
Never before has combat been so fast in-your-face.
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Languages: English*, German*, French*, Italian*, Spanish - Spain*, Simplified Chinese, Russian, Polish*languages with full audio support
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This is the worst Ace Combat game I played. It's like Namco wanted to make Call of Duty using airplanes. There are boring cutscenes, a cheap hanger that's more menus than interactive elements, and mediocre graphics. The two worst things, however, are the dog fighting mode that is required to advance in some levels and the missions themselves. The dog fighting mode is a combination of button press that puts your plane directly behind an enemy plane and you just basically follow it automatically and you shoot it. It allows for some cinematic moments but it feels cheap and not fun. But my biggest gripe is the missions. The missions take forever. You fight wave after wave of enemies in a seemingly unending and monotonous march to completion. There were times when I said, "oh, this has got to be the end," only to have another wave of fighters pop up on the map, then another, then another. It overstays its welcome and it gets boring fast. The game also takes some tweaking to get working on modern PCs, so it really didn't age well. I love this series so it's hard for me to not recommend an Ace Combat game, but this really isn't Ace Combat. It's Call of Duty in the skies.
The radical overhaul to dogfighting is a massive letdown, forcing closeup cams into an arcadey environment, absolute disaster. Once you trigger DFM, the game basically hijacks your jet, it turns into a completely scripted, on-rails sequence. You can't even deal damage to a TGT_LEAD outside of DFM, they just kite you to some predefined spot solely to trigger a blurry kill cam. The AI spam is also totally out of control, in multiplayer it just devolves into this goofy state where you're constantly stuck in a loop of enemies riding your six. Like yeah, AC has always been a fighting game, but the anime physics in this entry is kinda OD. [hr][/hr] [h3]Reviews: 3/10[/h3]
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Being my first Ace Combat game, I had some fun with Assault Horizon, being more arcadey and more action movie-inspired/cinematic than any other titles in the series. It was more about being loud/in-your-face and having blockbuster-style moments. It's an on-rails experience and offers less freedom than other titles, which can be frustrating for older fans, but taken as a spin-off with a different gameplay style, it can be pretty enjoyable and entertaining at times. Flying through collapsing cities and chasing enemies at close range can be a blast, but I think the biggest problem is that it pushed Dogfight Mode (missions push you into close-range scripted chases), which took away the flexibility to attack enemies however you want. Also, the story was pretty generic and forgettable, full of clichés, but at least the aircraft you got to control looked cool, and the soundtrack matched the vibes of the game. I didn't get to try the MP modes, so I can't comment on those, but I don't expect there were many lobbies, given that the game wasn't very popular, at least on Steam. For me, it was a decent time and only made me want to try out the rest of the series; too bad it was removed from sale.
▶ A mí sí me encantó, ¡lléveguenle de a uno los atiendo! ★Historia: Un universo alternativo más apegado a la realidad: eres un piloto de USA en África en el que surgen algunos problemitas... ★Gameplay: ME ENCANTA. A ver, el modo duelo pudo ser mejor, pero definitivamente la parte del helicóptero, la torreta montada y el AC 130 son un buen toque. ★Audio: Normal ★Dificultad: Normal ★Rendimiento: Gamma baja-media ★Tiempo de juego: 8-10 horas ★Precio: Ya no se puede conseguir. ★Online: Sí, pero muerto. ★Gráficos: Están bastante buenos para su época. ★Platino: Imposible, logros online. ★Rejugabilidad: Desbloqueas algunos aviones, helicópteros y demás que puedes probar, quizás. ★Stream: Quizás es de estar atento, pero puede ser divertido. ★Contenido: Campaña y online muerto. Este juego me gustó más de lo que pensaba; sé que mucha gente lo trata de mierda... Pero es que me parece increíble; el modo duelo es un buen recurso de gameplay, obvio pudo ser mejor, tiene pequeñas falencias que a veces lo hacen castroso. Las partes del helicóptero Apache las disfruté mucho; no hay muchos juegos de helicópteros y esas misiones son una probadita de acción diferente. También hay misiones donde eres artillero de helicóptero y disparas desde un Black Hawk, divertido. Por último, hay una misión en la que eres designador de un AC-130, bien. Son misiones que, a pesar de ser diferentes y que chocan con lo habitual, me generaron una diversidad que, a mi parecer, estuvo bien; aun así, seguimos teniendo misiones de caza, que son la cereza, pero también de ataque a tierra y bombardeo. Me parece un juego versátil que merece mas. Este juego merece más amor. Quizás y solo quizás, tomar algo de ejemplo los demás Ace Combat... ¡Esas misiones extras vienen bien y son juegos cortos, nos pueden dar una buena experiencia y unas horas más con este tipo de cosas!
