
Aliens: Fireteam Elite is a cooperative third-person survival game set in the iconic Alien Universe. Battle through hordes of different types of Xenomorph, customize your character and gear, and level-up as you try to contain this ever-growing threat.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 4 → 5.71/day in the week after.
About
Play with up to two players or AI as you battle through four campaigns to explore the mystery of a new planet, LV-895. Discover what hides in the ruins and caves beneath in this third-person survival shooter set in the Aliens universe.
Build your fireteam focusing on class composition, consumables, and weapons to take down Xenomorphs, beat Challenge Card runs, or play various game modes with friends.
Blast through hordes of Xenomorphs, evade deadly Prowlers and Spitters, and set up defensive positions to stay alive long enough to get your fireteam to safety.
Build your Marine the way you want. Level up in each of 7 unique classes or be a master of one. Choose your weapon – everything from magnums and SMGs to rocket launchers – and use over 130 unique perks to create the build of your choice.
Level your character through 7 Class Kits, each with two unique abilities to use in combat and unlockable perks. Max out a variety of weapons, powering them up in stats the more you use them.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 27.1Kreviews | 80% | — | $15.4M |
| $7.49−75% | 8.8Kratings | 66% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good with friends
Divertido, recomendo um mod de bots realistas para jogar no single player. É um pouquinho diferente dos games zombies padrão e ainda mais se você tiver assistido todos os filmes da saga então vai curtir muito a vibe do game. 9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1087.4/day in the week to Jul 16 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Portuguese - Brazil, Russian, Czech, Polish, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Korean*languages with full audio support
| $29.99 |
| 5.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid PVE experience. Great for fans of the Alien Universe.
Цікава гра, але онлайну нема. За 30+ годин мені підсунули живих гравців аж 1 раз.
Just more jank from Focus Entertainment.
Es muy entretenido. Me pasa que a veces tarda mucho en encontrar a mas jugadores pero nada grave. A veces lo juego solo y me la paso genial.
As a diehard fan of Aliens franchise, this game was a major disappointment. Perk system is really nice, the challenge cards, the missions were okay, some kind of plot is there too. The dialogue voice in mission was, well, not for me. Bugs I was able to see were: reload on pump shotgun(just the looks, it doesn't affect the gameplay); the "no-aim, no-shoot" bug because of full-screen windowed(extremely annoying); the "I go through the texture" for xenos(fine unless not). And many more, but even that doesn't really mean as much, yeah? Well, P2P connection, ♥♥♥♥♥♥♥, what a way to drop the game. Even with perfectly stable connection, with less than 20kms distance between players, no matter who is host, we both get ping so high, that we don't see anything happen for a few minutes. Not a few second, a few damn minutes or it won't disappear at all. Yeah, next time you create a game SPECIFICALLY for team-play, think of better way to do that. Absolutely, not recommended.
A good deal at 50% off. Also no you don't need to play this game to play Fireteam Elite 2, there's barely any story other than marines blowing stuff up. It gets the combat side quite right. Shooting feels good, guns and classes are different and messing around with builds is surprisingly fun. Above all else, I think the game gets the power level of marines in a good place. The MAJOR downside is the grind. I'd assume locking weapons and "talents" behind random drops is a design choice leftover from dev's live service dreams--btw it's a good thing they didn't go with live service because I won't be able to play this game now, it would have crashed and burned years ago. Another possible leftover is how much grind you have to do to unlock your characters full potential--with 3x EXP cards you can probably max a character in 10 games. It's hard to justify the grind for a game with one and a half enemy types and only one type of encounter. The challenge card system is interesting as in you can lower the difficulty by adding help, or make it harder but get more exp/credits. The way you get these cards tho was a disaster so much so devs made those cards totally free for a change. I would hope devs just make those into modifiers you can freely enable or disable in the next game.
Good fun, no in game chat tho.
Juego divertido para echarte unos coops con un par de amigos. La ambientación, mola. Los sonidos molan. El gameplay se deja jugar. Tal vez le falte chicha y contenido que se va al DLC. Para pasar el rato es recomendable.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $9.1M | 12.2K | 62% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.4M | 20.3K | 78% | $24.99 | |
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| $15.5M | 68.2K | 96% | $9.99 | |
| $15.3M | 21.5K | 80% | $29.99 | |
| $15.5M | 31.4K | 96% | $19.99 | |
| $15.5M | 12.5K | 87% | $49.99 |