. From a simple kitchen to living quarters, to logging or woodcarving workshops – each room needs to be outfitted with the appropriate furniture and décor.
Customers, relationships and decisions – they all matter! Maintain your reputation with conflicting factions, each one offering protection and bonuses for your budding enterprise. The orders which you decide to fulfil and the way you deal with each faction influences the game world and leads to a variety of tragic, fun or bewildering outcomes.
Manage orders and try to increase your prestige level to attract the rich and the famous. Look out for unique orders that pay a premium, such as a baron’s request to create the most beautiful ring for his daughter or a wandering knight demanding you forge a one-of-a-kind sword.
Take charge of employees with different skill sets, salary levels, needs and personalities. Keep them happy by building special facilities, installing amenities and decorating their rooms. Equip your workers with special tools for faster work and help improve their craft by adding new books to your library.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Traditional Chinese, Simplified Chinese, Korean, Japanese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game has so many bugs, one of which I found is game breaking. I am locked in Autumn.
Okey game with short main storyline. Quickly become boring. After early access not much added in story.
A nice management/tycoon game with an RPG feel, having a main story and decisions that affect it. Sometimes you'll even get some silly cameos from other pop culture IPs in the form of customers. Found the game pretty silly and relaxing, definitely worth trying, but I can't say for sure you'll also feel like finishing it, cause I didn't. This game and Nice Day for Fishing (as another example) are the kind of games that you find really easy to pick up and like in the first hours, but end up feeling like the concept and charm overstayed their welcome and the game just keeps dragging on.
垃圾时间太多
Очень крутая игра, напоминает террарию только нервы жжёт
this game need to support controller
Great game.
Quite possibly the buggiest game I've ever tried to play... You can't even move furniture around. The tutorial didn't accept when I closed the shop, it kept expecting me to click the sign again, which opens it, so i have customers getting pissed off that I'm not doing anything while I try in vain to figure out how to move something I just placed. UNACCEPTABLE. This is PATHETIC level of game design. I don't usually like to crap on devs, but ♥♥♥♥ these guys. This is unplayable.
easy care free.
Im not sure how the sandbox mode is, but the story mode is not a 'relaxing' game. It starts off pretty relaxing, but quickly you'll find out you either need to juggle 1 or 2 characters and also still need to give them orders. Could call it a little bit of micromanaging. I think it was mostly a pretty fun game with it quirks. Animations are pretty good, tons of story choices which have impact. With these bugs present, honestly I can't justify the original price, but on sale its a pretty good deal if you like these kind of games. [b]Bugs I encountered were small so far:[/b] - Somehow I got create room UI stuck on screen until I reloaded. - Left bottom menu Quit button appeared, which usually is for exiting upgrades UI, but it's possible to get this button without being in the upgrade menu. Going into the upgrade menu and manually clicking this button will make it act normal again. - People still coming to place orders even though my shop Wood/Iron signes say closed. (Not sure if a bug) - Request popup that I don't have the skills necessary to make an order, although I actually do and can make the order just fine. [b]What I wanted QoL:[/b] - Game doesn't tell you that you don't get the previous fame values if you buy something more expensive for your stall. You need to buy all upgrades for a room to be able to get more fame. - IMO in story mode, the game doesn't push you enough to get as many Fame as possible whenever you can, when not having enough fame you miss certain skills and if you are far enough in the game people can place orders that you can't make. - Can't appoint a person to a device if it's already being worked on, which results in first needing to click something nearby and rotate the people around. - Camera too slow on fastest speed Tactic I used on hard: [spoiler] Early: 1 mining (and later on he'll help with cutting logs if necessary) 1 smelting (main char because of 20% not using ore during smelting) 1 smithing (main char for quite a while did smelting and smithing) When you unlock wood: 1 for cutting logs and woodworking (need to juggle sometimes to get enough wood) 1 grindstone (temporarily juggle main char smelting/grindstone) Endgame when you unlocked woodcarving: 1 for grindstone and woodcarving And remove any annoying debuffs on chars with the PerkRoom [/spoiler]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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