
A young high school student goes on an adventure to save her favorite virtual idol, Aiko, from malfunctioning, and gets help from the most unexpected of places.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I feel like I've been baited, and not in an enjoyable way. The ending was quite disappointing as an android yuri fan. Endings, if one must insist. If you're looking at it for that reason, look elsewhere!
Really fun though short visual novel that does a good job about gender stereotypes...
Easy Achievements 100% / 19min.
AI DOL empieza curioso, pero se vuelve repetitivo muy rápido y no llega a enganchar.
It had a generic start but the story is actually interesting to read through. And the art is rough in some places but it wasn't bad. I will admit though that some of the early versions of the game looked more unique and charming with its art style and UI elements compared to what we have now, but that's just a personal preference.
the save feature is not working, so I might not recommend it until this gets fixed
ZSBD
The aesthetic is perfect. The problem is the writing should've either been really dark or really fluffy. Instead it's awkwardly tense. Have cute friendship interactions while watching hatsune miku die over a week kills the cute vibe. I would've rather she just made friends and goofed off with how the cover looked. Please consider lowering the stakes next time so that we can have a chill novel to eat snacks to. The game is fine the way it is but the packaging screamed sweets and instead what I got was sweet and sour. It's fine but I just wanted sweet.
ok game
I'll recommend it,but not excitedly. I think this writing style is not very effective. The story clearly is wanting to be told through Hana's eyes,and then goes off on lengthy segments inside the heads of random side characters that don't matter,at all. It doesn't add anything to the story,except length,and really, in my experience,breaks me out of it. I'm totally invested in 'being' Hana and solving this mystery,and then all of the sudden I have to be someone else with some problem that I don't care about and ultimately amounts to very little benefit to the story overall,except length. I basically got to the point that I just wanted to be done with the story and was relieved it was over. It really has some intrigue and great humor,but could be way better done. I still think it's worth a play,but gets long.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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