
ACRES is a small strategy simulation game about growing crops for evolving market demands. Build a farm, one acre at a time, to create a prosperous enterprise. Upgrade equipment, optimize harvests, and nurture the soil against increasing time pressure. How long can you keep the farm operating?
Modeled estimate, not a reported figure. How we estimate →
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About
Grow with Purpose: Acres is all about tending to your crops and nurturing the land for a bountiful yield. Your success hinges on your ability to respond to market orders, cultivating the right crops in the right amounts to meet demand.
Fulfill orders by growing crops. Meet increasing market demands by upgrading tractors & equipment, automating cultivation and purchasing more land. How long can you keep the farm operating?
Market orders queue, with certain crops and amounts, It’s up to the player to grow the requested crops before the order ticket expires.
Orders sell automatically when harvested crops are available.
The amount of cash earned is dependent on the crops’ value and how quickly the order was fulfilled. As market orders age, the order value will gradually decrease until time has expired. Too many expired orders will reduce the farm’s reputation level.

1. Till the Soil, Unveil Potential:
Use the plow tools to transform overgrown soil into fertile ground. This initial step sets the stage for your thriving farm.
2. Plant with Precision:
Employ the planters to sow seeds with accuracy. Explore a diverse range of seed types, each holding its unique attributes and requirements.
3. Weed Control and Cultivation:
Neutralize competing weeds with cultivators, ensuring your crops take center stage. Cultivate the perfect environment for growth.
4. Sustain Soil Vitality:
Maintain soil health to prevent resource depletion by using soil amendment tools. Adjust water levels, pH balance, and nutrients to suit each crop's needs. Your stewardship ensures a continuous cycle of fruitful harvests.
5. Harvest in Abundance:
Watch your efforts bloom as plants mature. Utilize state-of-the-art harvesters to gather crops at their peak, reaping the rewards of your hard work.
Manual hand tools can be upgraded to automated tractor and implement versions, allowing faster processing times and freeing up the player to manage other areas of the farm.
Better tractors and implements have increased usage costs, it is up to the player to decide when upgrades are necessary and cost effective.
ACRES offers:
Growing rows of independent crops
Time-sensitive actions that add a sense of urgency to your farming tasks
Calming but thoughtful strategy that allows you to plan and optimize your farm
Simplistic automation to streamline your operations
Limited trading and economy mechanics to add depth to your farming experience
A relaxing atmosphere that helps you unwind and escape the hustle and bustle of daily life
Beautiful, vibrant graphics that bring the minimalist world to life
Strategic placement options to optimize soil health and crop growth
Many unlockable crops and implements, offering a sense of progression and discovery
What ACRES does not offer
4x Strategy gameplay
Deep layers of factory building mechanics
Realistic simulator elements
Animal husbandry
Combat & Violence
Multiplayer functionality
Lootboxes or microtransactions
Immerse yourself in the simplicity and tranquil beauty of ACRES: Minimalist Farming Sim. Cultivate your crops, nurture your land, and create your dream farm in a serene and captivating world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +17 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gostaria que os DEVS vissem esta analise. Adoro o jogo. Por isso aqui vai uma sugestão simples e que para mim faz muito sentido. É o facto de a colheita não priorizar as ordens que entraram primeiro o que a meu ver não faz sentido. Continuem a trabalhar este jogo que é fantástico. Obrigado, MasterLxPt
oyun zevkli bence tarla felan kuruyoz
most chill game i ever played.
good
You like farm I like farm we play farm game long time
The UI was my biggest enemy this game doing anything is annoying jesus christ how tf is this game even out of early acess?
This is so tedious, the tutorial alone was enough to make me quit and ask for a refund. The tutorial explains to you that you have to hire farmhands and buy equipment to automate things, but you still have to micromanage EVERYSINGLE THING. Am I playing a game or doing chores? I have more fun in my IRL job. Alos, the game has both UI and tetx sie, which is really nice. SO you can choose between tiny microscopic UI and text or crank it up to I eat all your screen and you can't see anything.
Bankrupt in COMMINGGGGGGGGGG fun chill game
The amount of bugs is insane: - Tractors randomly disappearing (still working tho) - Tractors randomly stopping work and disappearing after a short period - Crop type selection being ignored (e.g. select carrots when building a silo, have the carrots highlights and THE PREVIOUS SELECTION gets build.. AND YOU CANT EVEN GET RID OF THE BUILDING ANYMORE) - Buildings getting placed in the middle of the map AND the selected location? I literally have 3 silos-models sitting in the middle of fields.. - The game has DLSS enabled as default and without Nanite... everything looks like ♥♥♥♥.. really...? A game with models that have 100 polygons max wants NANITE?! ARE YOU SERIOUS?! This game is a mess... quite frnakly.. the developer didn't understand UE5 and its quirks and just used the default project setup, threw his modles in there and called it a day. That's why it's su poorly "optimized".
Molto carino
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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