
In a classic adventure from Accolade, P.J. Barrett is transported to a bizarre realm of alien mystery. Follow P.J. through a marvelous universe of acid pools and frags, quirls and fluboxes, floaters and wraiths. There's a deep mystery here that only he – with your help – can solve.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
(Foreword: You may ignore my playtime; I played the crap out of this upon original release. Now I'm just having a bit of fun running around the world.) Altered Destiny is an adventure game where the player controls the character with the arrow keys and types commands with the keyboard. There are two specific issues I want to address with this review, which could affect your decision to purchase Altered Destiny: 1. This is the inferior MS-DOS version, and not the Amiga version, which has significantly better graphics. I realise there used to be some commercial rights issues with running Amiga games via emulators. However, Amiga Forever provides a solution for selling Amiga games on PC running through emulators. Publishers like this one should look into it. 2. This game has one of the worst parsers ever. (The parser being the typing interface.) The vocabulary for general purpose English words is tiny, even as it contains many strange sci-fi terms inherent to the game world. Many of these might not even occur to the player to enter. (Make notes!!) Because of the limitations of the parser, completing the game may very well prove impossible, even for very experienced adventurers (like myself *sigh*). Even considering the above two points of contention, I'm still going to recommend adventure fans pick up Altered Destiny. The world building is fantastic. And it's a shame Accolade never released a sequel.
Very old Accolade adventure game, same style as the Les Manley games, which got overall negative reviews on other sites as it's not on steam yet unfortunately, which think is a bit undeserved. The story is a bit a vague, and when i played this the first time like 20 years ago, it took me a whole month just to figure out how to get off the island, and it has some very difficult bits that would take you to be a genius to figure out those puzzles, and the typing commands you use also don't always cooperate with you, you need to be very specific.. Also you can die in several tedious ways especially if you walk to fast, like fall off things, walk in lava etc. Still so are more adventure games, and overall it's still nice to have this on steam, and a blast from the past, just save often, and don't feel bad if you look up for hints once a while. Now i am waiting for accolade games too please??? (Are we there yet?, Elvira, Waxworks, Test drive).
Altered Destiny is a striking time capsule from the early era of graphic adventure games, offering a glimpse into a period when developers were experimenting boldly with storytelling, interfaces, and surreal worldbuilding. Originally developed by Accolade, Inc. and now reintroduced to modern audiences through Ziggurat’s Steam release, the game embraces its 1990 roots unapologetically. It tells a classic fish-out-of-water science fiction tale, following an ordinary man, P.J. Barrett, whose quiet evening takes a bizarre turn when he is pulled through his television and deposited on the alien planet of Daltere. From that moment on, the game commits fully to strangeness, presenting a world that feels imaginative, colorful, and intentionally alien. The narrative framework is simple but effective for its time. P.J. is quickly informed that Daltere is in crisis due to the theft of the Jewel of Light by the villainous Helmar, and his unexpected arrival marks him as a potential savior. Rather than focusing on deep character development, the story functions as a loose guide that pushes the player through a series of distinct locations and challenges. What makes the journey memorable is not the plot itself, but the tone and atmosphere surrounding it. Daltere feels dreamlike and unpredictable, populated by strange creatures and environments that often seem to follow their own logic, reinforcing the sense that P.J. is truly out of his depth. Gameplay is firmly rooted in classic adventure design, combining point-and-click navigation with a full text parser. Players can click on objects to examine or interact with them, but many actions require typing commands, often in complete sentences. The parser is surprisingly robust for its era, capable of recognizing a wide vocabulary and allowing for more expressive interaction than many contemporaries. At the same time, this system can be one of the game’s biggest hurdles. Progress often depends on discovering the exact phrasing the parser expects, and logical solutions can sometimes fail simply because the wording is slightly off. For players accustomed to modern interfaces, this trial-and-error approach can feel archaic and demanding. Exploration is a major focus, and Altered Destiny offers a substantial world to wander through. Daltere is made up of dozens of screens filled with vivid, almost psychedelic visuals, from floating islands and glowing caverns to alien forests and mechanical structures. The art style is bold and colorful, clearly aiming to convey otherworldliness rather than realism. While this makes the environments memorable, it can occasionally obscure interactive elements, requiring careful observation and experimentation. Navigation itself can also be clumsy, with movement sometimes leading to accidental falls or frustrating deaths, a reminder of how unforgiving early adventure games could be. Puzzles are plentiful and form the backbone of progression. Many of them are clever in concept, encouraging players to think creatively about how objects and environments interact. Others, however, suffer from limited feedback and opaque logic, making it difficult to tell whether you are close to a solution or completely off track. Saving frequently is essential, as missteps can easily result in lost progress. For players willing to embrace this old-school philosophy, solving a puzzle can feel deeply rewarding, but patience is required to push through moments of confusion or parser frustration. Audio and presentation further enhance the game’s eerie atmosphere. The soundtrack is sparse but effective, using ambient tones to underline the alien nature of the world. Sound effects and music are not used constantly, but when they appear, they help reinforce the feeling of isolation and mystery. Ziggurat’s re-release preserves these elements faithfully, choosing authenticity over modernization. While this means there are few quality-of-life improvements, it also ensures that the game remains true to its original vision. Overall, Altered Destiny is best approached as a historical experience rather than a modern adventure game. Its strengths lie in its imagination, surreal presentation, and willingness to be strange and experimental. Its weaknesses are equally rooted in its age, from parser dependence and unclear puzzles to awkward movement and unforgiving design. For players who enjoy retro adventures or are curious about the evolution of the genre, it offers a fascinating and memorable journey. For others, it may feel challenging and outdated, but even then, it stands as a reminder of a time when adventure games dared to be unapologetically weird and ambitious. Rating: 5/10
Это приключенческая игра в духе Space Quest и King’s Quest, только с психоделическим фоном и слабым сюжетом. По продолжительности короче указанных игр и нужно совершить меньше активных действий, что бы завершить игру. А так в целом не плохой квест.
it's like an oximoron or something but i love it
Сами Боги моложе этой игры.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| My Pet Sitter is a Futanari | $590.7 | 68 | 72% | $0.66 |
| Dream Catcher | $588.3 | 95 | 54% | $0.49 |
| Furry Woof | $594.3 | 96 | 70% | $0.49 |
| Stickman in the Portal | $594.3 | 80 | 60% | $0.49 |
| Walking In The Abyss - Definitive Edition | $594.5 | 65 | 95% | $0.49 |
| 100 Find Kitties: Kitty house II | $595.1 | 59 | 88% | $0.69 |