
You are the Boy, who escapes captivity and goes through unique areas fighting (or avoiding) enemies while trying to figure out how and why he was imprisoned in the first place. Mouse-driven top-down action adventure with randomized elements and a mysterious, narrated story.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A completely bug free game, with a relaxing calm and quite beautiful animation contrasted by the difficulty of the non saveable story mode. If you like challenges, this is the game for you.
Игра классная и довольно сложная, я поиграл 12 мину и умер раз так 15, крч, покупайте игра норм!
Randomly generated dungeons, sometimes impossible. Expect hidden and mortal traps, unavoidable enemies, and near-unkillable enemies.
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A tough, but rewarding game. If you can take permadeath and love a challenge, this is a great game for you! The randomly generated levels make each playthrough completely unique, with fresh challenges and mazes. Also, completely bug-free. This game is perfect! Love it.
https://youtu.be/z6f9sbOH1_M This game is pretty challenging, but the procedurally generated dungeons keep it quite interesting. Also, the voice that narrates the game is right on point. I enjoyed it.
Too difficult. Not enough stamina and finding stamina is rare. Voice actor is a questionable choice.
I love the look of this game! I also love its randomly generated dungeons, I really do. In fact, I would say that I have been looking for a game with this type of feel for quite sometime. I don't care for the Anime or 8bit styles that dominate dungeon crawls and Rogue like games these days and just wanted something that was Atmospheric and Interesting looking. This game certainly fits the bill. Unfortunately, I am not at all fond of the gameplay itself. It seems to be one of those games that trades content, (interesting locations, brain puzzles, unique monsters) with difficulty that can only be overcome by learning annoying patterns. In other words, to progress through the game you have to learn very specific ways to move and attack and they have to be repeated over and over until they are perfected. So although it's a game that might appeal to people with OCD… for someone looking for a casual fun time exploring a Dark and moody dungeon like myself, it's nothing but frustration and annoyance. The game even seems to celabrate this “die mercilessly till you get it perfect” philosophy in the narration with becomes very annoying very quickly. At first I thought there was some hidden story. Like each time you died you became slightly more aware of some hidden ability or grand purpose… but NOPE! the game is just mocking you. It is clear that the game suffered from not enough play testing or it was tested by people that really enjoyed brutal permadeath, acid test, Dragons Lair clones. Or, maybe I was just not their target audience. Honestly though, I can’t imagine anyone having much fun with this game. Which is so damn disappointing! Because I want a fun and engaging game that LOOKS like this so damn much! ***Edit*** I just learned that this was written by a one person studio and I am very impressed by that. Like I said I love a lot about the game, but I think that is why I was even inspired to write a review, because I would really like to see more of it but feel like that will never happen. its not a matter of being stuck mind you. I understand what I would have to do... its just that I dont consider those things fun or interesting. "up-left-a-b-right-down-jump" gaming is not my thing. Maybe it is yours. Give it a chance if you like a stiff challenge as well as learning timing and patterns.
Decent for the price.... Prepare to rage!
This game looked promising - nice design, nice cool music, dungeon crawler. This is were the positive stops... At first, this is just another difficult game, so you try to adapt and learn. However you can't rewire your brain or at least not without spending hours trying and dying again. The main issue is the control scheme: there is no independent movement control from the attack and dodging scheme. I mean no wasd, no directional attack, no directional dodging either: you move, attack with a mouse click, you dodge while moving with a key press (you can't dodge while standing toward the mouse pointer - hence, you have to click toward the direction where you want to dodge then dodge... not very pratical). Last, this is not a stealth game: enemies can spot you through walls, door - the stealth key has no effect. Eveything looks promising, however the 5% bad ruins the rest. Last (again), this game is abandoned (no reply to posts in the discussions).
Game keeps crashing can't get past tutorial. Regret buying.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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