
Find anomalies hidden within a repeating hallway. Miss one, or make the wrong choice, and everything resets back to the beginning.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Escape by finding anomalies hidden within a repeating hallway.
Objects change in size, structures become distorted, and things that should not exist begin to appear.
If you discover an anomaly, click it immediately to mark it.
But be careful.
Miss an anomaly, or click a normal object by mistake, and your entire progress will be reset back to the beginning.
Trapped within an endlessly repeating space, you must rely only on your observation
and memory to escape this psychological horror experience.
Features
Observation-based psychological horror gameplay
Click-based exploration system
Various randomly occurring anomalies
High tension gameplay where mistakes reset your progress
2D side-scrolling style
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese
Reviews
크기 변화, 오브젝트 추가같이 간단한 현상만 있지만, 자동 스크롤로 난이도를 잡은 게임 온갖 오브젝트가 선택 가능해서 중간중간 튀어나오는 친구들 덕에 잘못 클릭하는 경우도.. 플탐은 짧지만 빡 집중하기 좋은 게임입니다
플레이 타임도 나쁘지 않고 가볍게 즐기기 좋았습니다! 자동 진행 방식이라 처음에 당황했지만 보다보니 적응되어서 나중에는 한 눈에 들어오더라구요 ㅋㅋ 중간 중간에 갑자기 나오는 친구들 덕분에 실수도 있었지만 그 친구들도 보다보니 정들더라구요 ㅋㅋ 재밌게 잘 즐겼습니다~!
지루하지 않게 짧은 플레이 타임, 직관적인 게임성을 가지고 있습니다. 점프스퀘어는 생각보다 별로 없고 약합니다. 처음에는 불합리하다고 생각되던 것들도 반복하다보면 눈에 들어오고요. 틀린그림 찾기 툴이기 때문에 친구들이랑 같이 플레이하거나 스트리머가 시청자들 답답하게 만들게 하는 콘텐츠에서 유용하게 쓰일 수 있을 것 같아요.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
처음에 어떻게 하나 했더니 15분만에 컷 ㅋㅋ 별거 없네
13분만에 클리어 했습니다 업적 달성할거 생각하니 막막해서 여기까지
저만 어려웠나요... ㅋㅎㅋㅋ 너무 빨리 지나가요 으어억
Have there ever been any side-scrolling hidden-difference games before? The mix of arcade, puzzle, and horror elements felt surprisingly fresh and original. The game is fairly short, but the achievements provide a nice extra challenge and gave me a reason to keep playing even after finishing it. What stood out to me most was how well the core concept works. It feels like the kind of minigame that could easily fit inside a larger AAA title. From a game design perspective, it also seems like a concept that's easy to expand on and balance. As a horror game, it's not particularly scary, but I actually see that as a positive. It's approachable enough that even players who normally avoid horror games can jump in and have a good time. Overall, it's a creative little game with a unique idea, and I'd love to see the concept explored further in the future.
Walkthrough gameplay: https://youtu.be/XaL2cpCAvkM
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| Tricky Cat | $442.9 | 54 | 83% | $0.99 |
| Sakura Mirror | $442.6 | 57 | 75% | $0.59 |
| Wizard Lady | $445.9 | 72 | 83% | $0.99 |
| PALM BLOCKS | $438.9 | 64 | 70% | $0.49 |
| Bang Bang Fruit 3 | $438.3 | 59 | 59% | $0.99 |
| Dragon Perception | $438.3 | 59 | 27% | $0.99 |
Related
| 7 Days to Die | $425.3M | 404.4K | 87% | $44.99 |
| Euro Truck Simulator 2 | $421.6M | 933.1K | 97% | $19.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.2K | 88% | $49.99 |
| Palworld | $279.6M | 452.3K | 94% | $29.99 |
| The Forest | $254.8M | 678.8K | 96% | $19.99 |
| Stardew Valley | $243.6M | 1M | 98% | $14.99 |