
Free Diablo2 style game with loot farming and survivor skills. Gear has varied quality, random stats, runes and upgrades. Skills auto-cast infinitely in battle. This is Li Yiyuan’s practice work, please lower your expectations. Thanks for support!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
◆ Please note: Multiple AMD users have reported game stuttering. Workaround: Disable AMD's anti-lag feature

◆Defeat enemies to obtain equipment and runes of different color qualities. The entries and values of the equipment change randomly. Among them, purple equipment is the rarest, with 4 entries and the highest value multiplier.

◆Equipment can be enhanced and upgraded at merchants, with each piece of equipment being enhanced up to 10 times.

◆Runes are used to craft rune word equipment, which is the most powerful type of equipment in the game and brings a huge leap in the character's strength.
Stats
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The whole game are a cooking mess, there are bug and glitch all over the game, there freeze when you talk with the NPC, the dialog seem developer did tried some different than other idle game, the current game are still lacking huge amount of content.
打完妖王没然后了?带着个碳纤维纸尿裤满地图乱转,还有哪个智障龙,也没反应,退出来就重新开始了?作者先天性大脑发育不足
Bom jogo, indicado para jogadores casuais. Poderia melhorar algumas coisas, mas está ótimo para um jogo grátis.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首先感谢作者免费分享。 作者的练手作品,游戏内容不算多,快的话一个小时多点就能通关1难度,后面包括怪物 符文 装备都是素材复用了,增量游戏的特点,所以玩之前期望不要太高。 分3个基础难度和1个无尽模式,13个传送点(相当于13张地图,99%都是近战怪,最后一章远程怪多几个。)没啥探索的要素,就是无脑跟着箭头打就行。 无尽模式类似竞技场,进去后在一个圈无限刷怪然后提高层数爆更好的装备堆面板。 6件装备格很多搞怪名字,比如steam之刃、魔剑阿波菲斯、轮椅等 乐子属性,基本上就是个噱头,演示图片里的已经是所有了,属于彩蛋级 后续也没啥剧情,纯刷增量。 符文之语:3个难度分别解锁3种符文组合,从2槽到4槽都有,分别镶嵌武器和护甲。 武器基本都是双爆,力量 增伤 吸血攻速 冷却、回血这些,护甲都是技能。 游戏手感:普攻很拉跨,必须按着shift才有比较流畅的操作手感,所以基本上除了站撸BOSS我不会去普攻,主要输出是技能自动施法。 BOSS难度:这游戏BOSS AI非常非常弱智。。没遇到啥有技能的BOSS(如果水蛇摆尾算个技能的话~),所以你面对任何BOSS,原地围着它转圈二人转都能打死。。。 建议: 近战手感拉跨,没攻击时的受击硬直非常大。 装备需要一个个手捡,一个增量挂机游戏我觉得应该做个自动入包和物品筛选功能,或者搞一个随身商店按钮搞一个也行,每次都要传送到商人卖东西。。
玩一下 感覺智商有被看扁 立馬刪遊戲
gra zawiesza się po otwarciu skrzyni. Najlepiej powybijać wszystkie skorpiony i świnie na mapie. Wypada ciekawe uzbrojenie. Jak to zrobisz i spróbujesz otworzyć skrzynie to gra się zatrzymuje. Nie otwierać skrzyni. Cały czas do przodu. Zbierać fanty. Teleportować się do kupca. Sprzedawać i podnosić poziom najlepszego wyposażenia. Co do tego Jak najwiędej na sobie obrażać obszerycznych. To da wam przewagę nad atakującymi. Czerwone wyposażenie jest najlepsze ale nie zawsze. Pamiętajcie dużo pienięniędzy to dużo kupować jedzenia. Nie kupować broni i zbroi w sklepie.
Too short, free but still cost too much, unbalanced enemies, crappy level up system, some items don't even drop such as the crocodile claw (been through the map 3 times over not a single 1 dropped). Crafting is nearly completely unrelevant (just use ce). The only good thing is theirs wacky armor.
免费
打发时间的刷子游戏,本来挺无聊,最后自己居然了玩了这么久,我也是服了自己。。。。。。
Feels very generic. When u die in game, you will be back to the very 1st place u spawn, no checkpoints in between. Skill is useless against enemy swarm, u can only beat them with better gear drop which will reward u the required power up. So grinding is not optional but a must. Half an hour I felt bored already.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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