
Agent in Depth is a daring action-platformer featuring fast-paced action and instant-death combat. You’ll run, jump, aim, and deflect bullets with your katana to blow up your enemies. No checkpoints, no upgrades: just pure skills. Deflect, die, learn, repeat. Be better, be faster.
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About
Agent in Depth is a daring action-platformer featuring fast-paced action and instant-death combat. You’ll run, jump, aim, and deflect bullets with your katana to blow up your enemies. No checkpoints, no upgrades: just pure skills. Deflect, die, learn, repeat. Be better, be faster.
In Agent in Depth, you’ll play as agent Randy: the security specialist of this underground facility. Just like any cool agent, you wear a fancy black trench coat and pair of red sneakers. You also ditched firearms and suited yourself with a shiny katana.
Your katana can’t damage the corporation's belongings directly. Overcome your enemies by deflecting their bullets towards them. Watch your enemies explode as you deflect their bullets in the air. Be stylish, fast, and cool!
Each level is uniquely designed for you to experience a different sequence of gameplay through its 15 levels. Can you finish the game in split seconds and see your name displayed to everyone inside the game?
You get hit, you die. Your enemies get hit, and they die. You also can’t save the game, you have to finish in one sitting. No power-ups and upgrades. It’s the ultimate skill test for your reflexes. Do you have what it takes to finish it?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Spanish - Latin America, Turkish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
I must have gotten this game in a bundle. It's not for me. I decided to give it an hour. It's brutally hard, and I died a lot, only to have to do the same screens over and over because there is no save. I eventually made it to the second elevator (which works as a save point) and I consider that a victory for me. I got a lot of achievements for dying in this game. Controls are simple enough, so you know that every death is your own fault. In that regard it's fair, just very hard.
You have to go through levels and deflect the lasers and avoid death. You also can’t get hit or you have to start over. One of those games where you have to git good Also you walk from right to left
个人觉得还行,打折后可以接受。 游戏只打通了一遍,感觉反弹的手感有时会搞一下心态。打完之后很累,对于想要挑战自己极限的玩家也许会很好,但是继续打下去速通需要背板。由于手感确实不太喜欢,就随他去吧。 推荐,但是打折+心态好+游戏状态好才推荐。
Quick and simple once you get a hang of it. It feels good to finally beat it for the first time, and even better when you manage to get your best time under 5 minutes. The blue projectiles knock back is a bit BS though, and I still can’t fully get it why deflecting them could send me across the map. Aside from that, a bit sweaty, but fun times.
game need checkpoints to be fun ... really expect stay a lot of time cause if you get tired boom again from begining.. BS
[h1]OPIS GRY[/h1] Agent in Depth to odważna platformówka akcji charakteryzująca się szybką akcją i walką na śmierć i życie. Będziesz biegać, skakać, celować i odbijać kule kataną, aby wysadzić wrogów w powietrze. Żadnych punktów kontrolnych, żadnych ulepszeń: tylko czyste umiejętności. Odbij się, umrzyj, naucz się, powtórz. Bądź lepszy, bądź szybszy. [h1]PLUSY[/h1] - [h1]MINUSY[/h1] - [h1]MOJA OPINIA[/h1] Dlaczego nie polecam? Po prostu nie mój typ gry. Ghostrunner 2D 🕮 Fabuła: ✅ Brak 🔲 Nieporozumienie 🔲 Bardzo Zła 🔲 Słaba 🔲 Ujdzie 🔲 Średnia 🔲 Niezła 🔲 Dobra 🔲 Bardzo Dobra 🔲 Rewelacyjna ☼ Grafika: 🔲 Oczy mi krwawią 🔲 Zagrasz na kalkulatorze 🔲 Ziemniak ✅ Ujdzie 🔲 Ok 🔲 Mogło być Lepiej 🔲 Dobra 🔲 Bardzo Dobra 🔲 Rewelacyjna 🔲 Arcydzieło 🎮 Gameplay: 🔲 Nie... ✅ Ehh.. 🔲 Nic specjalnego 🔲 Ujdzie 🔲 Nie najgorszy 🔲 Niezły 🔲 Dobry 🔲 Bardzo Dobry 🔲 Rewelacyjny 🔲 Po Prostu Wow.. 😓 Poziom trudności: 🔲 Potrzebujesz tylko dwóch sprawnych rąk 🔲 Banalny 🔲 Łatwiejszy niż Twoja M... 🔲 Ez 🔲 Umiarkowany ✅ Trudny 🔲 Bardzo trudny 🔲 Spoceniec 🔲 Tryhard 🔲 Masochista ⌚ Czas gry: ✅ Przerwa w Pracy (0-5 Godzin) 🔲 Jeden Wieczór (5-10 Godzin) 🔲 Jeden Dzień (10-15 Godzin) 🔲 Kilka Sesji (15-25 Godzin) 🔲 Całkiem długie (25-35 Godzin) 🔲 Długie (35-50 Godzin) 🔲 Urlop w Pracy (50-75 Godzin) 🔲 Bardzo Długie (75-100 Godzin) 🔲 Długie w Ch*j (100+ Godzin) 🔲 Nieskończone 🔞 Przeznaczona dla: 🔲 Dzieci ✅ Nastolatków 🔲 Dorosłych 🔲 Wszystkich 😡 Bugi: 🔲 Brak bug'ów 🔲 Ledwo zauważalne 🔲 Nie przeszkadzające w rozgrywce ✅ Mała ilość bug'ów 🔲 Zaczynam się irytować 🔲 Średnia ilość bug'ów 🔲 Dużo bug'ów 🔲 Pełno bug'ów 🔲 Ta Gra to jeden wielki bug 🔲 Gra nie powinna zostać nigdy wydana $ Cena: ✅ SHUT UP AND TAKE MY MONEY (0-30zł) 🔲 Kupuj od razu (30-60zł) 🔲 Poczekaj na wyprzedaż (60-100zł) 🔲 Poszukaj na innych stronach (100-130zł) 🔲 Jesteś pewny że to chcesz? (130-170zł) 🔲 Daruj Sobie (170-200zł) 🔲 Zapomnij o tej grze (200-240zł) 🔲 Wartość Twojego auta (240-280zł) 🔲 Kredyt (280-320zł) 🔲 Po prostu ułóż sobie za to życie.. (320+zł) [h1]OCENA KOŃCOWA[/h1] [h1]3/10[/h1] https://store.steampowered.com/app/2096080/Agent_in_Depth/
https://youtu.be/H5whQW0UzoY Meeting the intended precision required for smooth progression faces a stumbling block with the analog aiming a bit more auto compensation would make failure fill a bit more fair and fun.
not fun
In essence a good principle and it plays good for the most part, but it has some issues. One being there being no option menu at all (according to devs for immersiveness, in my book an excuse because there isnt even a config file where u can change stuff easily). The other one being either screen shake or lag when a lot of bullets are on screen, makes it unplayable for me, sad because I liked the game before that point. Ive seen that there is no devving going on for a while, so until that changes (feel free to notify me) Ill recommend against this game.
Ashraf keeps pocket watching me so thats why its good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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