
A high‑octane multiplayer shooter built for players who want speed, strategy, and seamless cross‑platform action. Alvo delivers fast, addictive VR firefights with tight controls, competitive modes, and intense close‑quarters combat that keeps you jumping back in.
Modeled estimate, not a reported figure. How we estimate →
About

A high‑octane multiplayer shooter built for players who want speed, strategy, and seamless cross‑platform action. Whether you’re on PSVR1, PSVR2, Quest, Pico, or SteamVR, ALVO brings everyone together in one shared battlefield. Your headset doesn’t limit you — it connects you.
Choose from six distinct modes, each offering a different style of combat:
Training – Hone your skills against AI.
Free‑for‑All – Every player for themselves.
Team Deathmatch – Classic squad‑vs‑squad firefights.
Search and Destroy – Tactical, high‑stakes objective play.
Hardpoint – Hold the zone, control the chaos.
Zombies – Survive waves of the undead with your squad.
ALVO is built to adapt to you. Choose between manual or button reloads, customize your HUD elements, and even change the entire UI color theme. Play sitting or standing — your comfort, your style.
Progress through the ranks to unlock new gear and expand your arsenal. Customize your loadouts with:
Scopes & reticles
Lasers & attachments
Weapon skins
Trinkets & cosmetic upgrades
Equip up to two perks to shape your playstyle. Need more stamina? Extra ammo? A little explosive resistance? Build the advantage that fits your approach to combat.

Earn consecutive kills to unleash powerful support options. Trigger different Killstreaks at 3, 5, and 7 kills to turn the tide of battle.

ALVO features 14 core maps, with 4 day/night variants for added variety. From tight urban streets to wide‑open outdoor arenas, every map is designed for fast, tactical VR combat.

To enhance the experience even further, ALVO supports community‑made maps. Expand the fight with custom maps crafted by the community through our private match feature.

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
They release a trailer for this game like 4 or 5 years ago and it looked pretty cool, I was pretty stoked. There was a while there where I assumed it had been abandoned as there was no news of any kind. Then we got the first gameplay footage and the game looked pretty bad. Sometimes VR games don't show super well so I figured I'd give it the benefit and try it out, though I had my expectations pretty low. Not low enough apparently. This game is embarrassingly bad, I genuinely don't know how even a single developer could work on something for 4-5 years and end up with this garbage. This MIGHT have passed for acceptable in 2016 but this is completely unacceptable today. This developer clearly just bundled together a bunch of purchased assets and put it up for sale. Maps are not designed to accomodate the movement speed. The weapons automatically reload when you point down, one handing weapons seems totally viable, weapon handling is super janky and doesn't even adhere to the more common standards like trigger for mags and grip for weapons. There's a baked in melee animation if you're out of ammo and try to fire. At this point there are free games with more design sense and polish than this. Even if this one were free it's not worth the space it takes up on your drive. I have no idea who they intend this game to be for but I can only assume it's designed for players who don't know any better and are too lazy to look at another option. If you want a fast paced CoD like shooter then look at [url=https://store.steampowered.com/app/963930/Contractors/]Contractors[/url] It's got that in spades plus amazing modded content for custom maps and modes. If you want a focused competetive 5v5 game with lots of polish look at [url=https://store.steampowered.com/app/1922010/Breachers/]Breachers[/url] If you want something free that is still much better than this look at [url=https://store.steampowered.com/app/1384320/Grapple_Tournament/]Grapple Tournament[/url] or [url=https://store.steampowered.com/app/1386890/Hyper_Dash/]Hyper Dash[/url]
Closest thing to COD in VR. Love the speed of this game and the freedom of movement. Great community and also has a competitive scene that has been going on for about a year.
I'm an adict. been playing playing non stop since the day it released on Quest. I dont really play anything else anymore.
I play Alvo on Meta Quest 3 and now I have bought the Steam Version. Alvo is an excellent game, I think it is the best VR Shooter Game. At the beginning it is a little bit hard, especially if you play against much stronger opponents, but it is just a question of time when you improve. Do not give up, just continue to play. There is "Free for All" Mode - everybody is against everybody; this is quite difficult. Then there is "Team Play", where one team fights against the other team. Under "Team Play", there is possibility either for "Team Deathmatch", or "Hard Point" (Capture the flag), or "Search and Distroy (one team has to place the bomb and the other team has to defuse it). For starting players, it is better to start "Team Play", it is easier. Me personally I like especially "Search and Destroy". I have quite a strong PC for PCVR, I can play Half-Life Alyx (including the custom made single player maps), but actually I prefer playing Alvo, as it is "more action", more fun. As for the other VR Games, such as Onward, Contractors, Pavlov etc, I find them much more difficult than Alvo. I prefer Alvo, because when playing "Search and Destroy", you can help your teammates, revive them, give them advice, navigate them etc... I also like that there is possibility for automatic reload of weapons, it is practical. And I like that it is not full of screaming kids.
an sich könnte es ne lustige sache sein, wenn es sich nicht lobbytechnisch katastrophal spielen würde, hast waffen die Levelabhängig sind und auf höheren level gibt es waffen mit höheren schaden, nun wirst du aber mit LV 1 gegen lv 50 spieler gematcht die dich dermaßen hart aus dem leben klatschen das man sofort die motivation verliert.
Great game runs good on pc. Been playing this game since before release and it is night and day from then. It has something for everyone from tdm hardpoint ffa snd or zombies. It has the feel of a cod vr shooter. The community is great and if you new to the game just ask the higher levels for help if have any questions they will help.have the game on steam oculus psvr1 and psvr2. It crossplay!!!!
This is by far the best FPS I have ever played. I've played all of the other FPS's including Onward, Pavlov, Contractors and this is the fastest most competitive of the lot. We have also got lots of context on its way! In addition to this it has the most awesome community I have ever been a part of.
STEAM 2024 "MOST BRAINDEAD GAMEPLAY" award winner is here! Not worth it. Extremely bare-bones game with little to no polish on it's already miserable foundation. Guns have no recoil even when held in one hand, there's no aim/ADS movement speed penalties, guns reload themselves and majority of movement options like ladders are bound to buttons (in a game that claims to be built from ground-up for VR). TTK is also tragic, with all the guns killing in 1-2 shots regardless of ANYTHING. Movement speeds are comically unbalanced. All in all, you can feel your braincells dying as you play. 0 fun to be had, although it might just pull out kids from other, more serious/demanding games.
Played this game when it first released on PSVR 1 and it was a blast. People need to understand that this game isn't exactly going for realism. It's a fun, whacky little arcade shooter. I've missed the movement speed and sliding that this game has and I look forward to leveling up to earn those weapons and attachments back that I had back in the day! Oh yeah, and don't sleep on the zombie mode! Great fun with friends.
There are design choices here that are a stark reminder that this game is dated. Auto reload has no place in PCVR. Dated visuals aside, the game feels like a poorly designed flatscreen game that was turned into VR at the last minute.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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