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Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Only 17min > 5K Achievements
Никогда не ставьте автокликер на большую скорость, иначе ваш пк убежит в слезах
🎯 A Proposta: Dopamina em Cliques e Conquistas Diferente de grandes expoentes do gênero incremental/clicker (como Cookie Clicker ou Clicker Heroes), que possuem camadas profundas de estratégia, mecânicas de prestige (reiniciar o jogo em troca de bônus permanentes) e progressão complexa, Achievement Clicker foca na simplicidade absoluta. Mecânica Principal: O jogador clica na tela para acumular pontos. O Diferencial: A cada poucos cliques — ou ao comprar melhorias na loja do próprio jogo — uma enxurrada de conquistas da Steam começa a pipocar no canto da tela. São milhares de conquistas (frequentemente chegando ao limite de 5.000 permitido pela plataforma) liberadas em questão de minutos. 🎨 Aspectos Técnicos e Design Gráficos e Interface: Extremamente simples e minimalista. Não há a pretensão de entregar um espetáculo visual; a interface é funcional, focada nos botões de clique e nos menus de upgrades. Trilha Sonora: Geralmente composta por loops simples de música eletrônica ou chiptune para ditar o ritmo frenético dos cliques, embora a maioria dos jogadores acabe silenciando o jogo após os primeiros minutos. Desempenho: Por ser extremamente leve, roda em praticamente qualquer computador (a famosa "pilha de batatas"). O único momento de lentidão potencial ocorre na própria interface da Steam, que às vezes engasga para processar o aviso visual de tantas conquistas sendo desbloqueadas simultaneamente. Veredito: Achievement Clicker não deve ser avaliado sob a mesma régua de um jogo convencional. Ele funciona mais como uma ferramenta de customização de perfil e entretenimento casual rápido do que como um videogame tradicional. Se o seu objetivo é exibir um perfil cheio de medalhas na Steam gastando o mínimo de tempo e dinheiro possível, ele cumpre seu papel com louvor. Se você busca jogabilidade e engajamento a longo prazo, existem opções gratuitas muito mais robustas no mercado. Nota Cultural/Mercado: Muito Positiva (com base no nicho ao qual se propõe).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10 из 10?
слишком много витамина А
trash, even for a meme game. spelling errors, background isn't centered. just terrible.
tamamdır 5.000 başarımı aldığıma göre artık oyunu imha edebilirim
5000 quick achievements is cool. Although the premise of just clicking is ridiculous, it does feel good to see those achievements alerts popping up. I did feel like my click finger as going to fall off though.
You click and you get achievements.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $389.1K | 548 | 83% | $19.99 | |
| $303.9K | 41 | 34% | $199.99 | |
| $115.1K | 33 | 52% | $199.99 | |
| $220.5K | 29 | 69% | $199.99 | |
| $215K | 29 | 34% | $199.99 | |
| $205.3K | 27 | 59% | $199.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.9K | 136 | 44% | $19.99 | |
| $96.9K | 204 | 60% | $19.99 | |
| $96.8K | 285 | 87% | $12.99 | |
| $96.8K | 429 | 96% | $8.99 | |
| $96.8K | 230 | 100% | $24.99 | |
| $96.9K | 102 | 63% | $29.99 |