
The story of a young graduate witnessing the twilight of his world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
About
This prologue to the world of Ämäränth marks (hopefully) the beginning of a long journey through the noosphere and beyond.
In corde nostro somniamus de divino rerum tumultu
Ämäränth: The Last Day of My Adolescence is a short (1-2h) and simple visual novel. There are no sprites for the characters, but you can unlock little secrets as you play.
I developed this game in my spare time to bring to life a universe I've been building up for several years.
I'm aware that the result is (clearly) amateurish and (very) rough around the edges, but I hope to pique your interest even if only for a brief moment!
Genres
Stats
Languages: English, French
Engagement
Reviews
heeeu le jeux est comme ça :) (g r capter faut que je repprene les dialogues un par un je suis perdu)
A Mysterious little visual novel with great song choices.
It's The Same Game As Doki Doki Literature Club But There Is No Anime Girls So It's ♥♥♥♥.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
有免费 有1个成就 没中文 永生花:我青春的末日 本作是《永生花》世界观的序章,也有望成为一场穿越心智圈乃至更远疆域的漫长旅途之始。 吾心深处,梦见万物神圣的喧嚣。 《永生花:我青春的末日》是一款流程仅一至两小时的简约视觉小说。本作没有角色立绘,但游玩过程中可以解锁诸多隐秘彩蛋。 我利用业余时间制作了这款游戏,只为将自己构思多年的架空世界具象呈现。 我清楚成品明显带着业余制作的痕迹,整体完成度也略显粗糙,但仍希望能在片刻之间勾起你的好奇与兴趣。
☺
Umm... what? Cool style though.
a nice game
[quote][url=https://en.wikipedia.org/wiki/AI_slop][b]Warning: AI Slop[/b][/url] This e-book is partially or completely made with talentless, soulless AI generated content.[/quote] Ämäränth : The Last Day of My Adolescence is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. Amazingly, this high school fan-fiction isn't anime themed. Is this the only e-book on Steam that doesn't have an anime theme? Nobody knows, because nobody could suffer the sheer agony of reading all that cringe to find out. Anyway instead of using an application to generate anime pictures for the backdrop, the "author" of this garbage used AI Slop instead, insulting gamers everywhere. AI Slop is an affront to all gamers and all content creators. It's disgusting. The book itself is just a crappy fan-fiction "slice of life" about the end of adolescence, which I presume the author is looking forward to so he can move from his old childhood bedroom into his mothers basement where he can make more AI slop with Midjourney and pollute Steam even more. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the e-book peaked at only 3 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 3 copies to satsify the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
Норм скипается
Kısa ama ilginç bir atmosferi var. Görseller minimal, karakterler yok ama hikâyesi kendine çekiyor. Amatör ruhu hissediliyor ama denemeye değer.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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