
Affliction is a survival horror shooter designed to engage players with a thrilling storyline, surreal environments, merciless foes, a chilling atmosphere, and an unforgettable gameplay experience. Players must explore, scavenge, and fight in order to survive and live to tell the tale.
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About
Set in the fictional Eastern European country of Ghulovka, amidst a terrible civil war, Affliction allows players to take on the role of Vasya, a patient plagued by nightmares and fractured memories, who awakes inside of a cell in a bizarre research facility where grim human experiments are taking place. With no memory of their reason for being there, players are forced to fight for their survival through a hellish catastrophe while frantically seeking answers to discover the truth behind their identity and unveil the mystery surrounding the horrific true purpose of the complex.
Venture into the [I]Triglav Complex[/I]: an abandoned, cold war era, soviet military research base whose original purpose involved developmental weapons. Now, the derelict compound is operating once again with similar intent. A dreadfully dangerous and highly classified chemical weapon known only as [I]Morana[/I] has been under design for years, but has become too difficult to control and containment has been breached.
Experience the terrifying possibilities of human experimentation, biological manipulation, and chemical warfare from a first person perspective. The game features many different locations to explore including a disturbing research facility, a dark wilderness, a desolate city, and more. Exploration can be rewarding, but it can also be very unforgiving.
Adapt and use extreme caution with every choice as there are also many different types of enemies who will bring a grisly demise to anyone foolish enough to underestimate them. Military death squads tasked to purge, ghastly mutants hunting to feed, and renegade anarchists attempting to resist are only some of the many hazards that await.
Feature Highlights:
Lengthy Single-Player Campaign With Over 30 Different Maps & Distinct Scenarios
11 Unique Weapons
Intense & Challenging Combat
Dozens of Various Monsters, Mutants, & Enemies to Encounter
Frightening Atmosphere & Storyline
Haunting Original Soundtrack Created By Artists Christopher McDonough & Steven Wilcer
Cell Shader Graphical Overlay
[i]Inspired by games such as the STALKER series, the Fallout series, Cry of Fear, Silent Hill, the Metro series, the Left 4 Dead series, Singularity, the Half Life series, Nether, the Dead Space series, the Borderlands series, the Killing Floor series, the Resident Evil series, 7 Days to Die, and many more![/i]
Keywords: FPS, survival, horror, exploration, story-rich, atmospheric, indie, psychological horror.

*A game made by a single developer.*
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
создатель игры под чем то был когда ее создавал
итак купил игру за 14 рублей (получил промо при создание значка) получил 3 карточки по примерно 10 продал их плюс 16 рублей и игра
this game looks horrid it could run on a original xbox and the loading times are not opimized at all 30s-1m loading times minimum
No lo recomiendo ni para la gente que tiene curiosidad por el bajo precio o piensa que puede ser algo diferente. Cargas de 3 minutos para niveles que tardas 1 minuto en pasartelo, buggs por vicio y deporte y más feo que el chocolate con menta.
weird ass game cant see anything
This game was absolutely cheeks. The enemies were just standing there lagging in place. The Cutscenes looked like they were from a crappy video game ARG you'll find on Youtube. The 54 cents I spent on this clearly went towards the cutscenes. The loading screens were so long that you could watch every film in the MCU and the loading screen would still be there. The main dev should pay everyone a dollar for this horrific experience. The game said this game would be an "Unforgettable" experience. This game was sure unforgettable...but for the wrong reasons.
[h1]Game is basically unplayable[/h1] I saw a youtuber I like play this game and once in a while, I will buy the same games he plays, even if I know they won't be great. I like having a collection of old, infamous games basically. Credit where credit is due, the UI and intro wasn't terrible. I would even say it was decent. Why then are the cutscenes in this game of such a low quality? We're talking worse than 144p somehow, like the cutscene videos were rendered incorrectly. Some notes are borderline unreadable as they have dirt and mud smeared all over them. The gameplay is basic, but fine I suppose. Apart from the AI of enemies being rather dumb. However, it crashed every 10 minutes. I gave up after half an hour and let it run without my input for a while longer to get another card. Even at the main menu while I was doing nothing at all did the game randomly crash. I don't think this game is worth your time. There are more functional games on steam sold for the same price.
lixo, apenas. bagulho é mal feito, 3 min pra troca de cenário, aliás, muitos cenários para trocar. FPS cai do nada, ouse apertar uma tecla ou clicar durante o load, pra tu ver o crash e ter que ficar +3 min na tela de carregamento, lixo puro.
Paskudna gra omijać szerokim łukiem nie polecam
Tiene un aire y ambientacion medio siniestro y de terror interesante, pero falla bastante en cuanto a la ejecucion, es algo dificil de seguir, no lo termine y ni hay walkthroughs en internet. Tiene cromos que mejoran algo el valor del titulo, pero tampoco podemos esperar un miagro lamentablemente. 3/10 - Potencial quizas, la atmosfera esta bien, la musica algo va en ese tono, pero bueno.....
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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