
Addled Clicker is an idle-clicker game that takes place in the dark and twisted facility of "Chamber 49" -- ran by a mysterious figure called "The Director". Appease the Director's wishes by increasing the button count while surviving what creeps out from the darkness.
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Addled Clicker is a difficult survival horror game with permanent death. Click the button while surviving the horrors of Chamber 49; using a plethora of power-ups ranging from passively clicking the button -- to helping you survive. Unravel the mysteries of the facility and escape.
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Languages: English**languages with full audio support
Reviews
Nope. You die? redo EVERYTHING = NO Oh but you keep the click bonus you get from the shop! Yeah, except I need to wait and wait and wait, next to the button. Oh demon, let me run so I don't lose the real life time I stand not doing anything and need to do it again. Otherwise, yep, you see the price of the game? It's better visually, effect, atmosphere and more. Even if there isen't that much. Ideea is, atmosphere is better then the price you pay, even if limited what. Gameplay? massive no. After buying the second upgrate from the shop, your clicks are worthless. So you just stand. And again, the whole get item, item and items, adds to the fun, but, all that fun is voided once you need to redo, and again, and again.
"I clicked on the wrong pop-up and now I gotta click 9,999,999 ♥♥♥♥♥♥♥ times to click off of it" - The protagonist, probably I enjoy idle games, to an extent. They're a wave of newer games offering a persistent dopamine hit with a mix of consistent affirmations, consistent mechanics, and general consistency. The reason I use that word so frequently is that they're also very hit and miss for some people. They're not instant gratification, they require patience and a desire to push forward relentlessly. In a sense, they're actually a subconscious way for our brain to seek out progress in exchange for patience: Which, to reiterate, not a lot of people to have. Addled Clicker is a Lovecraftian horror game which places you in a room where you can press a button over, and over, and over again. As you do so, a giant counter keeps track of how many times you press the button. Eventually, you may earn enough clicks to begin to purchase things from your local fish-headed gent. All of these items (except the final one) do exactly the same thing: Help pushing the button and adding onto your click counter. The more you press, and the more you linger around the button with the items, the more clicks you earn, but there eventually appear monsters which don't seem to be too friendly, and would like to eat your liver with some fava beans and a nice chianti. At the moment, the total number of monsters around the clicker are 3 in total. Note my wording there: The total number *around the clicker*. You can eventually find tools to help you navigate around the facility you're in, and find bits of lore, extra lives, and things that will make your run a bit easier, or even other monsters which also seem quite curious about the colour of your innards. Anyway, you're eventually given the choice to leave or stay, but through sheer compulsion more than anything else, and the desire to see what would happen, I stayed just to hit 9,999,999 and the ending was... about expected. Especially with the lore, etc. But I will say a tad underwhelming. That said: I find Addled Clicker to be quite charming and unique. There's a lot here that is quite functional, fascinating and engaging, even if it's a game that can be beaten fairly shortly with drive and persistence. For a small game, it plays like one that's had a considerable amount of passion thrown in, and that's something to be admired. I died I think about 3 times in total, but the checkpoints and ability to keep items feels like it makes the game considerably more player-friendly. I appreciate this work. 7.5/10
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This one is solid. Fortunately ya dont have to click ur way thru the game. It'll automatically be done at a certain point. The object is to survive while gettin the clicker count high as ya can. I made to the 250000 mark. Not too bad for the price tag. Gameplay Impressions: https://youtu.be/BaUXnGkoupM
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