
Aggrieve is a class-based 3D Arena Fighter centered around casting unique abilities, where traditional hitstun does not apply. Every fight is about resources, positioning, and mastering all kinds of unique classes & playstyles.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 0 | — | $24.99 | |
| approximately $69.6M | 72.8K | 86% | $29.99 | |
| approximately $42.5M | 22.8K | 59% | $49.99 | |
| approximately $343.7K | 361 | 60% | $34.99 | |
| approximately $225.2K | 592 | 86% | $14.99 | |
| approximately $78.7K | 153 | 59% | $29.99 |