
Colourful survival horror first-person shooter with manual weapon reloading and a mystery environment. Discover every secrets in an open world full of diverse enemies and hidden locations.
Modeled estimate, not a reported figure. How we estimate →
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Wanted to like it but I really don't. I can't put my finger on why but I really disliked the combat.
Not my favorite game of all the weird ones. You get lost easily and things stop making sense quite fast if you do.
чоткая игра прям вот "OKAY" типо ОКЕЙ
Same color palette as Marathon 2026. Dont play it if you're weak.
this being insnanley hard and poorly designed is not carried by the gonzo art unfortunatley. it truly is a poor mans cruelty squad
very wierd, interesting and fun game with an interesting art style exploring the world and solving its puzzles was very fun! i always looked forward to finding new areas to explore and puzzles to solve the music and sound effects are also very fitting and enjoyable it is definitely one of the best games i have played in a while and i can't wait to 100% and find all of its secrets
this games makes you regret playing it so much, that you suddenly want live your life and it becomes absolute and full
Look, I wanted to like the game. I really did because I love avant-garde-type games, but this game SUCKED. For one, it's kind of crazy how most of the story is vague and basically ends with, "You are mentally ill and in an asylum." That would be no issue if, for some reason, the level design didn't suck for what the game is trying to achieve. especially considering the poorly slapped-on pixelation filter makes it impossible to aim far and also hampers platforming at times. (Edit, I'm aware its optional. but clearly the charm lies in the filter considering dev added a achievement to play between iirc 0.01-0.15 for the final boss, i played at 0.3 and it still was all but impossible to aim). For two, there's no reason why it's basically impossible to get ammo or organs consistently. I really wonder why they didn't bother to make it more consistent considering the merchant is super helpful at times. For three, it's corny, though more of a hindrance than charming and overall, the game is a janky, inconsistent mess. The confusing timing, bugs, control scheme, and the lack of support really piss me off. Hoping the sniper game is better. Considering this piece of performative ♥♥♥♥♥♥♥ is not worth 15 dollars of anyone's time or money.
I didn't know what to think at first but it really grew on me by the end. There's kind of puzzle element to it and it gets pretty absurd at what you have to do. Just when you think you understand the game, it'll throw you a curve ball in a way that games do. It's difficult, at least at first, but doable.
It's very cool but starting you off having to run past unkillable enemies is ass.
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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