
Drop into the gripping journey of Aliens: Dark Descent, a squad-based, single-player action game in the iconic Alien franchise. Lead your soldiers in real-time to stop a new and terrifying kind of Xenomorph outbreak on Planet Lethe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Sep 3 → 9.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 15.3Kreviews | 88% | — | $17.6M |
| $13.99−65% | 9.1Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1075 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Si te gusta el universo de Alien, no dudes en comprarlo, recoge a la perfección su esencia hasta tal punto de que te mueves por el mapa con los huevos encogidos ya que sabes que te pueden estar acechando en cualquier esquina... A demás, la gestión de los recursos le añade un puntito más a esa sensación de que no siempre llevas lo suficiente y tienes que administrarlos, hay que saber elegir con cabeza tu próximo movimiento. Si te has visto las películas te lo vas a gozar aun más, la historia se cuenta a perfección, puedes llegar a sentir esa tensión y miedo como en las películas. Se nota que esta hecho con mucho cariño. Sin duda una de las mejores compras que he hecho este año 10/10, es una viciada de juego.
This is one of the best Aliens games I have ever played, and a super fun team "tactical-strategy" shooter. As someone who does not enjoy Death Clock game mechanics, it's great that you can choose to turn it off. Hard mode is properly challenging without feeling unfair, and the gameplay elements are varied enough that I want to do another playthrough or two. The story is surprisingly good. The female protagonist is believably competent, empathetic, and relatable...as if she was written to be an actual person and not some Mary-Sue self-insert - something far too common today. Which is a very welcome thing indeed. I had a really good time with it, and I can confidently recommend it.
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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 695.8/day in the week to Jul 16 → 7.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Japanese*languages with full audio support
| $11.99−70% |
| 3.5Kratings |
| 80% |
| — |
| not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A 9/10 game. Vey original, good story, excellent dark atmosphere (sometimes nerve-wracking), great graphics and masterful sounds. Sometimes the fact that the spaces are mostly tight and that your squad is moving in group with different lines of sight means you can't be very precise in eliminating an ennemy in time with a sniper shot (the sniper not seeing yet the ennemy who already sees the first soldier of the squad, while positioning requires to move the whole squad and not just that one needed soldier), so that he doesn't raise the alarm, which may be really annoying, but maybe this will be corrected in the next game. Overall I can only recommend this game.
Game is very fun until bugs start crashing the game. I have had to force reset it and loose progress. Also, the save mechanism is not that frendly, if you are out of materials, you would need to find an elevator to exploit it as save mechanism.
Me ha parecido muy entretenido pero los bugs que tiene me han arruinado por completo la experiencia de juego porque no me permiten ni avanzar, así que no puedo recomendarlo porque lo mal pulido que está me ha destrozado por completo toda la percepción que tenía del juego hasta el momento. Dicho eso, la historia es de todo menos interesante, pero si tienes paciencia con bugs que te pixelan el mapa entero y que no te permiten interactuar con ningún objeto, es un juego de estrategia muy entretenido, al estilo XCOM pero en tiempo real, lo cual lo convierte en un juego mucho más estresante, sobretodo si le sumas los problemas que tiene de bugs.
Love the game, but one detail left me hanging. Jonas Harper described Cassandra as having the same blue eyes as his, yet when I finally saw her, I was perplexed. She looks nothing like he described, instead she has dark skin and brown eyes. Why the discrepancy?
Полные штаны впечатлений от игры после почти 70 часов. Для фаната вселенной это просто шедевр. Полнейшее погружение! Игра до самого конца не дает расслабить булки. Здесь прекрасно всё. Музыка, звуки, все по канону. Концовка конечно не свосем современная, в духе фильмов 80ых и 90ых. В игру вживаешься и погружаешься на 100%, даже не смотря на вид сверху. Dark Descent доказала: когда ты управляешь отрядом сверху, ты чувствуешь себя тем самым командиром (вроде Гормана из второго фильма), который сидит перед мониторами в БТР иа морпехи кричат в рацию: «Они на стенах! Они повсюду!». Атмосфера беспомощности и ответственности за своих ребят тут колоссальная. А музыка и звуки — это вообще отдельная магия. Тот самый аутентичный, глуховатый писк трекера движения и металлический скрежет импульсной винтовки сразу бьют по нужной ностальгической струне. Что касается концовки «в духе 80-х и 90-х». Без лишнего пафоса, без попыток заигрывать с современными трендами ради галочки, а просто хорошая, вязкая и мрачная фантастика, которая оставляет правильное послевкусие. Показывает, что космос по-прежнему холодный, Weyland-Yutani — по-прежнему сволочи, а Ксеноморф — идеальный кошмар.
Fun game and lots going for it but I cannot recommend it because there are many game breaking progression soft locks that permanently prevent you from getting 100% and prevent you from unlocking all the gear upgrades (xenocrates) for your team. Mission 6 has borked objectives that don't register properly and lead to a broken save, giving you 3 choices: Reload at the beginning of the level (if you can and if the aggressive autosave function hasn't already overwritten that far back), give up on important upgrades and getting 100% completion, or physically mod the save files to bypass the broken data (I'm gonna try this even though it doesn't seem like it will fix everything). This is unacceptable for such an otherwise good game of this caliber and if the devs see this I would ask that they please come back and fix this. If you do decide to play this game I would recommend that you read about the soft locks, spoilers and all, so that you can avoid them. That's better than having your 30++ hour playthrough corrupted halfway through the game. If it wasn't for these issues I would definitely recommend this game overall so take that however you will.
Even though the game is really fun and interesting, but ♥♥♥♥♥♥♥♥ what kind of crappy optimization that is??? My PC specs are way higher than recommended, and still I'm experiencing huge FPS drops from time to time, AND constant audio stuttering through the whole mission and cutscenes making my ears bleed. Switching to lowest settings doesn't help a bit. The game seems abandoned... One of the worst optimizations I ever experienced.
The Game prides itself on it being difficult. What it fails to mention is that the difficulty is based on largely unfavorable RNG and unbalanced enemy encounters. Any attempts at stealth just lack the cover you need to succesfully pull it off. And what mechanic did the game decide to add ontop of that? not 1, but 2 deadlines to pressure you into rushing things.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.6K | 139 | 63% | $34.99 | |
| $59.1K | 166 | 43% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 23.7K | 44% | $39.99 | |
| $17.5M | 114.9K | 78% | $9.99 | |
| $17.5M | 25.1K | 60% | $24.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $17.7M | 35.8K | 94% | $19.99 | |
| $17.4M | 26.1K | 88% | $29.99 |