
Acorn Assault is a quirky, tail-bobbing turn-based strategy game. Raise an army, overthrow a tyrant King and save the oppressed squirrels in the Rodent Revolution! Hone your skills in single-player, then duke it out with players around the globe in online multiplayer!
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Viva La Revolución! It's time for squirrel revolution! Yes, that was happens in this High Tale Studios' debut game Acorn Assault: Rodent Revolution. While being a turn-based strategy, it doesn't have much complexity; learning curve is short enough to be easily played by children. Every turn, you get a set of cards that you have to use - those cards are barrels (barriers) or squirrels to spawn. Inspired by many popular casual games, developers thought of including the match-3 gameplay mechanic, so if you place a three barriers or squirrels next to each other, they will unite to be stronger. After you use all your cards, you can spend acorns (resource) to get a bonus attack/health for the turn, then your squirrels shoot, ending your turn. That's practically everything the game offers and splats for all 25 levels in 5 battlefields. It gets repetitive and boring pretty fast, considering you'll even have to wait for every opponent's turn to play out. To sum up the gameplay, it's like: "place objects, wait a minute, repeat". But you can share your "entertainment" with friends, as the game offers local and online multiplayer (though I haven't got paired with anybody online when I tried it). It's obvious the game tries to be silly with the squirrely design but it fails pretty short. All the squirrel puns and references get annoying after few ones, cutscenes are just static scenes with moving camera, and the graphic design overall looks substandard. The menu design is pretty poor, like a design made by typical programmer without proper graphics skill and talent, and since the game doesn't even have Steam achievements, thinking of all the cons, I take it as a proof of developers' missing experience. [h1]Conclusion:[/h1] Acorn Assault: Rodent Revolution is a repetitive turn-based strategy that could show as a nice prototype, but can't stand on it's own, especially with relatively high price. I believe the developers have a potential to make a good game, but it isn't happening for their first one. All the gameplay with more content and lower price is possible though, if you are looking for turn-based strategy with match-3 features (and lower price), I'd recommend you to check [url=http://store.steampowered.com/app/61700/]Might & Magic: Clash of Heroes[/url]. [b]Disclaimer:[/b] My copy of Acorn Assault: Rodent Revolution was obtained for free - I won the game in a giveaway that might have been sponsored by the developer. This fact hasn't changed my opinion about the game (and the review) in any way.
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Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Начну с того, что я люблю игры с пошаговой боёвкой, ещё со времён Final Fantasy на первой плойке. И мне интересно было ознакомиться с данной игрой. Это достаточно нишевый продукт, не стоящий заявленной цены. Не из-за простенькой графики, какая есть. А из-за очень однообразного геймплея. Вы являетесь участником революции, устроенную белками. Сначала вы идёте на уличные баррикады, потом штурмуете базу противника и т.д. Каждая локация, это пять карт, соответственно, пять боёв. Карты разбиты на ячейки. На пустые ячейки ставите белок или бочки, которые даются перед каждым новым ходом. Белки даются одного вида, это простые стрелки. Более мощные юниты делаются на поле боя, когда на трёх клетках, рядом друг с другом, ставите обычных стрелков. Три стрелка превращаются в одного стрелка с винтовкой, а из них троих получите одного бомбардира. С бочками тоже самое. Одна бочка, это довольно слабая защита, а вот три создают заслон покрепче, три заслона, уже мощную баррикаду. Как то так. Сам геймплей прост и однообразен. Игровую валюту представляют орехи, раскиданные на поле боя. Берутся они, если поставить на ячейку любую единицу. Тогда и приходится решать, собрать из тройки более мощную единицу, или оставить единицы на разных ячейках, но собрать побольше орехов, на которые усиливаете параметры (силу юнитов, защиту баррикад или "здоровье" вашей базы). Цель-уничтожить базу (баррикады, ворота и т.д.) противника. Единицы даются бесконечно, каждый ход. Всё зависит от их грамотной расстановки, а так же, чем больше вы собрали орехов. Описано всё вроде интересно, но это только сначала. У баз большое количество HP, битвы происходят долго и однообразно, быстро приедаясь. Новые бои не преподносят ничего интересного. Меняется только ландшафт поля боя (на ячейках располагаются, кочки, валуны и т.п., котрые, естественно, не дают туда поставить единицу). Всё скатывается в унылую рутину. В общем не советую. Однообразность быстро убьёт интерес к игре, к тому же цена, как по мне, завышена. Да и достижений нет, хотя это больше плюс. Нет ничего хуже выбивать ачивки в скучном и однообразном геймплее. Карточки дешёвые и ценник не отобьют уж однозначно, к гадалке не ходи)
The game features a very repetitive campaign of twenty-five levels. The initial setups are very unfair, favoring the AI opponent by granting them superior numbers of units and defenses; it does not take long in the campaign to reach the point where the enemy advantage is too great to progress any further. Multiplayer games can occur both locally and online, but there are no balanced skirmishes against the AI. Each turn, a selection of basic units and defenses are drawn at random; placing three of the same type of unit next to each other will combine into one upgraded unit. This action also awards acorns, which can be spent on one-turn buffs to attack, defense, or base health. Strategies are limited due to the small roster of units available. Once one side has a numerical superiority, the game is over as it’s impossible to come from behind. As a bland strategy game with severe campaign balance issues and limited unit variety, taking part in the Rodent Revolution is not recommended.
