
The Encounter and Adventure of Furry Boy Bahaku and White-haired Shota Akuro! A visual novel filled with fun interactions, rich storyline, vibrant characters, and adorable artwork. Solve puzzles through clicking and dragging to uncover the truth behind the ancient ruins!
Modeled estimate, not a reported figure. How we estimate →
Media

About
The content of this game lasts approximately 90 minutes or more, offering a fun and interactive visual novel experience.
You will solve puzzles, complete tasks, and advance the storyline through basic mouse operations like clicking and dragging.
Feel free to purchase this game without hesitation. It’s not too long, and if you don’t like it after playing, you can always request a refund and recommend it to your mischievous friends.
However, if you find the game enjoyable, please don’t refund it—recommend it to your good friends instead. I’m so broke, QAQ!
Outstanding Features:
- Adorable shota and furry characters, along with their pure and passionate friendships.
- Rich and engaging interactive elements, such as simulating petting a puppy or washing off dust...
- An emotionally moving storyline with dual endings.
- Completed chapters can be replayed, allowing you to unlock different endings with minimal effort.
Rich Plot:
A street-dwelling young man named Akuro endured constant bullying until the treasure hunter Bahaku appeared and took him on a journey. Under Bahaku's guidance, Akuro gradually learned how to explore ancient ruins and became a capable treasure hunter in his own right. Their friendship grew stronger with each passing day. However, one day, they uncovered a hidden secret within the ancient ruins...
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Korean
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
很好的短篇视觉小说。一周目打出好结局,等待之后有时间过二周目看看坏结局(这把大刀终究还是要落下来一次吗.jpg 这个画风很舒服,很可爱,很帅,剧情演出有人的鼠标操作参与让剧情更身临其境了。虽然剧情上有血腥暴力的时候一点儿不含糊(看的我都幻痛了)但(好结局)整体是个很温暖的故事,文风也很可爱,有点能让人想起语文书上的课文那种。音画搭配和剧情演出也有很多小巧思可以品味。 缺点也有,第七章的扫雷踩格子有点冗长了,有点打乱了看剧情的节奏(我这个游玩时长大概一半的时间在踩格子这里)。再者如果有一个画廊可以看 CG 图的话会更好。 对了,如果想打好结局...... [spoiler] 记得把书都摆好,看见壁画掉渣了记得擦一下,能点的互动都点全 [/spoiler]
[h1]《阿可&小白2》:互动解谜变视觉小说[/h1] 《阿可&小白2:无上秘宝》相对于前作来说,剧情可以说是独立的,因为前作根本就没有什么剧情,是一款纯粹的无对话无文字点击解密游戏。而续作则是将时间线拉到了阿可与小白第一次相识之前,并且在这一代中,作者通过大量的文字剧情将游戏玩法从纯点击解谜转成了互动剧情文字冒险游戏。 前作因为没有文字描述,所以没有太多需要介绍的剧情点,而这一代将故事设定成了两位主角从初遇相识到一起成为宝藏猎人的故事线。和前作相同的是,本作包含了大量互动性的游戏桥段——也就是没有任何类似谜题的设计,只是单纯让玩家与游戏画面互动,从而参与到剧情之中。而这样的表现形式也让本作体验起来十分像一本电子互动绘本。毕竟前作虽然没有文字剧情,但利用这种形式增强了游戏的互动性和沉浸感,而续作在增加剧情的基础上,依旧保留了这种手法,可以说进一步增强了玩家的体验。 同时,作为一款变成了剧情向游戏的解谜续作,本作也包含了好坏两个结局分支。整体剧情不适合剧透,但可以说是从苦难文学开端,然后刀中带糖的友情向。如果说前作中规中矩让人眼前一亮的话,那么续作完全就是一款超级优秀的独立游戏,只能说胡椒博士(不是),你干的好呀。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
《阿可 & 小白 2 :无上秘宝》是一款将互动与故事完美结合的视觉小说类游戏[strike] 私心认为更像是可互动绘本ww [/strike]。见证被兽人排挤的“丑丑怪”人类少年阿可,在白毛福瑞小白的帮助下成为足以与其并肩的同伴,甚至发掘出传说中的“无上秘宝”之真相…… 相比于前作,本作的画风有着实质性的进步,不管是正太阿可的可爱还是兽人少年小白的帅气都得到了完美的展现~或许是我不常玩解谜游戏的缘故,本作中很多互动都会令我挠头,不过开发者也贴心地加入了许多提示,让我这种笨蛋不至于卡关XD 类“扫雷”的探索环节是占总游戏时间最多的一个部分,战斗则稍显拖沓,要是可以加速战斗时的骰子动画就好了。相比扫雷而言我更喜欢的部分是二人“移步换景”周游遗迹的部分,非常温馨可爱,看得我哈特暖暖。 总体而言,《阿可 & 小白 2 :无上秘宝》是一款值得一试的视觉小说,HE的难度并不高,第一次打就进好结局了[strike] 一度以为这是唯一的结局,结果看了其他评论才发现还有坏结局! [/strike] [quote]欢迎关注鉴赏家: [url=https://steamcommunity.com/groups/DCYXJLB] 大川游戏俱乐部 [/url] 欢迎加入Steam组:[url=https://store.steampowered.com/curator/45300930] 大川游戏俱乐部 [/url] 来一起感受游戏的乐趣喜欢这篇评论,也是可以顺手点个赞哟[/quote]
Jogo lindo e fofo, diria que é a visual novel mais linda que já joguei. Mas esse final foi inesperado pra mim, tô impactado
Very cute and a bit sad. Love their interactions and background. Art in the game is very good. Bahaku is very muscular and hot (like a more mature Kogenta for those that know :3) It's great to see a story game modeled like shonen AI mangas with protective big bro / mentor energy.
Magnífico juego, es muy interactivo y emocionante con sus 2 protagonistas carismáticos (Si te gusta leer, es para ti). No hablaré mucho, ya que no quisiera contarte el final, pero espero que tu corazoncito esté acostumbrado.
This game, just like the first, was so wholesome! I'm slightly confused as to whether the game is finished, but the puzzles were reasonable in difficulty. I'm really grateful that you're continuing to produce these fun games! such a cute couple!
[i]Lu Xun[/i] once said, "Tragedy is the destruction of something valuable in life for all to see." I believe that compared to comedy, tragedy carries a far more unforgettable power. In [i]Akuro & Bahaku 2: The Ultimate Treasure[/i], the tragedy - themed ending feels intentional—not out of a disdain for happy endings, but because it echoes the very essence of [i]OneShot[/i]. As players, we are granted the power to rewrite the story’s ending, yet in real life, we have no choice but to face whatever comes our way, be it good or bad. "Life is a continuous process of loss," yet before confronting the "end," we inevitably strive to seek the "ultimate treasure" that is uniquely ours.
我的天哪,剧情真是好,阿可和小白真是甜。美术好喜欢!!!什么时候出3,催更
有刀哦,推荐想看治愈或者想吃刀的可以试试看,视觉小说类的,互帮互助的冒险,剧情后期会联系起来的。
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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