
An Amazing Wizard is a 2D fast-paced metroidvania-inspired spell-slinging roguelike where you'll create spells. Master 7 elements and merge 120 unique spells in any order to create endless possibilities. Choose from 250+ perks and 200 artifacts. Collect your lost memories and reclaim true name!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


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A The prophesied child is born once in a millennium among the wizards: Although born in the Wizard Village, he is the only one who cannot cast any magic. Instead, a mysterious Magic Hands casts spells at will on his behalf. Someone has stolen your memories and forced you into this ever-changing world. Reclaim your memories, learn the whole truth about your power, and free yourself from this world!
Myriad of builds to have! Choose from 7 unique elements, mix 100+ spells with 200+ enchantments! 200+ Artifacts and Perks will add unexpected twists to your run. Be a SUMMONER, MELEE BRAWLER, or THROW FIREBALLS with a boomerang effect.
Each biome has distinctive mobs and elites. To get to the next level, you need to defeat the boss of the world. Beware, with each next iteration dimension upgrades itself and enemies learn new tricks, become faster and stronger.
What? You say the boss muttered something strange before dying? Oh, don’t mind that at all, it’s probably nothing.
Explore 5 worlds, with each next one being distorted by Chaos more and more. Look for hidden rooms, complete challenges, fall into trap caves, and unlock more elements to help you on your journey. Psst. Don't bully the Shopkeeper.

PROCEDURALLY GENERATED WORLD - Explore a unique world every time you play.
ACTION ROGUEVANIA - This means permanent deaths where you lose everything you have found, but there are lots of permanent upgrades available.
200+ PERMANENT UPGRADES - Upgrade your starting items or statistics, add more elements to the world, increase your chances of finding better items and many more!
7 PLAYABLE ELEMENT WIZARD – Wheel the power of seven unique elements, each offering distinct abilities and combinations to match your playstyle.
ENCHANT YOUR SPELLS - Search for Astral Forges to add enchantments to all your Spells and Magic Weapons to add some special effects to them!
200+ UNIQUE ARTIFACTS - Every artifact has it's own special use. A lot of them change your Basic Spell behavior or add special abilities. Literally countless combinations.
120+ POWERFUL SPELLS - Cast Fire Balls or Tornados, Summon Creatures, Slow Time, Create Gravity Zones and many, many more...
DOZENS OF MAGIC WEAPONS - Use one of many Magic Weapons to help you survive!
50+ CHALLENGES - Test your skills by completing the trials of the Goddess of Death!
5 NONLINEAR LEVELS - Only 5 levels? Yes, but each time you die you will respawn in one of the four nature-inspired worlds and face other enemies based on the current biome. Levels order is never the same!
FEW DIFFICULTY LEVELS - Every time you kill the end boss, you will gain the possibility to change the difficulty level and face stronger foes.
MANY BOSSES - After every level you will have to face a merciless boss.
LEVEL UP YOUR CHARACTER - Gain Experience Points for killing enemies. Select one of dozens of perks after leveling up to make you even stronger!
A LOT OF SECRETS AND MYSTERIES TO DISCOVER - No spoilers!
HOURS OF FUN - This one depends on your skill. Something about 50 - 80 hours or even more!
MULTIPLE SAVE SLOTS
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 153reviews | 85% | — | $30.4K |
| $11.99 | 2ratings | 100% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好好玩,操作簡單,節奏明快。而且NPC的對話好搞笑。 我最喜歡的一點是可以自動出魔法普攻之餘、還可以自動𣈴準敵人、而且可以將3招魔法技綁定同一個按鈕出招, 還可以改按鍵,在操作上很方便。 因為我用手掣玩的,而且右手傷過, 不能長時間按RB LB等按鍵。 滿足到我在操作上需求。但是目前healing totem這招有bug, 施法之後回不了血。,開發商請改改吧。
Fun, strong potential, reminiscent of Noita, but unique. Completely unbootable on super-ultra wide monitors though. cannot navigate to menu to change monitor resolution. (Played on laptop earlier, was fun)
Altos poderes ameo
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, Spanish - Spain, Portuguese - Brazil, Italian, Simplified Chinese, Traditional Chinese, French, German, Portuguese - Portugal, Russian, Spanish - Latin America +1 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do you like deadcells? Do you like Noita's spell merging? Do you like hades? Well this game sorta mixes all off those together into a p fun and cool combination. You can create some insane spells in this, it is still in EA as off this review, but i'd still give it recc
开放商的第一款游戏,值得打磨的地方还是挺多的,未来可期,目前版本答案是加血流配合其它(比如飓风、召唤),玩法很多,尽量找同底色(3⭐+1⭐)更容易爆五星法术,法术CD比较长的可以找一把CD较短的武器打上去,局外天赋优先点每个神天赋的左边(对各个巫师均有加成),然后针对自己想玩的颜色进行右方专项加点,我觉得开发商目前最优先需要做的是把敌我分清,在打地狱难度时,我的手柄已经就是在机械运作了,新手优先在设置里调出自动攻击,并在选择难度较高时,把画质调成土豆模式,这样会比较流畅一些,22小时通关,接下来再玩就是尝试其它流派了以及等欧陆风云5了,希望有喜欢的小伙伴告诉我看哪个up的视频会比较好上手一些,我以前玩P社游戏总感觉很难入手哈哈
Если ты хочешь вонять до конца своей жизни, то эта игра для тебя
Not yet. Still needs more time in the oven. It has the bones of something great, but I don't think it'll get there. The enormous amounts of visual clutter encouraged by the game makes it impossible tell what's going on, so I can't see enemy attacks. This makes the best way to play to just run from enemies and throw spells from a distance. It's kinda boring. I'm just waiting for enemies to die. If I'm not in the thick of combat, I'm not focusing. I'm not in that flow state. I'm just running from enemies and shooting spells. It's, honestly, quite boring past the initial learning stages. Movement feels quite clunky. The platforming stages are a massive pain, and you need to be ultra precise to get through without getting hit. Honestly, I just tank them. There aren't enough spells to give a good variety. They all feel sort of same-y too. You have different elemental versions of the same spell. I'm never excited for a new spell. I hate summon spells cause they add so much to visual clutter. They are treated as important as enemies by the game, which they are not. Summons should be in the background.
Unplayable with my PS5 controller sadly ...
第一次有一个像素游戏能卡成1帧运行。
期待以后会做得更好,法术融合还会失败,那CD叠加有啥意义。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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