"Acorn Assault: Rodent Revolution" ist ein rundenbasiertes Taktik-Spiel. Was fällt einem sofort zur Französischen Revolution ein? Zu einer Zeit, die die Menschenrechte formulierte, aber auch in die Unmenschlichkeit des Terreur führte? Die Zeit Marats, Datons und des Menschheitsverbrechers Robespierre? Richtig: Eichhörnchen. Auf was sollte man sonst kommen, wenn nicht auf das. Man denkt doch bei der Guillotine sofort an Haselnüsse und bei Marie Antoinette sofort an Streifenhörnchen. Wurde nicht auch fälschlicherweise kolportiert, sie hätte gesagt: "Wenn sie kein Brot haben, sollen sie doch an Walnüssen knabbern? Und hatte nicht Louis XVI. gesagt: "Le Baumhöhle c´est moi."? Natürlich, irgendein Thema muß jedes Spiel haben. Aber diese Verwurstung ist schon kurz vor der Geschmacklosigkeit. Vor allem ist sie komplett beliebig und schafft es weder passend noch witzig zu sein. Mechanisch ist das Spiel sehr simpel. Auf einem Spielfeld von zwei mal 5x5 Kacheln können wir eine sehr begrenzte Menge an Einheiten oder Verteidigungen bauen. Danach schießen all unsere Einheiten automatisch auf den Gegner. Danach ist dann der Computer dran und macht mechanisch dasselbe. Wer am Ende noch lebt hat gewonnen Nicht unwichtig ist dabei noch die Platzierung, denn wenn drei gleich Einheiten auf aneinander liegenden Feldern liegen, werden sie zu einer einzigen gemeinsamen stärkeren Einheit zusammengefaßt. Taktisch ist das Game eher uninteressant. Meist funktioniert eine aggressive Taktik, in der wir versuchen die gegnerischen Einheiten möglichst schnell nach ihrem Auftauchen aus dem Spiel zu nehmen, am besten. Technisch funktioniert das Spiel immerhin und zumindest in den ersten Runden macht es auch ein wenig Spaß. Der verringert sich aber rasch, man merkt, daß sich mechanisch kaum etwas ändert und das Spiel kaum komplexer wird. Nur die gegnerischen Einheiten werden zahlreicher, so daß man irgendwann auch das Glück haben muß, daß der Gegner seine Einheiten ungeschickt platziert, um zu gewinnen. [h1]Wertung:[/h1] 5/10 Atmosphäre 2/10 Story 6/10 Grafik 5/10 Sound 6/10 Spielmechanik 5/10 Balancing 5/10 Spielspass [h1]Fazit:[/h1] Vive la Streifenhörnchen. [h1][b]5/10 Gesamtwertung
[h1] Plants vs Zombies meet squirrels. [/h1]
As much as I love the turn-based tactical games, this one is very subpar, being short, very cheap on the production values (except the artist who made the cinematics, he was actually doing his best), and, the most notable - it is very roughly balanced to provide decent gameplay. Some people are complaining that the game is too unfair, but I've found it way too simple. I've beaten all 25 provided levels in less than 2 hours, and only the 1st and 2nd opponents (battles 1-10) were more or less challenging. The key strategy was killing as many squirrels as fast as possible... as cruel as it sounds. Also, the jokes about the revolution, the queen with the cakes and all that, was too childish, not only for me but even for my 10 y.o. son. So. The game's current price is not high, but, considering the overall gameplay value of this product, well... I wouldn't advise paying a single acorn for it. It's not shovelware, but... My mark is 4/10. Kinda too lame to be a game.
