
Abrix 2 is an addictive puzzle game for everyone. Try over 170 different levels of puzzles and secrets and help Abrix, a tiny toy robot, to find a way out. Abrix 2 is a continuation of a hit game Abrix the robot. Now with new graphics and full of new stuff it's better than ever.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is review of Abrix 2! (most other comments are for previous version of Abrix the Robot) Abrix 2 is a sweet simple game, when you play as Abrix. Robot need to move through various levels with increasing difficulty. You need to move blocks, watch out for dangerous traps and use special abilities. And of course you need to collect cookies (they are worth bunch of points)! Oh, and did I mention that you have limited amount of steps? ;) Thus you need also a plan how to proceed. Be ready to try to beat the level not once, nor twice ;) Large amount of levels will keep you happy for a long time ;) Oh, and there is even a free version of the game on developer website!
Abrix the Robot developed and published by EJRGames is a logic-driven puzzle experience that embraces simplicity in both concept and presentation. Centered around guiding a small robot named Abrix through confined grid-based rooms filled with movable crates and obstacles, the game draws clear inspiration from classic sokoban-style design. Rather than relying on narrative spectacle or visual grandeur, it places full emphasis on methodical thinking, spatial awareness, and careful planning. The foundation of the gameplay is straightforward: move objects in the correct order to clear a path to the exit. Early levels introduce the basic mechanics gently, allowing players to familiarize themselves with movement rules and the consequences of pushing objects into irreversible positions. As progression continues, puzzle layouts grow increasingly intricate. Rooms become tighter, crate placement more deliberate, and the margin for error narrower. Success often requires thinking several moves ahead, visualizing the chain reaction of each action before committing. This escalating complexity ensures that the experience evolves from casual brainteasers into genuinely demanding logical challenges. One of the strengths of the game lies in its structured difficulty curve. The level set is divided into tiers ranging from beginner-friendly rooms to extremely challenging layouts that test even seasoned puzzle enthusiasts. This progression gives players a sense of accomplishment as they unlock more advanced sections. The satisfaction derived from solving a particularly stubborn puzzle—after experimenting with multiple failed approaches—forms the emotional core of the experience. The absence of time pressure allows for thoughtful experimentation, reinforcing the deliberate pace. Presentation remains minimalistic but functional. Clean visual design ensures that every interactive element is clearly distinguishable. The grid-based layout keeps the focus on puzzle mechanics rather than environmental decoration. While the aesthetic may appear modest compared to modern high-budget releases, its clarity supports gameplay precision. Sound effects and interface feedback are subtle, designed to avoid distraction while reinforcing actions such as successful movements or level completion. Replayability is strengthened through the inclusion of a level editor and community sharing support. Players can design their own rooms, experimenting with complex layouts and creative obstacle placement. Integration with Steam Workshop functionality allows custom puzzles to be shared and downloaded, extending the lifespan of the game beyond its built-in content. This feature transforms the experience from a finite campaign into a broader sandbox for puzzle creators and enthusiasts. However, the minimalist design philosophy may not appeal to everyone. The absence of narrative framing, character development, or environmental variation means the game’s engagement relies entirely on puzzle structure. Extended play sessions can feel repetitive for players who prefer dynamic storytelling or audiovisual spectacle. The challenge is purely intellectual rather than emotional or cinematic. Despite these limitations, the game succeeds within its intended niche. It delivers a focused, logic-oriented experience that respects the intelligence of its players. There are no intrusive mechanics, no unnecessary complexity, and no artificial padding—only carefully constructed puzzles that reward patience and foresight. For fans of classic sokoban-inspired titles and players who enjoy quiet, thoughtful problem-solving, it offers a substantial collection of brain-teasing challenges and the added bonus of community-driven content creation. Rating: 5/10
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Languages: English, Polish
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
These lazy and/or idiotic hacks uploaded the exact same game to Steam THREE TIMES, charging separately for each, and including microtransactions in each. This appears to be a botched attempt at content tiers, but they all have the same number of levels, which makes this the premium version for true Abrix fans! They even threw in some one time use powerups AND six achievements instead of one, so you really get your moneys worth. What, would you rather spend that ten dollars on MacGuffin's Curse instead? It's not like that game has better mechanics or an actual story or anything. No, you need Abrix 2 Gold version in your life, because gold is precious (and therefore expensive).
can i get paid for writing a good review, at least a refund.
Very nice game
başarım kasmalık oyun
No thanks
çözüleyemen bulmaca oyunu
i voted this game for 2018's best with a maching award cuz its just perfect this award for this game
good game
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Players by region
Where this game's players are, estimated from review languages.
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