
A SINGLEPLAYER score attack game for quick sessions of focused adrenaline where you complete various goals and beat difficult score challenges. Only pure combat where precision and technique is rewarded
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About



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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
进去就自动退出根本玩不了
一直闪退一直闪退,垃圾游戏
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Будто в Квейк сыграл, но в одиночку.
Back then we didn't have many free to play multiplayer games. We didn't even have internet, only computers and games we bought on discs at the market. When you have multiplayer game but no internet, you could still have some fun just by creating empty server in CS/HLDM/UT/Quake and adding some bots to play with. Usually these bots were pretty stupid, so to spice it up we made more rules for ourrselves, like having to use only one weapon, or kill this number of bots within time limit, or do all of that and also not die a single time. You can still see some videos with challenges like these on youtube: https://www.youtube.com/watch?v=kzsWcYwxdjA This game resembles all this stuff. It plays kinda like multiplayer game with bots, there are many optional challenges, you can do as many as you like, each one gives you some points, the more points you have the more mappacks you unlock. Do all challenges on one specific map and you also unlock some mutator or cheat. Difficulty levels change the amount of mistakes you allowed to make per run. Gameplay is very addictive and gunplay is satisfying. Graphics has this ascetic type of beauty, which is good for budget pcs and gives clean visual look without distracting you from gameplay. First chapter's sountrack is kinda cheap so most people will probably turn it to mute and won't see how much better music gets in the second and third chapters. Overall game sure worth it's money and delivers some high quality entertainment for about 15-20 hours if you just want to get to the ending and credits screen, and some more if you want to get all the highscores and optional objectives/secrets on all maps. If you get to the ending, you'll see the behind the scenes video, which will show how game went through development process, which is some forgotten nowadays thing along with cheatcodes and such soulful oldschool gamedev stuff.
挺好玩的 制作组还特地分了五个难度同时照顾手残党和喜欢挑战的玩家 没中文也不算特别影响体验 就是解锁章节要打点数点数要靠之前关卡的评分和特殊要求拿不能过了关就行 但整体来说还是偏爽的
за что я деньги отдал?
bought it when it wasnt free
Çeşitli hedefleri tamamladığınız ve zorlu puan zorluklarını aştığınız hızlı odaklanmış adrenalin seansları için TEK OYUNCU puanlı atak oyunu. Yalnızca hassasiyet ve tekniğin ödüllendirildiği saf dövüş.
Game will soon be Free 2 Play.
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $4.1K | 23 | 74% | $7.99 | |
| $671K | 12.4K | 97% | $2.99 | |
| $74.5K | 191 | 98% | $12.99 | |
| $4.8K | 29 | 100% | $5.99 | |
| $522 | 2 | 0% | $9.99 | |
| — | 0 | — | — |