
FREE UPDATE; STATE OF EMERGENCY, OUT NOW! Framed for your father’s murder, you’ll need to do whatever it takes to unveil the real culprit. Tackle thrilling missions for the criminal underworld - just don’t let the cops track you down!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a nice game with a story that’s engaging, but not too complex. Gave it a full playthrough and got all the achievements. I played it with a gamepad and don’t have any issues in that regard. Performance was near flawless on both Gen. 5 Intel i7, 16GB RAM, and 4GB Nvidia GT 960M (1080p@60fps) and Gen. 7 Intel i5, 16GB RAM, and 2GB Nvidia GTX 1050 (1440p@120fps). The gameplay is good and in my opinion has a good variety of in terms of mechanics and activities in roughly the first half, but gets a tad repetitive towards the end – if you’re going for a 100%. Collectibles were genuinely nicely implemented and I enjoyed solving the riddles for some of them immensely. The races are partly skill, partly tactic/creativity (especially the ones where you are given more freedom in your choice of route), which is a good thing. I have my fair share of experience with racing games, so the gold medals were sometimes challenging, but I’d say not too much. I hope they weren’t too much of a hassle to someone who doesn’t play racing games regularly. Speaking of achievements; none of them seem to be missable. Two of them ([i]One Track Mind[/i], [i]Rollin', Rollin', Rollin'[/i]) require a great deal of grinding, took me about 1.5–2 additional hours after completing the campaign and everything else to get them. One more achievement ([i]Cut Out The Middle Man[/i]) requires a bunch of attempts to get and your mileage may vary depending on your luck. [i]No Stone Left Unturned[/i] becomes a bit difficult towards the end since the game doesn’t really track your progress in any way other than showing how many more you need and ticking clues as completed in your inventory – would be nice if there was at least a number of stashes you haven‘t found by in-game region, but there isn’t; I found about 95/100 by myself, then had to check my notes against a map online or I would spend many more hours.
Круче гта
Pretty good
This game is a Poundland version of some of the older Grand Theft Auto entries, it's enough to disregard it and play literally any of those games. I'm not saying this game is all bad, but it certainly feels very cheap and it almost looks and plays like a mobile game. The characters are uninteresting, the map is small and uneventful, missions and overall storyline lacks almost in every aspect and on top of that all characters are not voiced and all quests introductions are basically the same, with a bit changed text here and there. The camera is isometric and you literally can't tell where you're driving unless you're constantly checking the minimap which is 100% ♥♥♥♥♥♥♥♥. I was never really a fan of GTA, I mean I can play those games but there's something about it that's just not attractive to me, this game certainly does not help relieve that pain in any way, shape or form. 5/10
It's all right, similar games would be GTA1 and GTA2. I thought the story had a weird concept: "I'M COMMITTING A SMALL GENOCIDE TO CLEAR MY NAME AS MY FATHER'S MURDERER"...
Hell No! So many worthless side quest and no good storyline. I had to grind to get 100 stash, they could have made GTA SNAp type site to sync your save look what left rather then roaming here and there. Plus the main story not so good.
American Fugitive feels like a modern take on the first 2 GTA games. It has fun, top-down open-world gameplay where you're stealing cars, outrunning cops, and just generally ♥♥♥♥♥♥♥ around between missions in a decent sandbox. It's got a decent variety of vehicles and jobs. It's not revolutionary; missions can become repetitive; the story is serviceable, but nothing special; gameplay is fairly basic; the world isn't very interactive; side activities feel samey, and they just blur together after a while; and in general, it doesn't have much personality on its own; there are no fun/memorable characters; they just feel like cheap copies. Still, I think for the right price, it's an enjoyable homage and can be fun for a couple of hours.
—— 记录:24/11/15入。 —— 自由美利坚,犯罪每一天。 担负杀害父亲的罪名竟然真凶是警长... 毒品、贪污、土地强征、谋杀对手、操纵选举... 合法的路子全被坏人占了,想讲道理只能先变成罪犯 —— 双结局:复仇或者留下证据 26/05/22
American Fugitive to lekka, oldschoolowa gra akcji z widokiem z góry, która przypomina stare GTA z widokiem z góry — tylko bardziej współczesne i bardziej chaotyczne. Jej największą siłą jest dynamiczna, destrukcyjna zabawa: efektowne pościgi, rozwalanie otoczenia i włamania do domów dają sporo satysfakcji. Redrock County prezentuje się kolorowo, a fizyka otoczenia sprawia, że świat reaguje na twoje działania w przyjemnie „telewizyjny”, lata‑80. sposób. To gra, która nie udaje czegoś, czym nie jest. Fabuła jest prosta, misje czasem powtarzalne, ale jeśli szukasz krótkich, intensywnych sesji i klimatu małego amerykańskiego miasteczka pełnego kłopotów, to potrafi naprawdę wciągnąć.
Ощущается как современная версия GTA 2. Сюжет простой: героя подставили, убили отца, он сбегает из тюрьмы и ищет виновного. Сам побег выглядит комично, будто это обычное дело. Сюжет продвигается медленно - много побочных заданий, которые почти не влияют на основную линию. Зато радует геймплей: разнообразие машин, приятная управляемость, разрушаемое окружение и частые, зрелищные погони. Есть и минусы. Полиция слишком сильная, особенно в начале, когда машина слабая - уйти от погони бывает сложно. Прокачка и механика ограблений добавлены, но деньги тратить почти некуда, из-за чего мотивация быстро пропадает. В итоге неплохая игра с интересной основой, но с ощущением, что потенциал реализован не до конца.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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