Hawx was way better! This game s*cks big time! The last fight is heavily scripted and it makes no sense. Don't buy this crap! Save your money!
At first i wasn't a fan, Now i will its still pretty fun for an ace combat game even with its faults and it has co-op campaign which is a cool feature not even AC7 has it.
Somehow gay midget porn is better than this
This game was unironically advertised as "Call of duty with places". They were right.... (Just play the mainline games instead, they're all awesome, avoid this vapid trash)
Vengo de pasarme enterito Ace Combat 7: Skies Unknowkn y la verdad, me quedo antes con este. Entiendo las quejas de los intensitos pero hay que ser honestos, ¿por qué empezamos, desde chiquitos, a jugar a la saga Ace Combat? Pues tras venir extasiados con la peli de Top Gun, donde Tom Cruise nos sumergió en una flipada épica y una absoluta americanada. Justamente, Assault Horizon es el juego que más se acerca a vivir esa intensidad de la película de los 80, siendo el más espectacular con sus kill cams, las DFM y las maniobras locas. Su campaña es puro yankilandia que está por estar (personalmente, prefiero todo el acervo de Strangereal que fueron construyendo desde el primer juego) y me sobran las secciones de disparar con la ametralladora desde un helicóptero. Sin embargo, es el juego mejor pensado para apoyarse en la trama, subordinando sus niveles y momentos a ella para darnos una experiencia que te cala más hondo que la del último Ace Combat. A mayores, tiene para mi la que es la mejor OST de toda la franquicia, pues aparte de Kobayashi, tiene a Rio Hamamoto dejándonos pistas tan brutales como Dogfight y Naval Warfare, que aún al día de hoy me ponen más el vello de punta que Agnus Dei o Daredevil. Y no podemos olvidar que las campañas de los AC tenían que ser difíciles y quirúrgicas en los tiempos de PS1 y PS2, cuando no había multijugador online. Ahora que ya existe, la intensidad y la superación la tenéis ahí, mientras que la campaña debe ser una experiencia placentera y que te trate de manera que te creas un Dios del cielo y no un fulano que si pulsa una palanca errónea ya se la pega, como si estuviese jugando a Flight Simulator. Una pena que lo hayan retirado de Steam, pues creo que es el mejor título para adentrarse en la franquicia, donde los demás son más parcos y hasta diría que feos en su curva de aprendizaje como para que los newcomers puedan prenderse de las fortalezas de la que es una de las mejores franquicias de Bandai Namco.
Terrible game. Arcade action beyond belief. Endless missiles. Endless ammo. Endless enemies. Your AI co-pilots do absolutely nothing. Every mission is "Colonel, we have more enemies approaching" wave after wave until they are not. Land. Watch generic cutscenes, do it all again over new terrain. The flight mechanics are horrible. At some points the game is trying to constantly auto-level your aircraft, but yet you're trying to pitch in another direction to keep on an enemy. The same enemy you've just dumped two missles, a few rounds of your gun and despite the flaming wings and fuselage, the enemy aircraft is still magically flying. I get it's a game. But it just constantly defies any kind of internal logic or consistency. The game was also removed from Steam anyway and none of the technical problems were fixed. For example everytime you boot up the game, your graphical settings will reset themselves. This seems to be the first game to come to PC from a history of console exclusivity, I don't get the hype...
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