
In Animal Shelter, your main target is to make your four-legged friends happy. Pet them, hand out treats, play with toys - and they will pay you back with great trust. Get to know the animals well enough to find them the best home! Don't wait any longer, open your animal shelter now!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Polish, Russian, Turkish, Japanese, Portuguese - Brazil +1 more
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Милая игра, но фамилии в русской локализации там, конечно, смешные... Малышева, Дзюба, Милонов, Мизулина, угораю с этого :D
Die Idee ist klasse, einige Mechaniken sind auch nett (Gerade aus dem DLC Klinik Bereich), ABER das Spiel selbst ist einfach nur flach. Tier auswählen, annehmen, Waschen, Fressen und Saufen lassen, Streicheln und meist kann man dann schon Foto machen, Online stellen, Kunden auswählen und schwupp ist das Vieh wieder weg. Teilweise dauert der Loop 2 Minuten ... und dann das ganze noch einmal. Es gibt Countdowns, bei denen es nur um Zeitgewinn geht .. Dazu kommt dass das Spiel ruckelt und manchmal schlecht reagiert. Errungenschaft: Waschen in unter einer Minute? Ja, ist klar. Wenn das Spiel nenn guten Tag hat und nicht irgendwo mittendrin wieder unterbricht, aussteigt, Dinge nicht ablegt oder aufnimmt, wäre das vielleicht auch möglich. Vielleicht ein nettes Game, wenn man ein Kind mal 30 Minuten beschäftigen muss, aber mehr ist es nicht. Leider! Denn das Thema war sehr interessant.
This game was very pleasant and fun! I enjoyed it very much and I do recommend the sequal!
[h1][b]A Paws-itive Concept with Some Ruff Edges: Animal Shelter Game Review[/b][/h1] I've spent a lot of time managing this virtual shelter, and while the core loop of caring for animals is really heartwarming, there are definitely some technical hurdles that make the experience a bit of a struggle at times. Here’s a breakdown of what's working and what needs a little more love. [b]Game Bugs & Frustrations:[/b] - Animals sometimes get stuck and won't let you interact until you save and reload. - The broom occasionally just stops working, requiring a game restart. - Screen modes (Fullscreen/Windowed) don't actually change anything, and tabbing out is clunky. - Animals posing for photos can randomly vanish if you don't stop their action. - You have to open every single cage door just to check a medical chart. - Stacks of items are annoying—you can't grab just one, you have to move the whole stack. - Items sometimes turn invisible (though they’re still usable if you can find them). - Serious save file issues: The game stopped saving after 167 hours, and even new saves eventually broke. [i][b]Note:[/b] Some of these bugs and frustrations might have been fixed in Animal Shelter 2.[/i] [b]Room for Improvement:[/b] - The music is just okay. - Multiplayer would be awesome—imagine working with friends to bathe, photograph, and manage pets at the same shelter. - More placement freedom: let us put litterboxes and bowls in our office, not just the kennels. Overall, the game has so much potential to be a cozy favorite. The developers have created a sweet atmosphere, but the technical bugs—especially the save file issues—really need to be addressed to keep players engaged long-term. With a bit of polishing and maybe some of those requested features like multiplayer, this could truly be the ultimate animal rescue simulator!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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