
A bread revolution across the world now begins! Aeruta is a side-scrolling action game with a shop management twist, fight monsters for materials and use them to make breads, then finally make the deserted town popular again!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−25% | 2.4Kreviews | 94% | — | $1.1M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 125 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
可爱,好玩,解压
에피 파닥거리면서 말랑배란난자털기댄스하는데 미치겠네...
画风很喜欢 好玩 期待DLC
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.13/day in the week to Aug 3 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Japanese, Korean, Simplified Chinese
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
장점 : 경영과 전투의 벨런스가 절묘하다. 가격에 비해 볼륨이 크다. 3종류의 무기 5종류의 특수 강화를 조합해서 자신만의 트리를 짜를 재미가 쏠쏠하다. 그러면서도 딱히 OP무기가 없어서 3무기르 다 쓰게 된다. 던전 밸런스도 좋아서 딱 그 던전에 갈 떄에 도전의식이 자극 되도록 절묘하게 배려되어 있다. 매력적이고 입체적인 등장인물들. 단점 : 모든 캐릭터 통틀어서 가장 평면적이고 도트, 일러스트 할 것 없이 구린 주인공. (+무대뽀 발암 성격)
音ゲーのセンスゼロなので途中から会計はバイトに託してた 助かる
最大優點是劇情全都有配動畫,劇情優不優秀不好說 但至少敘事方式看了很舒服,不是到處在當謎語人 戰鬥意外超流暢 賣麵包算是前期加分後期扣分,都世界末日了還賣麵包有點斷節奏
クリアし、ゲームを終えた時には相応のわびしさを感じる程度には良い作品だった。 各キャラクターが魅力的で、科白には、それぞれの思想や個性が現れており、手触りがいい。 勿体ない点としては、幾つかの開発要素が、後半には殆ど必要がないものとなり、費用対効果敵に労働の苦痛が目立つ点だろうか。 パン屋の最高レベルなどでイベントが起きなかったのも寂しい点だ。 だから「成長要素の上限がゲームに見合っていない」と言った感じ。 クリア後にやる事もないので……。 しかし、こういった点はゲームをオススメしない理由にはならない。 何故ならクリアまでは十分に面白いので。 強いて言えば、行き詰まる前に色々と強化を済ませてしまうのは、多分、後に徒労感を覚えるので辞めておいた方がいいだろう。
好玩,希望可以出个boss连战。还有剧情感觉有点短了,或者说结束地有点快了,感觉还能再说多一点。
The artstyle is super cute. Lighthearted story. Enemies have simple attacks, but they hit like trucks if you're not careful. Good customization on the skill tree, as well as the later systems to give player power and customization options.
好玩!刺剑yyds,格挡的手感和收益都很不错。美术满分音乐也不错,主线剧情大概在十个小时就做完了,后续的全成就说实话太肝了。研发面包必须跟着日历走,第三个女神几百年见不到一眼,做不了几次好感度事件,还有武器升满级也吃概率。 但总之,瑕不掩瑜,是一部好作品,故事虽然老套但温馨,人物塑造立体,act玩法战斗爽,三套独立武器以及技能树,对得起打折时五十的售价,大赞。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 17 | 88% | $5.99 | |
| $1.2K | 2 | 100% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $135.4K | 172 | 99% | $19.99 | |
| $64.4K | 166 | 70% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 4.1K | 55% | $14.99 | |
| $1.1M | 8.1K | 96% | $4.99 | |
| $1.1M | 2.3K | 85% | $19.99 | |
| $1.1M | 5.9K | 76% | $9.99 | |
| $1.1M | 1.3K | 93% | $19.99 | |
| $1.1M | 2.1K | 98% | $19.99 |