
ANNO: Mutationem is an action-adventure game with RPG elements set in a cyberpunk world, featuring a unique mix of pixelated 2D & 3D graphic style with a rich, dark and bizarre plot.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the neon-covered, 2D-meets-3D Cyberpunk world of ANNO: Mutationem. In this Action-Adventure game with RPG elements you become Ann: a highly-skilled combat-trained lone wolf on a personal mission in the giant Metropolis, full of sinister mega-corporations, mysterious fringe groups and creatures more bizarre than words can express.
This is a world full of surprises waiting for you to find out! While going thru the main story you can chat with a Cyborg corgi, take on a part-time bartender job, hunt down vicious criminals reveal the true face of a trending V-streamer! By exploring diverse locations such as neon Noctis Town, an off-shore cargo ship and huge underground structures, players are free to go as they please and act as they want.
Unique 2D-to-3D gameplay, seamless switching between 2D Action n' Platforming and 3D Exploration to interact with the world and its inhabitants. Let's dive into pixel gaming from another perspective!
Ann will slash, shoot, combo, grenade-throw & ground-pound her way through hordes of enemies and huge bosses. From great swords to double blades, from pistols to rocket launchers and uppercuts, time to become the one-girl army you always knew you had in you.
A grand story, befitting a rich and dark cyberpunk décor, featuring our main hero Ann Flores and her trusty hyper hacker side-kick Ayane on a personal mission to find out where her missing brother has gone to. Little do the two know just what they will unravel…
Collect, buy or craft items & upgrade Ann's stats, skills and gear. Use chips to modify any kind of weapon you find. Equip Ann and make her combat-ready for all enemies (both humanoid and not…) that are about to head her way.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.6Kreviews | 81% | — | $3.2M |
| $12.49−50% | 4.9Kratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um dos melhores jogos com temática Cyberpunk que eu já joguei. Podia ter mais coisas para fazer no mundo aberto mas isso não torna o jogo pior
像素风赛博朋克非常带感 如果有类似画风的小黄油请推给我……最后的剧情有点超展开,在下水道里探险的时间也有点长,整体还是一个很线性的流程,玩着有趣,最主要是因为我喜欢美术风格
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese*, Traditional Chinese*, French, Russian, Korean, Portuguese - Brazil, Spanish - Spain, German*languages with full audio support
| $24.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首发玩家,最近想起,浅评一下。 个人挺喜欢这个游戏的氛围,美术精致,风格独特,角色造型耐看,街上到处乱跑可以看见很多有意思的对话,仿682蜥蜴和仿076男子的战斗很畅快,基金会的各种彩蛋也让人会心一笑。 当然,缺点肯定也是存在的,剧情信息比较碎片化,基金会四博士个个谜语人,有部分地图比较绕,后期补充资源有些麻烦,一些高级道具用一个少一个。 战斗需要单独拿出来说说。技能树还算丰富,但是到最后还是朴实无华的闪避接大剑平a最好用,闪避可以取消攻击后摇,保住了下限。蓄力攻击的收益一般,风险又大,格挡和体术则让人感觉有些鸡肋。敌人的交互也相对单一,基本上只有闪避躲招和不常用的格挡,面对基金会的高韧敌人时尤其如此。而远程武器中,手枪伤害感人,火箭筒和激光炮的弹药又比较稀缺。魔人形态性能尚可,但是攒条太慢,不太能打出优势来。 下面是一些对本作或者续作的建议和期望 1.深入优化动作系统,丰富一些连招和交互机制,例如黑猴的识破和鬼泣的拼刀那种。可以加点平a弹远程或者格挡涨魔人条之类的功能。 2.流程结束后就几乎没有任何内容了,只能在街上乱逛,想打点怪玩玩也找不到,建议做个类似鬼泣血宫的模式,可以爬塔连战也可以自选各种大小boss单挑。 3.各种高级道具,尤其是消耗类道具,最好都能有个稳定的获取途径。点名基金会里捡到的那把激光炮的弹药。现场合成道具的功能感觉很有意思,但是实战中往往没机会用,或许还有开发空间,例如道具之间相互转化,以及合成的时候加个时缓 4.尽量避免过于碎片化的剧情和谜语人的表述,后半段的剧情对看过原作的人来说一目了然,但是对于路人来说大概率云里雾里。对主线剧情和重要人物动机的解释说明建议放在醒目的地方,那种四处散落的小片段里放些彩蛋或补充设定就行。剧情不求巧夺天工,至少做到无功无过,好好讲个故事先,黑深残那套太容易翻车了。 5.基金会彩蛋,项目的化用,允许范围内,尽量直白些,不死大蜥蜴,好斗黑皮男,可用原编号,基金会设定,有传统艺能,斯科普之城→SKP组织。 6.个人私货,希望灭世结局加个可以无限开魔人爆杀基金会军队的环节。在流程结束后可以找路人或者基金会接点打架找东西之类的小任务。 7.印七戒七新娘,献给深红之王。 总之对于个人来说,纪元变异是个优秀游戏,各种缺点也还没到无法忍受的程度(除了初版结局,真不行),这个推荐也当作对制作组的鼓励。最后简单催一波DLC或者续作,期待更多优秀作品。
Tried this game due to me being a fan of Cyberpunk-type story, and it was a decent experience. Liked the vibe of the world and the overall gameplay. Can see influences/inspirations from games I'm familiar with and a fan of, such as Deus Ex (especially regarding the music!), Cyberpunk 2077, Megaman, and also quite a bit of Parasite Eve II for a reason. Music is also spot-on, and the combat is rather simple but quite challenging, especially on the later part of the story. Unfortunately what I find to be lacking is... the story. Liked the initial part when we are introduced to the characters and the world, but as we get deeper into the story, I feel the focus veered off-course pretty far: 1. What initially is a cyberpunk story gradually turned into sci-fi horror and supernaturals 2. The subplot of "chasing this person" dragged on way too long and kind of unnatural for our protagonist so laser-focused to it, even ignoring the big secrets unraveled while on this quest and went through tremendous abnormalities like they were nothing. 