
Love, People, Date... - it's beautiful!!!
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Languages: English, Russian, Ukrainian
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[i]Ah, Love![/i] is a simple sliding block puzzle with a twist - you manipulate the board to control objects inside, and guide them to meet. It's complicated by unmovable blocks, spikes, and an enemy to avoid. Fans of simple puzzle games will find a lot of content here across 120 levels and optional challenges for two extra achievements. [h1]Pros[/h1] +One button controls +Simple, intuitive gameplay +Genuinely challenging if you aim for level pars +Level editor to make your own puzzles [h1]Cons[/h1] -Music gets old quick -Repetitive levels, majority of the game is familiar mazes -Stock asset design (gamemaker studio?) Unlike many of the cheap achievement games on steam, this one has sizable content for a minimum price. Not only that, the developer improved the game from its initial release. Now included are a cycling backgrounds, a level editor, and two specific challenges for applicable levels: Complete the level in a limited number of moves, and complete certain levels on specific pink tiles, the latter of which requires often more challenging routes to achieve. My biggest complaint would be having to replay cleared levels after the challenges were implemented, since it doesn't save your "best scores" for cleared levels. This won't apply to new players. Achievement hunters: Completion achievements, but not super easy. Scouting the minimal move solutions will add substantial hours to your playtime. 10+ hours is my estimate not including idle time.
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Hours played at review time, across 28 reviews with recorded playtime.
I bought [i]Ah, Love![/i] out of curiosity, and a game that costs less than 1€ is a fairly good selling argument, right? It doesn't have stunning graphics, but it offers a solid proof of concept, that has never been seen before to my knowledge. At first, it looks like another tile-sliding puzzle, and it's exactly what it is. However, it adds a simple mechanic that turns it into a whole different experience : The tiles are different pieces of a maze with two hearts, a pink one and a blue one, symbolizing two lovers that must be reunited. But the lovers are automatically attracted to each other : you can only control them by moving the tiles themselves. It's as simple as that, it's a brilliant idea on paper, and the result is surprisingly good. [i]Ah, Love![/i] will make you think in a way you're probably not used to, at least before you start to understand how it works. All levels are handmade and they appear to be well designed : there's usually one unique path to take to beat a level, but you'll first need to fiddle around and move the tiles to see which one fit with another. There are a lot of different new mechanics introduced at the beginning of the game, which is an excellent thing in a puzzle game. From level 50 and on, I felt like there was a nice variety in the level design. There's a few surprising ideas later on. The gameplay itself is very addictive, and for the price it's all that matters. In the end, I bought [i]Ah, Love![/i] to support the developer, because it's a very promising puzzle-game, and I have no doubt with some extra work he will come up with new original ideas in the future. I hope this honest review can help. [Edit 02/2019] : The developer has updated the game with enhanced art and visuals as well as a better menu to keep track of the optional objectives. I can't recommend it enough !
A relatively simple sliding puzzle game. 100+ puzzles with increasing difficulty from relatively easy to pretty challenging, If you like sliding puzzles it's a couple hours of free entertainment. --- [url=https://store.steampowered.com/curator/38232109/]While you are here, would you consider following my curator page?[/url] [url=https://steamcommunity.com/id/kunovega/recommended/]Want to read all of my reviews and not just the curated ones?[/url]
элитный шлак не имеющий оценки.
[Intro] What is love? Oh, baby, don't hurt me Don't hurt me, no more Oh, baby, don't hurt me Don't hurt me, no more [Instrumental Break] What is love? Yeah-yeah (Ooh, ooh) [Verse 1] No, I don't know why you're not there I give you my love, but you don't care So what is right and what is wrong? Give me a sign [Chorus] What is love? Oh, baby, don't hurt me Don't hurt me, no more What is love? Oh, baby, don't hurt me Don't hurt me, no more [Post-Chorus] Woah-woah-woah-woah Oh-woah-woah, uh-huh Woah-woah-woah-woah Oh-woah-woah, uh-huh See upcoming pop shows Get tickets for your favorite artists You might also like THE HEART PART 6 Drake THE GREATEST Billie Eilish WILDFLOWER Billie Eilish [Instrumental Break] [Verse 2] Oh, I don't know, what can I do? What else can I say? It's up to you I know we're one, just me and you I can't go on [Chorus] What is love? Oh, baby, don't hurt me Don't hurt me, no more What is love? Oh, baby, don't hurt me Don't hurt me, no more [Post-Chorus] Woah-woah-woah-woah Oh-woah-woah, uh-huh Woah-woah-woah-woah Oh-woah-woah, uh-huh [Chorus] What is love? (Ooh-ooh, ooh-ooh, ooh-ooh) What is love? (Ooh-ooh, ooh-ooh, ooh-ooh) What is love? Oh, baby, don't hurt me Don't hurt me, no more [Instrumental Break] Don't hurt me Don't hurt me [Bridge] I want no other, no other lover This is our life, our time When we are together, I need you forever Is it love? [Chorus] What is love? Oh, baby, don't hurt me Don't hurt me, no more What is love? Oh, baby, don't hurt me Don't hurt me, no more [Outro] (Uh-huh, uh-huh) Oh, baby, don't hurt me Don't hurt me no more (Uh-huh, uh-huh) Oh, baby, don't hurt me Don't hurt me, no more What is love?
Мужики, спасайте, если наберём 10 лайков и 5 наград, то жена подарит ящик пива
It's cute and simple, for cute and simple people, like me.
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Kızlardan randevu alıp al yaşama oyunu mu anlamadım tam tuhaf.
Ah, Love! is a 2D retro pixel tile matching/pathing puzzle game that's been slapped together with the godawful GameMaker Studio video game construction kit from Yoyogames. There's a fairly unique concept here, as there's two half-hearts that move towards each other but can't meet because the various tiles in each level don't provide a path for them to do so, so your goal is to drag and drop the tiles and rearrange them so that a clear direct path permits the two hearts to meet. But you have to plan carefully, as each level has a limited number of tile swaps. That's all there is to it. They chose to use obsolete retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. Resolution and controls are locked. These flaws push this game far below minimum acceptable standards for PC. This really feels more like a mobile app than a PC game, although a lot of that will be due to the godawful GameMaker Studio construction kit. GameMaker Studio is a very poor quality game construction kit, and unsurprisingly results in products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. Using a video game construction kit requires little to no talent or skill as a game developer. Very often, GameMaker Studio is used to make shovelware and lazy cash grabs, although the developers have made this free, originally they were charging for it. I really feel this is the kind of thing that you'd expect to see in app stores rather than on PC. Low quality implementation (thanks GameMaker), locked resolution and mobile app tier game depth makes this impossible to recommend to any enthusiast PC gamer.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.