
Alvara: Forge your destiny! Every choice shapes the adventure in this turn-based narrative RPG. Forge strong relationships, influence the story and recruit allies whose power depends on their affections. Craft, potion, explore, dominate. Alvara: Choices and alliances chart your course!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French*, German, Spanish - Spain*languages with full audio support
Reviews
When I accept games via the curator, I don't normally write bad reviews, especially if the price is very low, but here they are asking for 10 euros. That's pretty exorbitant, so I'll write a few words about why I think so. Apart from the fact that this game lags like hell and that's not because of the frame rates, it's also badly translated with Google. There are people who like to buy games from small developers and overlook a few bugs, but you shouldn't pay a cent here. You'd be better off buying an old game that's on sale.
Histoire très complète, univers incroyable, belle aventure, Alvara est un jeu avec une vraie profondeur, le développeur qui est seul met est à jour le jeu très régulièrement pour améliorer le jeu, il est aussi très à l'écoute de sa communauté ! À essayer les yeux fermés.
Alvara is a fairly straightforward Unreal Engine asset flip, although it should be noted a little effort went into trying to make a game, and "trying" is the operative word there. But it doesn't pass the basic test for what makes a game anything more than an asset flip. Two notable criteria for what makes an asset flip instead of legitimate use of stock assets are whether those assets comprise the majority of the game, and whether the "developer" properly credited the people who created most of the assets in the game. This game fails both of those tests. The "developers" here didn't credit any of the artists and real, actual game developers who created the assets here, so this is plagiarism, as well as cash grab shovelware. In this case, the asset flipper took a bunch of Unreal Marketplace/Fab fantasy/RPG assets and rearranged them haphazardly into a kind of third person RPG... thing... and translated everything with Google Translate. Which should be ashamed of itself, because reading this is rough. It's thoroughly unpleasant to play and it's deep in development hell. The developer hasn't updated this in months and there's no coherent plan in sight for this to be completed... and given the dead silent reception from gamers (see below for player counts), there's no incentive for the developer to bother. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution, just an "auto detect" option. I suspect that wasn't intentional and it's just bugged and the developer either didn't test it or just doesn't know how to fix it. Game development is not easy if you want to do it right. Anyway, there's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The camera and movement controls are, to put it mildly, a train wreck. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 3 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 110,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. This kind of asset flipping isn't harmless. It makes it harder for gamers to find genuinely made games from ethical developers. It makes it harder for genuine indie developers, who put hard work into trying to make real games, to find an audience for their products. It gives indie developers a bad name. So, should you buy this asset flip? Is this better than any of the 110,000+ genuinely made games on Steam? Of course not! Alvara has the total ripoff price of $10 USD, for which you could easily get any number of older AAA games. Given the defects and quality issues with the game, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend. For comparison, the $10 asking price for this game could get you games like "Disco Elysium", "Final Fantasy XIV Online" or "Mass Effect Trilogy Pack". Quality, professionally made games like those are frequently on sale cheaper than this. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote] [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developer brazenly admits they're plagiarising... they took someone else's assets, and did not credit them. Gamers are not supposed to "guess" if a developer didn't actually create the assets in their game. When developers do this, they position themselves as having their name against those assets... it's 100% plagiarism. If they used someone else's work in a Hollywood movie, they'd be sued into the ground and never work in the industry again. They're tacitly telling gamers because this is their game, the assets are also theirs. We also know that this is deliberate. It's easy to include a simple credits page. Why would the developer deliberately choose not to do this, if not to hide the true origin of the game assets from gamers? Claiming the work of others as your own, failing to credit the work of others, is highly unethical, [i]and the developer here now openly admits to it![/i] Obviously this is unethical behaviour and I've explained clearly why. And of course, the ethical, creative and intellectual bankruptcy of taking the work of others and trying to get paid for it is not the only reason that asset flips like this are widely despised by gamers. It's just not okay. So apparently while the developer apparently has no time to replace the plagiarised assets (whether or not the license permits them to be used at all, and I don't trust the developers words here... they've already doubled down on their unethical behaviour), or even finish making their asset flip, they have all the time to breach Valve guidelines to protest about gamers being told the truth about this unethical plagiarist asset flipper. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this abandoned asset flip to anyone.