3. Same thing with the focus on the characters. As the story deepens, the protagonist felt like insignificant due to the characters from a certain party took majority of the screentime. The way they're portrayed also kind of trying too hard to be edgy. 4. The handling of characters are somewhat messy, with the important ones kind of left with minimal appearance and explanation and missing from the story just like that, while the insignificant ones get quite too much spotlight. Overall, the game's still a good experience to play, and even better if you play in Japanese dub. (This is a big plus for me).
choujiangchoudaodeyouxi
모든 도전과제 완료까지 걸린시간 15시간 사이버펑크 분위기는 아주 매력적이고 시각적으로 훌륭한데, 이상한 판타지 양념이 잘못 묻어서 애매한 게임 작가가 본인만 이해하는 설정을 유저가 당연히 알겠거니, 깊게 파고들겠거니 하고 대충 넘겼는지 개연성과 스토리라인을 이해하기 어려웠다. 텍스트 중간 불필요하게 생략시킨 단어 때문에 집중이 흐트러진다. 과도하게 왜곡된 시점, 과도하게 흔들리는 시점 등 개발자가 영상적으로 다양한 시도를 해본 것 같다는 느낌을 받는다. 게임의 깊이는 얕았지만 사이버 펑크 분위기만은 훌륭하다.
Great game. I love the 2D/3D graphics in this game. The visuals were seriously killer! Gameplay and progression were really good too. Totally recommend this game!
At the time of this review I have beaten the worm boss, which could be considered the 3rd Boss, and unlocked Light Sword, Great Sword and a Gun ANNO: Mutationem has a very catchy mix of anime art style and pixel art, all of this without loosing the unique look and feel of each character. It's voice acted and each character has it's own feel, look and personality, all this comes with it's respective subtitles. The game offers a small and limited cosmetic customization at first in what it is, your character outfit, that gets expanded as you go playing, more progress more outfits to choose from. The fighting and world exploration feels better played in a controller rather than keyboard and mouse, in my case in specifically. The fights are fun and fast paced, and avoidable when you are in a hurry, but this applies only to trash MOBS, until you reach unavoidable enemies to defeat. Each hit has a good feedback of what damage you just did, be this Melee, heavy hit, or ranged be this a gun or a grenade also offering weapons . Weapons are customizable by a chip slot mechanic and a talent tree for your character. The world and main story has proven to be interesting enough to keep you hooked wanting to learn more about the world and the Main Scenario Quest line, about the events of the world and the events related to you. Overall the gameplay, world and story has been fun and engaging.
A unique hack & slash sidescroller. The visual polish is incredible. Characters and enemies are remarkably detailed sprites with superb animation cycles. That in itself is impressive, but the detail, and the layers of filtering placed upon the world at large brings the personality of ANNO to the fore. The backgrounds are fully rendered in 3D, but for 90% of the game, you will forget the characters are not. Unfortunately, the other 10% is jarring, in that it often conjoins with the story. It's not a bad story; there's quite a lot of humor interspersed throughout, and most of it lands well. I suppose the crux of my dissatisfaction is that there are questions raised as larger features of the world that are introduced and teased early. You spend the whole game wondering about them. At the terminus of the story, those questions are left hanging entirely; mankind doesn't understand them either. So they were interesting, but... somewhat infuriating. I suppose my only recourse is to take things more lightly, but the projected complexity in world and story makes that... difficult. Sound design is well chosen, and the music fits very well. The combat also works very well, and can be quite fun. Recovering health is a slow process over time, so sitting at low HP can go fully sideways very quickly. Coupled with certain enemies whose attacks can reduce you from full to 0 if they catch you in a specific way... That can chafe, somewhat. Still, I do highly recommend playing it. The movie poster artwork alone is probably worth it.
i jizzed al over the screen!!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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