
Animal Survivors is a casual game with elements of a simplified roguelike. A time-based survival game with minimalistic gameplay and elements of a simplified roguelike.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Vampire Survivors for poor gaymers.
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Buyers beware..the game is half finished with very little upgrades and main framework missing. It was upsetting that the Dev would charge for a game that is missing the most core features required for this genre. They are vital for it to work. There are only a handful of upgrades in the game and all are weapons. The speed of the heroes, mixed with the realization that there is no upgrade for any passives....is unbelievable. No movement upgrade, no damage upgrade, no shoot speed upgrade..nadda. Not even a way to regen health unless you manage to get lucky and buy the regen hero. It is unplayable as is...mostly due to the horrible move speed. The other big thing is that the view or camera angle is wayyy too high and almost on a straight up and down view. It isnt a top down game. Its like staring straight down from a really high building. There needs to be options for rotating the camera and view manually.
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Animal Survivors, basitleştirilmiş roguelike unsurları içeren sıradan bir oyundur. Minimalist oynanışa ve basitleştirilmiş roguelike unsurlarına sahip zamana dayalı bir hayatta kalma oyunu.
"Animal Survivors" is a half-baked ripoff of Poncle's Vampire Survivors, the developer dumped this out in an unpolished and incomplete state, and then when people stopped buying it, stopped working on it and made it "free", walking off and keeping all the money he took from gamers for this incomplete product. I'm not sure how much, if any of this is just ripped from asset stores, but it comes across as an insincerely made game and should be avoided. What do you do in the game? This is just Vampire Survivors with asset flip looking low poly animals and shallower gameplay (if such a thing is possible). So all you do is kite stuff around and buy upgrades. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative based gameplay progression and so on. Instead, they decided that "Procgen IS content!" and lazily tried to use procgen algorithms to create infinite, samey, repetitive, soulless levels, because that's a lot less work. As a result of this poor decision, the game gets tired and repetitive almost immediately. Developers must learn that procgen is a terrible substitute for creating real content. It should not be used as "ez-mode" for content creation, as the developer tried to do here. It's free... now, but it wasn't before. The developer was charging $1 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
[i]Dies ist eine subjektive Meinungsäußerung[/i] [h1]Kann man Spielen[/h1] aber völlig sinnlos. Erster Versuch - durchgespielt. Der Anfang ist zäh, aber dann einfach alles nehmen und nicht treffen lassen. Es dauert aber so oder so bis man stirbt. Dazu hat mir die Optik nicht gefallen. Mehr könnte ich nicht genau benennen. Die Farbwahl, die Charaktermodelle im Zusammenspiel mit dem Winkel der Kamera oder auch die Größe der Figuren. Ich weiße es nicht! Es war für mich (SUBJEKTIV!) unangenehm dieses Spiel zu spielen. Mehr unter [url=https://store.steampowered.com/curator/45150501/] Bullet-Heaven Deutsch [/url]
Предлагаю сделать коллаборацию с игрой, где надо было от геев убегать.
This is a charming entry into the arena survival roguelike genre. Somewhat similar vampire survivor stories. It's got a ton of potential and I can't wait to see how the game evolves over time. 10 out of 10 would rabbit again.
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bruddi survivors
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