
Angels That Kill - The Final Cut is a dark, first person adventure game that tells the story of two men as they uncover the truth behind a murder that has shaken the city. Play through both sides of the story and discover the truth behind the murder.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Low quality noir environment
Angels That Kill has a mildly interesting story and manages to conjure up a bit of an atmosphere with minimal means. This could have been something worthwhile. But the game is too empty. Empty rooms, empty streets, empty faces. The worst part is the map. You start without one and somehow have to find the police station (?) to get a map. And even when you do get it it doesn't show which way you're facing, so you still get lost between the identical grey blocks. It also forces you to start all over if you get caught, without clarifying how that happens and how you can avoid it. I quite after ~45 minutes because the experience is just too frustrating.
legalzin pra passa o tempo
https://youtu.be/aZOwcuhPrLY It's unclear if the narrative for this game is incomplete or overly obtuse. The use of a hunger mechanic is also out of place for noir mystery theme.
Nice game and gameplay
Not even for free, save your time and money for something worthwhile.
Круто!
норм
http://www.gameblast.com.br/2015/12/angels-that-kill-noir-pc-adventure.html
Let´s put it this way. It´s an artsy game. It has a unique style and tells a short story. Around 60 Minutes. That´s what it wants, that´s what it does. It lacks any polishing or user friendly narrative. You just bite through it if the idea and the plot catches you. Unfortunately it didn´t work for me..
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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