
Anvil Saga is a management sim with RPG elements where you take control of a blacksmith shop amidst the Hundred Years' War. Each decision you make impacts the story and gameplay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Turn a ramshackle blacksmith shop into a successful enterprise in a challenging and endlessly varied world! Deal with local bandits, merchants, priests, as well as French and English soldiers. Manage workers with various quirks, improve facilities and tools to create better merchandise, decorate your smithy to attract high-paying customers and most importantly – try not to get yourself beheaded!
Construct new rooms and underground facilities in order to expand your smithy and take on the more challenging orders. From a simple kitchen to living quarters, to logging or woodcarving workshops – each room needs to be outfitted with the appropriate furniture and décor.
Customers, relationships and decisions – they all matter! Maintain your reputation with conflicting factions, each one offering protection and bonuses for your budding enterprise. The orders which you decide to fulfil and the way you deal with each faction influences the game world and leads to a variety of tragic, fun or bewildering outcomes.
Manage orders and try to increase your prestige level to attract the rich and the famous. Look out for unique orders that pay a premium, such as a baron’s request to create the most beautiful ring for his daughter or a wandering knight demanding you forge a one-of-a-kind sword.
Take charge of employees with different skill sets, salary levels, needs and personalities. Keep them happy by building special facilities, installing amenities and decorating their rooms. Equip your workers with special tools for faster work and help improve their craft by adding new books to your library.
Genres
Sums Steam only; Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Doublez le jeu en français svp ! Au pire faites le avec un IA 😭 PS : Le binding des touches ne fonctionne pas..................
Needs some serious patching.
nice little game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Traditional Chinese, Simplified Chinese, Korean, Japanese
| $13.99−30% |
| 15ratings |
| 60% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $13.99−30% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is just boring. All is time management. After your skills are up, you just click accept order again and again. Then watch your hunger and tiredness levels reach a point when you close the shop. Basically, this is the whole game. Sometimes you get some unique orders and some politics, but it just doesn't worth the time you have to spend on boring stuff to progress.
The gameplay is quite simple and the game is quite easy. That being said, it's still a good time. The story and characters are cute and endearing. Not a particularly long game with little replay value, but the price reflects this. I enjoyed my time with it and think most people will as well. It's a cozy little game that leaves you feeling happy with the time you spent with it. What more can you ask for?
4倍速玩了六小时,本来想玩通关的,实在是忍受不了这坨了。 首先是答辩状的势力声望系统,接单不能让敌对势力的人看见,但是士兵的单子哪怕没被看见,接了照样扣声望。 最逆天的是我玩的流程中大部分时间两个敌对势力都是组团来的,女巫来了,接单子,然后教会的人马上紧随其后,看到并且扣声望,这个时候只能切人停工然后拒绝教会的单子,必须刷铁匠技能做的够快,接完单子必须在第二个人过来前做完,不然就将陷入无穷无尽的低声望地狱。 喜欢我们教会的敲钟不让你睡觉吗? 喜欢我们的法兰西让你商品涨价一倍吗? 喜欢我们英格兰让你装修价格涨一半吗? 接完法兰西的单子,英格兰人跟在屁股后面就来了,接完强盗的单子,英法人就跟在屁股后面来了。 铁匠技能够高,做的够快? 别急,还有节日限定事件坐牢福利。 包括但不限于,强盗占领城镇,做强盗单子就扣英法好感让你吃双制裁,各种商品涨价buff,等等。 吃完双制裁就爽爽重开吧,商店缺货,涨价亏钱,只能关店自己挖矿。 不想做生意?可以,坐在屏幕前开4倍速发呆N分钟吧,你上厕所拉完答辩可能这个事件还没结束。 还有最拟人的小人操作系统。 吃饭流程是这样的:点击食材架子——小人会主动去烹饪——把饭放在桌上,但是除非饿死就是不吃——手动点击饭才吃,而且这个饭很快就会腐败,要用装修系统卖掉。读条速度相当慢,4倍速做完其中一个流程都要三五秒,更不要提后面操作多个小人了。 房间是很挤的,上限很低的,不让你建太多建筑的,加上这个逆天的操作系统,吃个饭能掉5分之一的精力,相当于吃个饭就掉四分之一的可用精力。 小人执行完睡觉和吃饭是不会去工作的,槽低了就会去自动吃饭睡觉,睡醒了吃饱了就原地发呆,配合上文的势力声望系统,组成了一副纯纯折磨玩家的坐牢地狱。 游戏的内容就是赚钱,升级建筑给声望上限,声望上限会提高你单子的利润多赚一点钱。 你游纯靠缓慢的游戏速度+逆天声望系统+超长读条智障人机来拖慢游戏时间,从而达到提升游戏时长的目的。 把这些都删掉,实际内容连一小时都难撑过,烂大街的flash经营游戏的那种内容。 还没买的,有这钱买点好的,我原价买星露谷都比买你游坐牢强。
怎么我的小屋不能招樵夫。
Nice concept, but the mechanics and gameplay are poorly adapted. Extremely repetitive and boring after 3 hours.
ACHTUNG: Das Spiel scheint komplett verweist zu sein. Es wird zwar überall veröffentlicht, aber sonst nichts mehr repariert oder verbessert / übersetzt. Wirklich tolles Spiel, leider liegt die Priorität des Entwicklers darin, das Game auf sämtlichen Konsolen und dem Handy (WTF) zu veröffentlichen, anstatt einige Minuten in eine AI Übersetzung auf deutsch und einigen anderen gewünschten Sprachen zu stecken und eine Menge Geld aus dem Spiel zu holen. Bugs hatte ich innerhalb von 2 Spielestunden zwar noch keine, aber man liest davon quasi in jedem zweiten Kommentar. Echte Entwickler hätten beides als Priorität - denn nur zufriedene Kunden zahlen auch und empfehlen ein Spiel weiter. Aber gut, so kann man seine potenziell gute Zukunft natürlich auch den Bach runtergehen lassen. Meine Lets Play Aufnahmen werde ich NICHT veröffentlichen, denn ich unterstütze nur Entwickler mit zufriedenen Kunden.
The good parts of this game are just way overshadowed by the annoying and bad parts. Someone said it and I just can't stop thinking about it, they were right, "has almost no quality of life features". It so ♥♥♥♥♥♥♥ annoying! Also telling Joan of Arc that she's a girl and should just settle down and pop out a few kids is kind of offensive but the game wants you to as evidenced by the achievement "Not a Woman's Job" Where you have to instead of a sword, give her a frying pan and dissuade her from fighting. The hirelings are bugged, I finally got Lumberjack, it took my money but he never showed up after getting his dialogue so I had to buy wood. Not a huge deal but one of the worst design choices is that sometimes ♥♥♥♥ cost more and I was out of wood for the story quest and the lumberjack wouldn't come so I failed. Hard to tell employees apart, the UI is bad. I believe there are about 6 or 7 different icons for your employees but they can end up all looking the same if you go for their stats alone. So I ended up hiring 3 of the same dude with similar names and a 4th that looks exactly like the main character which was jarring. It was a lot of trouble and confusing swapping between them and managing their needs. If you accept an order as anyone but the character with the ability to craft the thing you get a popup window saying your character can't do it. I think it has something to do with how different characters could potentially negotiate price but that was never explained even in the tutorial. I restarted with cheats enabled. A much more pleasant experience but at that point.... I dunno I wanted to like the game but there are some serious flaws that make it hard to recommend. The story seemed like it was going somewhere interesting and I think I will try to see it through but the whole game part is more frustrating than fun :/
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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