
First-person escape room game. Use your magical abilities to solve puzzles or navigate through areas! Explore, use items, brew potions and unlock your full alchemical potential. Are you willing to do what it takes to claim a soul of your own?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
(This is a single player prologue game for Alchemist: Journey of the Soul)

A voice calls to you—a familiar presence, the Alchemist.
He speaks of a place that calls to him, an ancient monastery at the mountain’s peak, where your true purpose will unfold.
Explore the monastery, solve puzzles and brew powerful potions.

With each new potion a new ability is unlocked.

You’ll need to observe closely and think carefully.

Α portal opens. A door beyond.
And your journey is only just beginning...
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Languages: English**languages with full audio support
Reviews
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Took me about an hour to beat it, and I had a good time. Some hints felt way too cryptic but the small game world made it easy to explore and eventually find what I needed to progress. If you'd rather sit back and enjoy: https://www.youtube.com/watch?v=7SSFbPvEGvg
Birinci şahıs kaçış odası oyunu. Benzersiz alanlarda seyahat edin, anıları ortaya çıkarın ve bunları güçlü iksirler yapmak için kullanın. Gizemli bir dünyada özel yeteneklerin kilidini açın ve bulmacaları çözün. Ruhunuz bu yolculukta hayatta kalacak mı?
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Concurrent players on Steam, sampled daily since tracking started.
Great game. Lietrally found this game on instagram by the creator with a reel that says "I have 9 secs to convince you to play my game" and I got to be honest, I was sold. Came here, downloaded it, played it. Not disappointed at all. Looking forward to the full release.
Игра 'Alchemist: Journey of the Soul Prologue' оставляет после себя приятное впечатление камерной, но глубокой истории. Визуальный стиль, напоминающий средневековые манускрипты, создает атмосферу загадочности и располагает к вдумчивому прохождению. Игровой процесс, основанный на алхимии и решении головоломок, продуман и не перегружен излишней сложностью, что позволяет полностью сосредоточиться на повествовании. Главный герой, молодой алхимик, отправляется в непростое путешествие в поисках ответов на свои внутренние вопросы. Моральные дилеммы, с которыми он сталкивается, заставляют задуматься о природе добра и зла, а также о цене, которую мы готовы заплатить за свои убеждения. Несмотря на то, что это всего лишь пролог, игра успевает зацепить своей атмосферой, интересным сюжетом и запоминающимися персонажами. Хочется верить, что полная версия игры сможет развить потенциал, заложенный в этом коротком, но многообещающем эпизоде. Отличная игра для тех, кто ищет неспешное, атмосферное и intellectually stimulating приключение.
very cool game, cant wait to play it all!
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Not a big fan. I like the idea, but the execution felt both unintuitive and handholdy at the same time. The constant chunkiness was very distracting. The puzzles are extremely obtuse and seemingly random. [spoiler] Going around the whole building thru some weird loops to just access a room next to you? Insane. Some areas seemed like they would be accessible by parkour with how nicely the rocks are put but you get collision walled every time (gotta love the clock that blocks the entire passage) The potion idea is fun but the rationing puzzle felt rly weird and frankly made no sense at all. I don't understand why you cant measure the increments beyond 50 and 30. [/spoiler] Really love the character design and the gauntlet spell idea, but other than that not much to love. I didnt have a good time... Most puzzles are irritating and the level design is confusing. I dont recommend
+1 免费序章 有中文 有成就 炼金术士:灵魂之旅 序章 (本作是《炼金术士:灵魂之旅》的单人序章体验版) 一个声音在呼唤着你 —— 那是熟悉的身影,炼金术士。 他向你诉说一处宿命之地,坐落于山巅的古老修道院,你的真正使命将在此徐徐揭晓。 探索整座修道院,解开各式谜题,炼制强力药剂。 每炼制一种全新药剂,便能解锁一项专属能力。 你需要细心观察,缜密思考。 传送门已然开启,前路之门悄然显现。 而属于你的旅程,才刚刚拉开序幕…… 即刻加入愿望单,静待这场旅途走向终章。
Sehr guter Prolog! Rätsel sind nicht zu einfach, aber auch nicht zu schwer, manche Dinge findet man über Trial&Error raus. Man muss ein bisschen Auge für Details haben, dann schafft man das :) Einziges Manko ist der Grappling Hook, man muss erst abspringen, um den nächsten Punkt anvisieren zu können, was mit Controller nicht einfach ist... Das Kreismenü müsste für Controller-Support überarbeitet werden, hat bei mir nicht funktioniert. Musste die Skills mit Maus&Tastatur ansteuern. Werde auf jeden Fall die Vollversion spielen!