Je suis le jeu depuis pas mal de temps maintenant et je le teste depuis son alpha précoce (entre 10 et 15 heures maintenant) et on peut dire qu'il va dans le bon sens avec une bonne progression. Quand on sait qu'il n'y a qu'une seule personne derrière le titre, c'est un sacré challenge et un vrai travail de pro. Alors tout n'est pas parfait, il y a des imperfections ce qui est totalement justifié avec des textures parfois moches qui font penser à un jeu dépassé graphiquement. Mais l'ambiance, la narration parfaitement maîtrisée, le système de gameplay sont la force de ce jRPG occidental qui s'apparente à un Final Fantasy avec combat au tour par tour. Il faut voir l'évolution du titre, mais j'ai foi en ce développeur qui apporte tout son amour à ce projet qui lui tient à coeur et qui n'arrête pas les mises à jour. De toute manière pour vous faire votre propre opinion, il existe une démo. Et franchement à ce prix, qu'est ce que vous risquez ? Suivez l'actualité des RPG ici : https://www.rpgjeuxvideo.com/
Histoire intéressante et bonne intrigue, les PNJ ont toujours quelque à vous raconter ce qui ajoute une partie vivante au jeu. Système de combat tour par tour parfait qui ajoute de la stratégie. J'ai testé la démo et la bêta je le recommande fortement pour tout les adeptes des RPG (et même pour les curieux). Hâte de découvrir la suite !
un scenario prenant. on a hâte de découvrir la suite, qui fait vite oublié les défaut de jeunesse du jeu. quelques bug (mais c'est de l'early acces donc non finalisé) tel que le réglage de luminosité ou de son qui ne sont pas enregistré. des énigmes qui, avec un peu de réflexions, sont résolvable par tous. un jeu à découvrir au vu de son petit prix. ================================== a gripping storyline. We can't wait to see what happens next, which will quickly make us forget the game's teething problems. a few bugs (but this is early access, so it's not finalised), such as the brightness and sound settings not being saved. puzzles that, with a little thought, can be solved by anyone. A game worth discovering for its low price. (Google translate)
[url=https://youtu.be/7y6HUJKXPPE?si=7-mzvTlBmfqvjCQY] First 20 Minutes Gameplay Here[/url] I've been waiting for a game like this for some time now... A game that leaves me still unsure of what to write about! This game has so much wasted potential, at least in my opinion. The story isn’t bad—for a classic RPG—but sadly, there are a few things that are a bit jarring. Please note, these are purely my personal opinions, and some of these aspects may or may not be manageable in the game itself. After playing for a few minutes: - Regarding the movement keys (and I’m not sure if this is the same in France), they start with an AZERTY layout, so you’ll need to change them. - For me, this game feels like it’s trying a bit too hard. Sometimes, simpler is better. I understand the devs wanting to showcase the best of their abilities, but occasionally, it feels overdone. - One of the biggest annoyances is the simpleton who’s supposed to teach you the game. It's not his method that bothers me but rather the animation that plays when he's explaining things. It’s not a natural movement; he seems to be... dancing? It makes it distracting when I’m trying to read important instructions that help with understanding the game. - It throws a lot of information at you within the first 20 minutes, which can be overwhelming, especially for a first playthrough. - Lastly, at the start of the game, don’t forget to save in your house in the village! In the end, it’s a “maybe” game for me. You’ll have to try it yourself to see what you think.
Alavara est un jeu narratif très prenant. Passées les premières minutes, je me suis laissé emporter dans cet univers captivant. Mon expérience a été immersive. C'est un peu une première pour moi dans ce style, et je dois dire que je ne suis pas déçu. Moi qui ne lis pas énormément, c'est une belle alternative pour associer lecture et jeu vidéo. Si on ajoute à cela le fait que c'est un jeu indépendant, avec des créateurs et des développeurs réactifs et à l'écoute, vous avez là un cocktail gagnant. À tenter les yeux fermés.
Great Game! Yeah it needs a lot of work, but iam sure this Game will be amazing one time... The developers are always there and available! If you have ideas etc you can contact us via Discord and you will ALWAYS get an answer! Of course, people, the game is still in development, so please have some understanding and rate the game accordingly and don't criticize negatively because of overexpectations... So you're making it really difficult for decent developers to advance their game if there's no chance from the start receives! I would have bought it too, but in the end I got a free key because they were looking for testers! It's not necessarily my thing (round-round combat) but I'm trying my hand at it and thanks to Alvara I'm able to do it. The Ideas great, no long running thanks to the Fast Travel system which ist really Easy and great for the game! The Tutorial show everythink you need to know about the Game, the Story ist interesting. The Skillsystem is good. You can buy Books and skill how you like . Only the Stats... that works automatical... i wished here a manuell positbility
有成就 没中文
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