
From Gooseman, creator of the original Counter-Strike mod - Alpha Response delivers intense police action in dynamic, real-world environments. Fight solo or with friends against diverse enemies in high-stakes missions that demand fast reflexes, teamwork and split-second decision making.
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About

From Gooseman, the inventor of the original Counter-Strike mod, comes Alpha Response, a fast paced singleplayer / co-op experience that puts you in the boots of elite police forces worldwide. Inspired by arcade action games from the 90s, such as, Virtua Cop, Time Crisis, the firefights in Alpha Response are very dynamic and will push the player to their limits.
Respond to critical situations requiring surgical precision to save innocent lives. Every decision matters in a world where threats lurk around every corner. Bring justice to criminals and terrorists that are bringing chaos to the streets using a wide arsenal of weapons and equipment.

Join a global police initiative battling cross-border criminal syndicates. Choose your elite unit and take the fight to the enemy.
Team up with 3 friends in explosive 4-player co-op or take on the challenge solo with AI controlled teammates. Coordination and fast reflexes are key - your survival depends on it.


Alpha Response features heart-racing dynamic missions from hostage rescues to bomb threats with multiple approaches to tackle each mission. Enemies spawn differently each time and can enter the mission by vehicle or on foot and the player will need to be aware of his surroundings at all times.

Fight across massive, detailed environments from city streets and massive metro stations to towering cathedrals and industrial complexes. Navigate indoor and outdoor battlegrounds teeming with civilians who need your protection.

Face a lethal variety of opponents - hardened criminals, attack dogs, flying drones, armored vehicles, and helicopter gunships. Each threat demands unique tactics to overcome and you'll always be kept on your toes throughout the mission.

