
Fly futuristic starfighters with intense dogfights against slow warships and nimble enemy fighters. Choose your ship, customize loadouts with various guns and missiles. Use first-person cockpit or third person. Use power settings across engines, shields, and weapons to gain the advantage in combat.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
inkook
Undercooked. The UI, cockpit design, sound effects, directional audio, audio mixing, visual feedback, tutorial missions and music are so unappealing that I don't want to play this game. Even the long pauses between menu screens and 'Autopilot' jumps are annoying. It's like these features were designed in a vacuum, I don't think they mesh well together. Keyword is 'holistic'. I would rather replay Descent or Freespace instead, even if they use lower quality compressed assets. I like the Knossos mod client. Oh, and I had gotten used to the more modern casual Half Life 2 airboat WASD style control scheme, I think this game maps the keyboard to a Wing Commander layout by default, but it's remappable so it's not a big deal. Just not as easy to pick up and play as more modern intuitive arcade spaceship starfighter games. This game didn't have the budget to truly shine. I'll have to check out the sequel.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 35 reviews with recorded playtime.
old school feel. awesome.
Boş bir oyun. Manasız Hiç bir Oynanır tarafı yok. Eski nintendolar daha zevk verir siyah beyazlar emin olun.
good gaime
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9K | 4 | 100% | $24.99 | |
| $3.1K | 23 | 74% | $3.99 | |
| $1.9K | 2 | 0% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 104 | 71% | $0.99 | |
| $2.2K | 58 | 48% | $1.99 | |
| $2.2K | 75 | 84% | $1.99 | |
| $2.2K | 144 | 95% | $0.99 | |
| $2.2K | 65 | 77% | $1.99 | |
| $2.2K | 53 | 92% | $3.99 |