First I thought it was like Plants versus Zombies but then after starting to play I saw its different and I never played a game like that before. Since there was no tutorial how explain you how to play, I watched the computer when he startet his fight agains me and learned how it workes. Also he showed me his tricks with the 3 squirrel and barrels. The first levels are pretty easy and helps you to understand the game how it work and how to play it right. Graphic is sweet and music is okay but a bit boring because its always the same music. I didnt had any bug and game makes fun. I would suggest to try the game and if you dont like it you still can refunde it on steam if you didnt played more then 2 hours.
What can you really say about a game that features squirrels recreating the French Revolution? Surprisingly it is actually a really good light strategy match three game. First off the theme is really charming/funny. It is just so strange playing a game with squirrels fighting one another with old-timey military gear. The French Revolution theme is pretty light since if you know anything about the French Revolution you won't learn anything new from the game. The game does a good job mixing the squirrel theme with it though. The gameplay is quite satisfying. It is kind of a mix between a light strategy game and a match three game. You play units to the gameboard grid and you attack the other player. When you play three of the same unit next to one another they combine together to form a stronger unit. While the game is not deeply strategic, the game has enough strategy to keep it interesting and I had quite a bit of fun with the game. While the game is not going to be for everyone, there is only two complaints that I have with the game. First the single player campaign is pretty short since it is only around 4-5 hours long. The other problem is that once you figure out the computer's strategy, it becomes quite easy to beat the computer. This means that if you want more than 4-5 hours from the game you are going to need to play the multiplayer mode. If you are interested in the theme or like light strategy games or match three games I think you will enjoy Acorn Assault: Rodent Revolution. Note: I received a review copy of the game from the developer but received no other compensation for this review. [url=http://www.geekyhobbies.com/acorn-assault-rodent-revolution-indie-game-review/] Read My Full Review[/url]
[h1]Описание:[/h1] Пошаговая стратегия, которая очень напоминает Plants vs Zombies, только пошагово и сражаемся мы со своим клоном. Да да типо Plants vs Plants )). Итак по сюжету мы отправляемся во времена французской революции, только вместо людей тут белки... Белки, которые собирают налоги в виде орехов. Каждый ход нам выдается два типа карт - защитные сооружение и атакующие белки, мы должны за ход расставить все карты на своем поле, а также выбрать усиление за орехи (если не выбрали, то орехи заберут в качестве налогов). Дальше наши стрелки атакуют врага и ходит он, делая тоже самое что и мы (причем также медленно). Победил тот, кто разрушил базу противника. Еще интересная фишка, что когда 3 одинаковых юнита и постройки стоят рядом, то они превращаются в юнита или постройку помощнее.. По началу интересно, но потом начинаются такие уровни, которые вообще фиг знает как пройти. На один уровень я потратил около 20 попыток, но так и не прошел... Хотя вроде и с жанром знаком и старался. Нет может там есть спец тактики какие нибудь но они не для всех... Мне не понравилось, но по началу балдел... Так что нейтральная оценка с пальцем вниз. [h1]Оценка: 5/10[/h1] [h1]Послесловие:[/h1] Если вам понравился этот обзор добро пожаловать в группу http://steamcommunity.com/groups/uojer - тут вы сможете увидеть рекомендованные мною игры, другие обзоры, а также просто пообщаться в хорошей компании.
[h1]I dont think any of the positive reviews actually played the game!!![/h1] It is litteraly impossible to finish the campaign. The AI has such a great advantage at the start of the game its not possible to finish past the first 5 levels. And even then huge luck is required hoping the AI does a stupid move. Example: Lvl 5 starts up like this: Your field: 0 Units, 40% blocked by rocks (unable to build) Enemy field: 4 attacker, 4 blocker Even if you manage to outsmart the enemy AI, having the advantage of stealing your Achorns and DOUBLING then on their account is simply unfair. Difficulty is only achieved by mindlessly powerpushing the AI with a great starting advantage. In combination with the very very limited "tactical" part its simply stupid and litteraly unbeatable. There are only 2 types of units, ones that attack and ones that block - while beeing a simple task combining each of these with each other, no matter how good you are at planning out your field, its not gonna work because of the stupid advantage the AI has. It does not work as a game! This could be a simplistic very entertaining game. But its not! Im writing this not only because the frustration trying very hard multiple times and failing got me here, but because [b]8,19€ is litteraly a scam![/b]
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