Dominate with an extensive arsenal from sidearms to heavy weaponry. Deploy shields, grenades, and vehicles to gain the tactical edge. Every tool is essential for mission success.
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Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oynanışıyla optimizasyonuyla her şeyiyle yarrağımdan hallice bir oyun.
What a horribly made game. Expected so much more from a counter strike legend but instead got a poorly made unity asset flipped mess. Game is beyond buggy and the positive reviews are most likely bought reviews. There's not a single chance in hell anyone genuinely loves this
за практически два года раннего доступа и публичной обёртки "от создателя кс" я прихожу попробовать и вижу игру уровня браузерного шутера жанра "клон кс", текстурами которой можно помыть руки, а твои напарники-боты в одиночной игре, по всей видимости, нанялись на полставки ангелами-хранителями, поскольку когда тебя подбили, они то ли дистанционно (но я их так и не встречаю) то ли где то с небес возрождают тебя враги может и неплохи, разнообразие хорошее, ровно как и миссий, но их реализация ужасная, некоторые заложники спавняться прямо на стенах, а враги могут стоять на невидимых башнях (i guess??), с которых обстреливают тебя лирическим отступлением скажу, не знаю, в какой это ♥♥♥♥♥ стране происходит, но я уверен, что не хочу там жить, поскольку в один день на каждой улице происходит по паре терактов, да каких: со смертниками, заложниками, террористами с РПГ в городской-то местности и собаками (???) деньги однозначно верну, за такие деньги лучше куплю что-то куда приятнее, это было бы совсем оскорблением для моего кошелька тратиться на то, во что я могу бесплатно поиграть вбив в поиск "флеш игра кс" графику заценить не смог, потоу что уже на high идут просадки ужасные, что уж об ultra с дополнительные настройками, поэтому это ещё сильнее добавило flash-атмосферы в весь этот сон при гипертермии как бонус, игра супер неодзывчивая, где-то звуков нет, хотя должны быть (к примеру при доставании оружия), что делает всё ещё страннее
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Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the concept is interessting and fun but, being a Unreal engine game, you already know what type of performance issues youre gonna be dealing with doesnt help the fact that it's not fully finished yet, so i'll give them the benefit of the doubt that it might get better in the future, we'll see
Feel unfinished currently, need more time to really shine.
Steam Early Access TOS states you shouldn't sell promises, it's not to crowd fund, and the product should reflect it's end goals - This game is LESS than a tech demo. Here's my experience - Didn't recognize my RAM being free, if you dont have enough "ram" it just won't launch into a mission, the game will crash. Audio kept popping, almost damaged my speaker. Hostage when rescued ran backwards. Foot falls and walk speed don't feel grounded. AI is programmed to just run to a point and shoot, they'll run Infront of you, run out into open gunfire, run into walls. This has been in development for two years and the next update they have is "adding ray tracing to improve graphics" - ray tracing is not going to improve anything if you don't work everything around it like texturing, models, and small visual tech.
Please dont buy this ♥♥♥♥♥♥♥♥, the viewmdoel looks ass, the mechanic of rescuing the hostages sucks, needs real effort, no prologue, and isnt epic 1/10
EARLY ACCESS REVIEW This game feels like a genuine "Early access" title the way that term was once used, things are clearly missing sounds and plenty of stuff isn't all fleshed out visually, and performance and responsiveness are quite off. Still, despite that sounding like a harsh indictment; what's here is kind of awesome! The actual shootouts are extremely cool and everything feels very hectic and exciting, the different kinds of missions and objectives are a lot of fun and the large levels are very well conceived of! The game, at a first try, is really fun even though it's not really coherent yet. I believe this could end up really great given enough work!
[h1] カジュアル寄りな欧州風の都市での対テロ戦Co-op型FPS [/h1] なおソロでも味方BOT出てきてくれる(プレイヤーからの銃弾は当たるのでFF注意!)ので問題なし。日本語は無いものの丁寧なチュートリアルがあるうえにプレイ中の英語も簡単な物ばかりなのでミッションの種類だけ覚えれば英語力も不要。 4gamerのインタビュー記事によるとタイムクライシスから着想を得たとのことで、確かにフィールド上は路上なら多数の車や公衆電話、ベンチ類。屋内であればダイニングキッチン、ゲーセンや事務室、被服店等々、区切りの多い間取りや遮蔽物の多さは感じさせる部分がある。隠れる場所には困らないが、逆に隠れられる場所も多いので判断力とエイム力が問われる。 プレイ感覚はKilling Floor等のウェーブ制シューターになったPAYDAYが体感だが近い。1ミッション遂行→近くに出る武器箱で買い物→次のミッション地点に車か徒歩で移動→ミッション遂行…の繰り返し。 ミッションの種類は爆弾解除、人質救出、強盗阻止、VIP護衛の四つ。そのプレイで最初のミッションだけは選択可能だが後のミッションはランダム選出になる。 ちなみにプレイ中に買える装備は段階的に増えていく方式。最初は警官故かSMGとSGしか買えるものが無いが、SWAT装備になってからAR、そこから更にLMG、SRと増えていく謎の縛りシステム。SWAT装備になったら全開放でもいいのでは…。 面白い点として部屋建て時にある程度こちらでバランス調整が出来る。プレイするミッション数、リスポーン可能回数、プレイヤーの火力、敵の数、スポーンレート、発見力、火力、命中精度、特殊の個別有無とかなり幅広い。 なので敵大量だが低火力低精度にして暴れるもよし、逆に敵少ないものの高火力高精度超反応の異能生存体に挑むもよし、と遊べる幅が広い。敵体力についてもプレイヤーの攻撃力を下げることで疑似的に上げられる。 プレイヤーの外見が保存されてそうにない(私が外観要素に無頓着極まりなくて分からないのもあるが)事、装備品の大半がプレイヤーレベルでロックされてて武器の自由度がそんなに無い事など正直気になる点もあるが、価格帯考えれば遊べる出来。 気楽な銃撃戦が楽しみたいならおすすめ。
Its peak its kino its like playing time crisis in first person shooter form. Goose man COOK AND KEEP COOKING tactical intervention Lives on
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